我正在尝试同时为多个节点添加滑动手势,但它似乎只适用于第一个节点。当我尝试滑动其他节点时,它没有注册,有一个滑动。只有一个节点,但在.sks文件中多次复制以填充屏幕。所有节点都具有相同的名称,因为它是一个副本,我希望只要其中一个节点被刷掉,就可以重新使用它们来填充屏幕。
let plankName = "woodPlank"
class PlankScene: SKScene {
var plankWood : SKSpriteNode?
var plankArray : [SKSpriteNode] = []
override func didMove(to view: SKView) {
plankWood = childNode(withName: "woodPlank") as? SKSpriteNode
let swipeRight : UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: #selector(PlankScene.swipedRight))
swipeRight.direction = .right
view.addGestureRecognizer(swipeRight)
}
func swipedRight(sender: UISwipeGestureRecognizer) {
if sender.direction == .right {
let moveOffScreenRight = SKAction.moveTo(x: 400, duration: 0.5)
let nodeFinishedMoving = SKAction.removeFromParent()
let waitForNode = SKAction.wait(forDuration: 0.5)
plankWood?.run(SKAction.sequence([moveOffScreenRight, nodeFinishedMoving]),
completion:{
})
})
}
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
let touch = touches.first
let touchLocation = touch!.location(in: self)
print("\(plankWood?.name)")
if plankWood?.name == plankName {
print("Plank touched")
}
}
override func enumerateChildNodes(withName name: String, using block: @escaping (SKNode, UnsafeMutablePointer<ObjCBool>) -> Void) {
let swipeRight : UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: #selector(PlankScene.swipedRight))
swipeRight.direction = .right
view?.addGestureRecognizer(swipeRight)
}
}