修改main函数,在while循环内的win.getMouse()调用之后立即调用getAction。将返回值存储在名为action的变量中,并使用print显示返回的值。
到目前为止,这是我的代码。我遇到的问题是如何在名为action的变量中返回值,然后使用print显示返回的值。
ACTION_PET = 1
ACTION_FEED = 2
ACTION_PLAY = 3
ACTION_IGNORE = 4
ACTION_ERROR = 5
def getAction():
win = GraphWin("CS1400 - Pet Dog", 610, 500)
clear_screen(win)
rec1, rec2, rec3, rec4= draw_buttons(win)
while True:
mouseClick = win.getMouse()
if inBox(rec1, mouseClick):
ACTION_PET(win)
elif inBox(rec2, mouseClick):
ACTION_FEED(win)
elif inBox(rec3, mouseClick):
ACTION_PLAY(win)
elif inBox(rec4, mouseClick):
ACTION_IGNORE(win)
else:
ACTION_ERROR(win)
break
# main program
def main():
"""dog drawing program"""
win = GraphWin("CS1400 - Pet Dog", 610, 500) # create graphics window
clear_screen(win) # start with a clear screen
rec1, rec2, rec3, rec4= draw_buttons(win) # create user buttons
# loop forever until cat is dead
while True:
mouseClick = win.getMouse()
# get mouse click
if inBox(rec1, mouseClick):
drawHappy(win) # draw happy dog
elif inBox(rec2, mouseClick):
drawAngry(win) # draw angry dog
elif inBox(rec3, mouseClick):
drawSleeping(win) # draw sleeping dog
elif inBox(rec4, mouseClick):
drawBored(win) # draw bored dog
break
# wait for user to click one more time before ending the program
msg_location = Point(305, 430)
msg = Text(msg_location, "Click anywhere to quit.")
msg.setTextColor("red")
msg.draw(win) # draw message
win.close()
return
答案 0 :(得分:0)
你的代码有很多(显然)错误。
ACTION_PET(win)
将为您提供TypeError: 'int' object is not callable
return the value in a variable named action
什么价值?
if inBox(rec1, mouseClick):
inBox()定义在哪里?
if inBox(rec1, mouseClick):
drawHappy(win) # draw happy dog
elif inBox(rec2, mouseClick):
drawAngry(win) # draw angry dog
elif inBox(rec3, mouseClick):
drawSleeping(win) # draw sleeping dog
elif inBox(rec4, mouseClick):
drawBored(win)
这些都没有定义。