我正在尝试创建自己的自定义展示案例视图,其中我有左键,右键和标签栏视图。
我想要突出显示围绕它的圆圈的按钮。 我可以通过子类UIView在我的按钮周围创建一个Circle 但是我这样做,用户从左向右滑动它会将Circle改为右按钮,左按钮隐藏。 这是我的UIView的子类
// --------。h class
#import <UIKit/UIKit.h>
@interface IntroView : UIView
- (void)drawRect:(CGRect)rect withBtnRect:(CGRect)btnrect ;
@end
// ------。 m班
#import "IntroView.h"
@implementation IntroView
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
self.backgroundColor= [[UIColor blackColor] colorWithAlphaComponent:0.3];
return self;
}
- (void)drawRect:(CGRect)rect {
CGRect maskRect= CGRectMake(5, 5, 100, 100);//set and pass this maskRect
CGRect rBounds = self.bounds;
CGContextRef context = UIGraphicsGetCurrentContext();
// Fill background with 40% gray
CGContextSetFillColorWithColor(context, [[[UIColor grayColor] colorWithAlphaComponent:0.4] CGColor]);
CGContextFillRect(context, rBounds);
// Draw the window 'frame'
CGContextSetStrokeColorWithColor(context, [[UIColor whiteColor] CGColor]);
CGContextSetLineWidth(context,2);
CGContextStrokeEllipseInRect(context, maskRect);
// make the window transparent
CGContextSetBlendMode(context, kCGBlendModeClear);
CGContextFillEllipseInRect (context, maskRect);
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
// Drawing code
}
*/
@end
在我的标签栏中首先使用
调用#import "IntroView.h"
然后
- (void)viewDidLoad
{
IntroView *vw_intro=[[IntroView alloc]initWithFrame:CGRectMake(0, 0, 320, 480)];
vw_intro.tag=1000;
[self.view addSubview:vw_intro];
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
这是我的输出
预期输出从右向左滑动,反之亦然(如我们在showcase android library中所做的那样)
答案 0 :(得分:1)
在IntroView.h中
PROC SQL
在IntroView.m
中#import <UIKit/UIKit.h>
@interface IntroView : UIView
- (id)initWithFrame:(CGRect)frame introElements:(NSArray *)iElements;
- (void)showIntro;
@end
在ViewController中
#import "IntroView.h"
@implementation IntroView
{
CAShapeLayer *mask;
NSArray *introElements;
NSUInteger currentIndex;
}
- (id)initWithFrame:(CGRect)frame introElements:(NSArray *)iElements
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
introElements = iElements;
mask = [CAShapeLayer layer];
[mask setFillColor:[[UIColor grayColor] colorWithAlphaComponent:0.8f].CGColor];
[mask setFillRule:kCAFillRuleEvenOdd];
[self.layer addSublayer:mask];
UISwipeGestureRecognizer *swipeGestureRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(userDidSwipe)];
swipeGestureRecognizer.direction = UISwipeGestureRecognizerDirectionRight;
[self addGestureRecognizer:swipeGestureRecognizer];
}
return self;
}
- (void)userDidSwipe
{
[self showIntroAtIndex:currentIndex+1];
}
- (void)showIntro
{
//Initial index by default
[self showIntroAtIndex:0];
}
- (void)showIntroAtIndex:(NSUInteger)index
{
currentIndex = index;
CGRect rect = [[introElements objectAtIndex:index] CGRectValue];
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRect:self.bounds];
UIBezierPath *elementPath = [UIBezierPath bezierPathWithRoundedRect:rect cornerRadius:3.0f];
[maskPath appendPath:elementPath];
// Animate
CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"];
animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];
animation.duration = 0.3f;
animation.fromValue = (__bridge id)(mask.path);
animation.toValue = (__bridge id)(maskPath.CGPath);
[mask addAnimation:animation forKey:@"path"];
mask.path = maskPath.CGPath;
}
注意:我对UIControl帧进行了突出显示,如果需要圆形突出显示,请更新CGRect中的更改。