我正在制作一台自动售货机"我需要索引总销售额和机器中剩余的饮料量。现在我已经设置了当用户点击苏打水的图片时,它会做逻辑。这是完整的课程:
namespace _8_11
{
struct Drink
{
public string Name;
public float Price;
public int Amount;
}
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
object[,] Cola = new object[,]
{
{"Coke", 1.00f, 20 },
{"Beer", 1.00f, 20 },
{"Sprite",1.00f, 20 },
{"Grape", 1.50f, 20 },
{"Cream", 1.50f, 20 }
};
float total = 0.00f;
private void pictureBox1_Click(object sender, EventArgs e)
{
Drink Coke = new Drink();
Coke.Name = (string)Cola[0, 0];
Coke.Price = (float)Cola[0, 1];
Coke.Amount = (int)Cola[0, 2];
if (Coke.Amount > 1 && Coke.Amount <= 20)
{
Coke.Amount -= 1;
total += Coke.Price;
cokeLeftLabel.Text = Coke.Amount.ToString();
totalSalesLabel.Text = total.ToString("c");
}
else {
MessageBox.Show("We are out of Coke!");
}
}
}
}
主要问题是代码:
Drink Coke = new Drink();
Coke.Name = (string)Cola[0, 0];
Coke.Price = (float)Cola[0, 1];
Coke.Amount = (int)Cola[0, 2];
当用户点击图片时,这些变量将被重置。我需要在clicked方法之外初始化这些变量,但是当我尝试将它们移到这个方法之外时,它会给出一个编译错误&#34; Coke.Amount在当前上下文中不存在&#34;。
我修好了。以下是修订后的代码:
if (Coke.Amount > 0 && Coke.Amount <= 20)
{
Coke.Amount -= 1;
Cola[0, 2] = Coke.Amount;
total += Coke.Price;
cokeLeftLabel.Text = Coke.Amount.ToString();
totalSalesLabel.Text = total.ToString("c");
}
答案 0 :(得分:1)
您可以尝试这样的事情:
List<Drink> drinks = new List<Drink>
{
new Drink("Cola", 1.5f 20),
//...
}
private void pictureBox1_Click(object sender, EventArgs e)
{
Drink drink = drinks[0];//Get the correct drink
drink.Amount--;
//...
答案 1 :(得分:1)
我通常会创建一个自定义图片框,如下面的代码
public class DrinkPictureBox : PictureBox
{
Drink drink = new Drink();
public DrinkPictureBox(string Name, float Price, int Amount)
{
drink.Name = Name;
drink.Price = Price;
drink.Amount = Amount;
}
}
答案 2 :(得分:1)
尝试将变量的声明拉入类
public partial class Form1 : Form
{
internal Drink Coke = new Drink();
public Form1()
{
InitializeComponent();
Coke.Name = (string)Cola[0, 0];
Coke.Price = (float)Cola[0, 1];
Coke.Amount = (int)Cola[0, 2];
}
}
然后,在Form1期间声明初始约束。这应该可以看到表单和事件。我试图这样做,并没有任何问题。