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主脚本中的第11行
错误:
main:11
if (creep.transfer(Game.spawns.Spawn1, RESOURCE_ENGERGY) == ERR_NOT_IN_RANGE {
^
SyntaxError: Unexpected token {
脚本:
module.exports.loop = function () {
var creep = Game.creeps.Grace;
if (creep.memory.working == true && creep.carry.energy == 0) {
creep.memory.working = false;
}
else if (creep.memory.working == false && creep.carry.energy == creep.carryCapacity) {
creep.memory.working = true;
}
if (creep.memory.working == true) {
if (creep.transfer(Game.spawns.Spawn1, RESOURCE_ENGERGY) == ERR_NOT_IN_RANGE {
creep.moveTo(Game.spawns.Spawn1);
}
}
else {
var source = creep.pos.findClosestByPath(FIND_SOURCES);
if creep.harvest(source) == ERR_NOT_IN_RANGE {
creep.move.To(source);
}
}
};
有什么建议吗?
答案 0 :(得分:1)
你找到了吗?
就像RienNeVaPlus(和错误本身)所说的那样,在第11行中缺少一个结束括号:
10 - if (creep.memory.working == true) {
11 - if (creep.transfer(Game.spawns.Spawn1, RESOURCE_ENGERGY) == ERR_NOT_IN_RANGE ) { // If you open the round bracket at the beginning of an IF, you need to close it as well. Right before the curly bracket!
12 - creep.moveTo(Game.spawns.Spawn1);
13 - }
14 - }
但第18行至少还有一个错误:
17 - if (creep.harvest(source) == ERR_NOT_IN_RANGE) {
18 - creep.moveTo(source); // There's no function called 'To()'. You might want to use 'moveTo()'.
19 - }