编译Caffe时出错:ld:无法映射文件,errno = 22

时间:2016-10-26 20:15:19

标签: python c++ caffe openblas

我正在尝试编译Caffe并且收到以下错误,我无法调试:

ld: can't map file, errno=22 file '/usr/local/opt/openblas/lib' for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)

我已经通过brew install openblas下载了OpenBLAS,并收到了以下可能重要的输出:

==> Caveats
This formula is keg-only, which means it was not symlinked into /usr/local.

macOS already provides this software and installing another version in
parallel can cause all kinds of trouble.

Generally there are no consequences of this for you. If you build your
own software and it requires this formula, you'll need to add to your
build variables:

    LDFLAGS:  -L/usr/local/opt/openblas/lib
    CPPFLAGS: -I/usr/local/opt/openblas/include

我在Makefile.config文件中添加了必要的路径,如下所示:

# Refer to http://caffe.berkeleyvision.org/installation.html
# Contributions simplifying and improving our build system are welcome!

# cuDNN acceleration switch (uncomment to build with cuDNN).
# USE_CUDNN := 1

# CPU-only switch (uncomment to build without GPU support).
CPU_ONLY := 1

# To customize your choice of compiler, uncomment and set the following.
# N.B. the default for Linux is g++ and the default for OSX is clang++
# CUSTOM_CXX := g++

# CUDA directory contains bin/ and lib/ directories that we need.
CUDA_DIR := /usr/local/cuda
# On Ubuntu 14.04, if cuda tools are installed via
# "sudo apt-get install nvidia-cuda-toolkit" then use this instead:
# CUDA_DIR := /usr

# CUDA architecture setting: going with all of them.
# For CUDA < 6.0, comment the *_50 lines for compatibility.
CUDA_ARCH := -gencode arch=compute_20,code=sm_20 \
            -gencode arch=compute_20,code=sm_21 \
            -gencode arch=compute_30,code=sm_30 \
            -gencode arch=compute_35,code=sm_35 \
            -gencode arch=compute_50,code=sm_50 \
            -gencode arch=compute_50,code=compute_50

# BLAS choice:
# atlas for ATLAS (default)
# mkl for MKL
# open for OpenBlas
BLAS := open
# Custom (MKL/ATLAS/OpenBLAS) include and lib directories.
# Leave commented to accept the defaults for your choice of BLAS
# (which should work)!
# BLAS_INCLUDE := /usr/local/opt/openblas/include
# BLAS_LIB := /usr/local/opt/openblas/lib

# Homebrew puts openblas in a directory that is not on the standard search   path
BLAS_INCLUDE := $(shell brew --prefix openblas)/include
BLAS_LIB := $(shell brew --prefix openblas)/lib

# This is required only if you will compile the matlab interface.
# MATLAB directory should contain the mex binary in /bin.
# MATLAB_DIR := /usr/local
# MATLAB_DIR := /Applications/MATLAB_R2012b.app

# NOTE: this is required only if you will compile the python interface.
# We need to be able to find Python.h and numpy/arrayobject.h.
# PYTHON_INCLUDE := /usr/include/python2.7 \
            # /usr/lib/python2.7/dist-packages/numpy/core/include
# Anaconda Python distribution is quite popular. Include path:
# Verify anaconda location, sometimes it's in root.
ANACONDA_HOME := $(HOME)/anaconda
PYTHON_INCLUDE := $(ANACONDA_HOME)/include \
                  $(ANACONDA_HOME)/include/python2.7 \
                  $(ANACONDA_HOME)/lib/python2.7/site-packages/numpy/core/include \

# We need to be able to find libpythonX.X.so or .dylib.
# PYTHON_LIB := /usr/lib
PYTHON_LIB := $(ANACONDA_HOME)/lib

# Homebrew installs numpy in a non standard path (keg only)
# PYTHON_INCLUDE += $(dir $(shell python -c 'import numpy.core;      print(numpy.core.__file_$
# PYTHON_LIB += $(shell brew --prefix numpy)/lib

# Uncomment to support layers written in Python (will link against Python libs)
# WITH_PYTHON_LAYER := 1

# Whatever else you find you need goes here.
INCLUDE_DIRS := $(PYTHON_INCLUDE) /usr/local/include
LIBRARY_DIRS := $(PYTHON_LIB) /usr/local/lib /usr/lib

# If Homebrew is installed at a non standard location (for example your home directory) $
# INCLUDE_DIRS += $(shell brew --prefix)/include
# LIBRARY_DIRS += $(shell brew --prefix)/lib

# Uncomment to use `pkg-config` to specify OpenCV library paths.
# (Usually not necessary -- OpenCV libraries are normally installed in one of the above $
# USE_PKG_CONFIG := 1

BUILD_DIR := build
DISTRIBUTE_DIR := distribute

# Uncomment for debugging. Does not work on OSX due to https://github.com/BVLC/caffe/iss$
# DEBUG := 1

# The ID of the GPU that 'make runtest' will use to run unit tests.
TEST_GPUID := 0

# enable pretty build (comment to see full commands)
Q ?= @

1 个答案:

答案 0 :(得分:0)

粗糙但工作方法:

更改Makefile中的以下行(不是配置)

LDFLAGS += $(foreach librarydir,$(LIBRARY_DIRS),-L$(librarydir)) $(PKG_CONFIG) \ $(foreach library,$(LIBRARIES),-l$(library)) 

 LDFLAGS += $(foreach librarydir,$(LIBRARY_DIRS),-L$(librarydir)) $(PKG_CONFIG) \ $(foreach library,$(LIBRARIES),-l$(library)) \ -I/usr/local/opt/openblas/include \ -L/usr/local/opt/openblas/lib