我正在使用Xcode 8.1,swift 3.0
我有代码使用2控制
对其工作进行分段当我尝试添加3时,它不知道我的代码有什么问题
这个使用2分段
@IBAction func showComponent(_ sender: UISegmentedControl) {
if sender.selectedSegmentIndex == 0 {
UIView.animate(withDuration: 0.0, animations: {
self.containerViewA.alpha = 1
self.containerViewB.alpha = 0
})
} else {
UIView.animate(withDuration: 0.0, animations: {
self.containerViewA.alpha = 0
self.containerViewB.alpha = 1
})
}
}
这个不适用于3 Segmented
这里正在尝试使用3x Segmented控件的新代码;
@IBAction func showComponent(_ sender: UISegmentedControl) {
if sender.selectedSegmentIndex == 0 {
UIView.animate(withDuration: 0.5, animations: {
self.containerViewA.alpha = 1
self.containerViewB.alpha = 0
self.containerViewC.alpha = 0
})
UIView.animate(withDuration: 0.5, animations: {
self.containerViewA.alpha = 0
self.containerViewB.alpha = 1
self.containerViewC.alpha = 0
} else {
UIView.animate(withDuration: 0.5, animations: {
self.containerViewA.alpha = 0
self.containerViewB.alpha = 0
self.containerViewC.alpha = 1
})
}
}
答案 0 :(得分:0)
我正在尝试使用此代码进行工作:)
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var orange: UIView!
@IBOutlet weak var yellow: UIView!
@IBOutlet weak var red: UIView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func showComponent(_ sender: UISegmentedControl) {
if sender.selectedSegmentIndex == 0 {
self.orange.alpha = 1
self.yellow.alpha = 0
self.red.alpha = 0
}
if sender.selectedSegmentIndex == 1 {
self.orange.alpha = 0
self.yellow.alpha = 1
self.red.alpha = 0
}
if sender.selectedSegmentIndex == 2 {
self.orange.alpha = 0
self.yellow.alpha = 0
self.red.alpha = 1
}
}
}