我无法找到我在哪里使用Logger。当然不是在Form1构造函数中。 所以我无法弄清楚为什么它甚至会在第一时间进入这个模块以及为什么它会抛出这个异常。
这是模块代码:
/*----------------------------------------------------------------
* Module Name : Logger
* Description : A logger
* Author : Danny
* Date : 10/02/2010
* Revision : 1.00
* --------------------------------------------------------------*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Windows.Forms;
using System.Drawing;
using System.Threading;
/*
* Introduction :
*
* This module is a logger. any module can use this
* module to log its actions.
*
*
* */
/*----------------------------------------
* P R I V A T E D E F I N I T I O N S
* ---------------------------------------*/
namespace DannyGeneral
{
class Logger
{
/*----------------------------------------
* P R I V A T E C O N S T A N T S
* ---------------------------------------*/
static string log_file_name = @"\logger.txt";
static string full_path_log_file_name;
static string path_log;
static Mutex mut;
/*----------------------------------------
* P R I V A T E V A R I A B L E S
* ---------------------------------------*/
/*---------------------------------
* P U B L I C M E T H O D S
* -------------------------------*/
/*----------------------------------------------------------
* Function : Logger
* Description : static Constructor
* Parameters : none
* Return : none
* --------------------------------------------------------*/
static Logger()
{
mut = new Mutex();
path_log = Path.GetDirectoryName(Application.LocalUserAppDataPath)+ @"\log";
if (!Directory.Exists(path_log))
{
Directory.CreateDirectory(path_log);
}
full_path_log_file_name = path_log + log_file_name;
}
/*----------------------------------------------------------
* Function : Write
* Description : writes a string to the log file
* This functions will add time and date and
* end of line chars to the string written to
* the file.
* Parameters : string to write to the file.
* Return : none
* --------------------------------------------------------*/
public static void Write(string str)
{
if (mut.WaitOne() == false)
{
return;
}
else
{
using (StreamWriter sw = new StreamWriter(full_path_log_file_name, true))
{
sw.Write(DateTime.Now.ToShortDateString() + "--" + DateTime.Now.ToShortTimeString() + " ==> " + str);
sw.WriteLine();
sw.Close();
}
}
mut.ReleaseMutex();
}
public static void exist()
{
if (!File.Exists(path_log + log_file_name))
{
StreamWriter sw = new StreamWriter(path_log + log_file_name);
sw.Write(DateTime.Now.ToShortDateString()+"--"+DateTime.Now.ToShortTimeString()+" ==> "+"First Time The Log File Was Created"+Environment.NewLine);
sw.WriteLine();
sw.Close();
}
}
public static void newEmptyLine()
{
StreamWriter sw = new StreamWriter(path_log + log_file_name,true);
sw.WriteLine();
sw.Close();
}
/*---------------------------------
* P R I V A T E M E T H O D S
* -------------------------------*/
}
}
例外是在线:
path_log = Path.GetDirectoryName(Application.LocalUserAppDataPath)+ @"\log";
StackTrace:在System.Deployment.Application.ApplicationDeployment.get_CurrentDeployment()
另一件事可能是在运行程序之后有一种方法,并且以某种方式抛出异常来查找程序中该模块的名称/位置?
当我在线上使用调试断点时
path_log = Path.GetDirectoryName(Application.LocalUserAppDataPath)+ @"\log";
将鼠标放在:LocalUserAppDataPath上 我看到路径:C:\ Users \ Chocolade \ AppData \ Local \ Youtube_Manager \ Youtube-Manager \ 1.0.0.0
但是为什么它会显示/显示1.0.0.0的路径?它应该只是:C:\ Users \ Chocolade \ AppData \ Local \ Youtube_Manager \ Youtube-Manager
不确定发生了什么。
答案 0 :(得分:0)
您可以替换
Path.GetDirectoryName(Application.LocalUserAppDataPath)
到
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData)