我试图找到扫掠折线的顶点。 所以我有一个通过沿3D折线扫过一个圆圈而创建的实体。 它看起来像是:image of sweeped solid
Googeling上周五整个星期五我认为我必须要玩subentity部分。我发现如何改变子实体边缘的颜色,但不能为基督着想找不到如何访问几何
这是我到目前为止所尝试的内容,但正如我在底部注意到的那样,我有点迷失在那里:
[CommandMethod("SubEntExample")]
public void SubEntExample()
{
Document doc = Application.DocumentManager.MdiActiveDocument;
Database db = doc.Database;
Editor ed = doc.Editor;
PromptEntityOptions peo = new PromptEntityOptions("\nSelect a 3D solid: ");
peo.SetRejectMessage("\nInvalid selection...");
peo.AddAllowedClass(typeof(Solid3d), true);
PromptEntityResult per = ed.GetEntity(peo);
if (per.Status != PromptStatus.OK)
return;
using (Transaction Tx = db.TransactionManager.StartTransaction())
{
Solid3d solid = Tx.GetObject(per.ObjectId, OpenMode.ForWrite) as Solid3d;
ObjectId[] ids = new ObjectId[] { per.ObjectId };
FullSubentityPath path = new FullSubentityPath(ids, new SubentityId(SubentityType.Null, IntPtr.Zero));
List<SubentityId> subEntIds = new List<SubentityId>();
using (Autodesk.AutoCAD.BoundaryRepresentation.Brep brep =
new Autodesk.AutoCAD.BoundaryRepresentation.Brep(path))
{
foreach (Autodesk.AutoCAD.BoundaryRepresentation.Edge edge in brep.Edges)
{
subEntIds.Add(edge.SubentityPath.SubentId);
}
}
foreach (SubentityId subentId in subEntIds)
{
*** here i am lost ***
}
Tx.Commit();
}
}
答案 0 :(得分:0)
我的第一个解决方案涉及获取所有关键并决定哪些是相关的,但感谢来自互联网的一些帮助(:))我想出了一个更好的解决方案
/// <summary>
/// Checks if there are boundaryreps that are marked as elliptical or circular arcs
/// returns true if we found at least 2 of those points
/// also stores the points in a referenced Point3dCollection
/// </summary>
/// <param name="solid"></param>
/// <param name="pts"></param>
/// <returns></returns>
private bool GetSweepPathPoints(Solid3d solid, ref Point3dCollection pts)
{
// create boundary rep for the solid
using (Brep brep = new Brep(solid))
{
// get edges of the boundary rep
BrepEdgeCollection edges = brep.Edges;
foreach (Edge edge in edges)
{
// get the nativ curve geometry of the edges and then
// check if it is a circle
// for more info look at:
// http://adndevblog.typepad.com/autocad/2012/08/retrieving-native-curve-geometry-using-brep-api.html
Curve3d curv = ((ExternalCurve3d)edge.Curve).NativeCurve;
if (curv is CircularArc3d)
{
// transform curved arch into circle and add it to the colecction
// (if not in it alreadz)
CircularArc3d circle = curv as CircularArc3d;
if (!pts.Contains(circle.Center)) pts.Add(circle.Center);
}
}
}
return (pts.Count > 1) ? true : false;
}
我按照以下方式调用整个事情
Point3dCollection pts = new Point3dCollection();
// only do the whole thing if we face a swept solid
if (GetSweepPathPoints(sld, ref pts))
{
for (int i = 0; i < pts.Count; i++)
{
ed.WriteMessage("\nPt[{0}] = {1}", i, pts[i]);
}
}