有一个名为FreeStyler的应用程序,您可以使用midi命令进行控制。在我的mac应用程序中,我想发送midi信号。
有人可以举例说明这个吗?
利亚
答案 0 :(得分:3)
这是向我的blofeld合成器发送音符所花费的。我希望它有所帮助。您可以使用MIDIObjectGetProperties查找连接到Mac的所有midi设备的uniqueID。
#import <Foundation/Foundation.h>
#import <CoreMIDI/CoreMIDI.h>
MIDIEndpointRef getEndpointWithUniqueID(MIDIUniqueID id){
MIDIObjectRef endPoint;
MIDIObjectType foundObj;
MIDIObjectFindByUniqueID(id, &endPoint, &foundObj);
return (MIDIEndpointRef) endPoint;
}
MIDIClientRef getMidiClient(){
MIDIClientRef midiClient;
NSString *outPortName =@"blofeldOut";
MIDIClientCreate((CFStringRef)outPortName, NULL, NULL, &midiClient);
return midiClient;
}
MIDIPortRef getOutPutPort(){
MIDIPortRef outPort;
NSString *outPortName =@"blofeldOut";
MIDIOutputPortCreate(getMidiClient(), (CFStringRef)outPortName, &outPort);
return outPort;
}
MIDIPacketList getMidiPacketList(){
MIDIPacketList packetList;
packetList.numPackets = 1;
MIDIPacket* firstPacket = &packetList.packet[0];
firstPacket->timeStamp = 0; // send immediately
firstPacket->length = 3;
firstPacket->data[0] = 0x90;
firstPacket->data[1] = 60;
firstPacket->data[2] = 64;
// TODO: add end note sequence
return packetList;
}
void play_note(void) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
MIDIPacketList packetList=getMidiPacketList();
MIDIUniqueID blofeldEndpointID = -934632258;
MIDIEndpointRef blofeldEndpoint = getEndpointWithUniqueID(blofeldEndpointID);
MIDISend(getOutPutPort(), blofeldEndpoint, &packetList);
MIDIEndpointDispose(blofeldEndpoint);
[pool drain];
}
int main (int argc, const char * argv[]) {
play_note();
return 0;
}
答案 1 :(得分:1)
您的应用程序需要使用CoreMIDI框架来发送或接收MIDI,我可以从经验告诉您直接使用它并不是很有趣。您可能想尝试vvopensource框架,这是一个为cocoa设计的MIDI框架。