我正在尝试制作国际象棋应用程序。代码如下:
#file containing pieces classes
class Piece(object):`
name = "piece"
value = 0
grid_name = "____"
class Pawn(Piece):
# Rules for pawns.
#If first move, then can move forward two spaces
name = "Pawn"
value = 1
grid_name = "_PN_"
first_move = True
#Main file
from Piece import *
class GameBoard:
pieces = []
grid = [][]
def __init__(self):
self.grid[1][0] = self.pieces.append(Pawn())
currentBoard = GameBoard()
我想为位于grid [1] [0]
的对象调用value变量看起来像是:
print currentBoard.grid[1][0].value
这段代码没有用,它告诉我,我遗漏了有关对象和变量范围的内容。这是否可以在Python中使用?
我确实找到了一个解决方案,使用网格列表来保存对片段列表中对象的索引的引用。代码如下:
class GameBoard:
# initialize empty board
grid = [["____" for i in range(8)] for j in range(8)]
pieces = []
def __init__(self):
self.grid[0][0] = 0
self.grid[0][1] = 1
self.grid[0][2] = 2
self.grid[0][3] = 3
self.grid[0][4] = 4
self.grid[0][5] = 5
self.grid[0][6] = 6
self.grid[0][7] = 7
self.grid[1][0] = 8
self.grid[1][1] = 9
self.grid[1][2] = 10
self.grid[1][3] = 11
self.grid[1][4] = 12
self.grid[1][5] = 13
self.grid[1][6] = 14
self.grid[1][7] = 15
pieces = []
pieces.append(Pawn())
#grid will return the integer which can be passed to the other list to pull an
#object for using the .value attribute
print pieces[currentBoard.grid[1][0]].value
答案 0 :(得分:1)
重写代码,使其只作为单个文件运行:
#file containing pieces classes
class Piece(object):
name = "piece"
value = 0
grid_name = "____"
class Pawn(Piece):
# Rules for pawns.
#If first move, then can move forward two spaces
name = "Pawn"
value = 1
grid_name = "_PN_"
first_move = True
class GameBoard:
pieces = []
grid = [[],[]]
def __init__(self):
self.grid[0][1] = self.pieces.append(Pawn())
currentBoard = GameBoard()
有一些事情需要纠正。例如,Piece
,Pawn
和GameBoard
中定义的变量未在__init__()
方法下定义。这意味着这些变量将由该类的所有实例共享。
示例:
>>> pawn1 = Pawn() # Make two Pawns
>>> pawn2 = Pawn()
>>> print pawn1.first_move, pawn2.first_move
True, True
>>> pawn1.first_move = False # Change the first pawns attribute
>>> print pawn1.first_move, pawn2.first_move # But both change
False, False
要避免这种情况,请在方法__init__()
下为所有三个类定义类属性。
示例:
class Pawn(Piece):
# Rules for pawns.
#If first move, then can move forward two spaces
def __init__(self):
self.name = "Pawn"
self.value = 1
self.grid_name = "_PN_"
self.first_move = True
接下来,您的变量grid
未在python中正确定义。如果您想要一个包含两个空列表的列表,您可以执行以下操作
grid = [[], []]
但制作8x8空列表结构的简单方法是执行以下操作
grid = [[[] for i in xrange(8)] for j in xrange(8)]