iPhone扩展音频文件服务,mp3 - > PCM - > MP3

时间:2010-10-26 07:00:35

标签: iphone objective-c core-audio

我想使用Core Audio扩展音频文件服务框架来读取mp3文件,将其作为PCM处理,然后将修改后的文件作为mp3文件写回。我能够将mp3文件转换为PCM,但是无法将PCM文件作为mp3写回来。

我已经关注并分析了Apple ExtAudioFileConvertTest示例,但也无法使其工作。失败点是我为输出文件设置客户端格式(设置为规范PCM类型)。这失败了,错误“fmt?”如果输出目标类型设置为mp3。

有可能做mp3 - > PCM - >在iPhone上的MP3?如果我删除失败的行,为输出文件设置kExtAudioFileProperty_ClientDataFormat,代码将失败并显示“pkd?”当我稍后尝试写入输出文件时。所以基本上我有2个错误:

1)“fmt?”尝试为输出文件

设置kExtAudioFileProperty_ClientDataFormat时

2)“pkd?”当试图写入输出文件

以下是设置文件的代码:

NSURL *fileUrl = [NSURL fileURLWithPath:sourceFilePath];
OSStatus error = noErr;

//
// Open the file
//
error = ExtAudioFileOpenURL((CFURLRef)fileUrl, &sourceFile);

if(error){
    NSLog(@"AudioClip: Error opening file at %@.  Error code %d", sourceFilePath, error);
    return NO;
}

//
// Store the number of frames in the file
//
SInt64 numberOfFrames = 0;
UInt32 propSize = sizeof(SInt64);
error = ExtAudioFileGetProperty(sourceFile, kExtAudioFileProperty_FileLengthFrames, &propSize, &numberOfFrames);

if(error){
    NSLog(@"AudioClip: Error retreiving number of frames: %d", error);
    [self closeAudioFile];
    return NO;
}

frameCount = numberOfFrames;

//
// Get the source file format info
//
propSize = sizeof(sourceFileFormat);
memset(&sourceFileFormat, 0, sizeof(AudioStreamBasicDescription));

error = ExtAudioFileGetProperty(sourceFile, kExtAudioFileProperty_FileDataFormat, &propSize, &sourceFileFormat);

if(error){
    NSLog(@"AudioClip: Error getting source audio file properties: %d", error);
    [self closeAudioFile];
    return NO;
}

//
// Set the format for our read.  We read in PCM, clip, then write out mp3
//
memset(&readFileFormat, 0, sizeof(AudioStreamBasicDescription));

readFileFormat.mFormatID            = kAudioFormatLinearPCM;
readFileFormat.mSampleRate          = 44100;
readFileFormat.mFormatFlags         = kAudioFormatFlagsCanonical | kAudioFormatFlagIsNonInterleaved;
readFileFormat.mChannelsPerFrame    = 1;
readFileFormat.mBitsPerChannel      = 8 * sizeof(AudioSampleType);
readFileFormat.mFramesPerPacket     = 1;
readFileFormat.mBytesPerFrame       = sizeof(AudioSampleType);
readFileFormat.mBytesPerPacket      = sizeof(AudioSampleType);
readFileFormat.mReserved            = 0;

propSize = sizeof(readFileFormat);
error = ExtAudioFileSetProperty(sourceFile, kExtAudioFileProperty_ClientDataFormat, propSize, &readFileFormat);

if(error){
    NSLog(@"AudioClip: Error setting read format: %d", error);
    [self closeAudioFile];
    return NO;
}

//
// Set the format for the output file that we will write
//
propSize = sizeof(targetFileFormat);
memset(&targetFileFormat, 0, sizeof(AudioStreamBasicDescription));

targetFileFormat.mFormatID          = kAudioFormatMPEGLayer3;
targetFileFormat.mChannelsPerFrame  = 1;

//
// Let the API fill in the rest
//
error = AudioFormatGetProperty(kAudioFormatProperty_FormatInfo, 0, NULL, &propSize, &targetFileFormat);

if(error){
    NSLog(@"AudioClip: Error getting target file format info: %d", error);
    [self closeAudioFile];
    return NO;
}

//
// Create our target file
//
NSURL *writeURL = [NSURL fileURLWithPath:targetFilePath];

error = ExtAudioFileCreateWithURL( (CFURLRef)writeURL, kAudioFileMP3Type, 
                                  &targetFileFormat, NULL,
                                  kAudioFileFlags_EraseFile, 
                                  &targetFile);

if(error){
    NSLog(@"AudioClip: Error opening target file for writing: %d", error);
    [self closeAudioFile];
    return NO;
}


//
// Set the client format for the output file the same as our client format for the input file
//
propSize = sizeof(readFileFormat);
error = ExtAudioFileSetProperty(targetFile, kExtAudioFileProperty_ClientDataFormat, propSize, &readFileFormat);

if(error){
    NSLog(@"AudioClip: Error, cannot set client format for output file: %d", error);
    [self closeAudioFile];
    return NO;
}

读/写代码:

NSInteger framesToRead = finalFrameNumber - startFrameNumber;

while(framesToRead > 0){
    //
    // Read frames into our data
    //
    short *data = (short *)malloc(framesToRead * sizeof(short));
    if(!data){
        NSLog(@"AudioPlayer: Cannot init memory for read buffer");
        [self notifyDelegateFailure];
        [self closeAudioFile];
        return;
    }

    AudioBufferList bufferList;
    OSStatus error = noErr;
    UInt32 loadedPackets = framesToRead;

    bufferList.mNumberBuffers = 1;
    bufferList.mBuffers[0].mNumberChannels = 1;
    bufferList.mBuffers[0].mData = data;
    bufferList.mBuffers[0].mDataByteSize = (framesToRead * sizeof(short));

    NSLog(@"AudioClip: Before read nNumberBuffers = %d, mNumberChannels = %d, mData = %p, mDataByteSize = %d",
          bufferList.mNumberBuffers, bufferList.mBuffers[0].mNumberChannels, bufferList.mBuffers[0].mData,
          bufferList.mBuffers[0].mDataByteSize);

    error = ExtAudioFileRead(sourceFile, &loadedPackets, &bufferList);

    if(error){
        NSLog(@"AudioClip: Error %d from ExtAudioFileRead", error);
        [self notifyDelegateFailure];
        [self closeAudioFile];
        return;
    }

    //
    // Now write the data to our file which will convert it into a mp3 file
    //

    NSLog(@"AudioClip: After read nNumberBuffers = %d, mNumberChannels = %d, mData = %p, mDataByteSize = %d",
          bufferList.mNumberBuffers, bufferList.mBuffers[0].mNumberChannels, bufferList.mBuffers[0].mData,
          bufferList.mBuffers[0].mDataByteSize);

    error = ExtAudioFileWrite(targetFile, loadedPackets, &bufferList);

    if(error){
        NSLog(@"AudioClip: Error %d from ExtAudioFileWrite", error);
        [self notifyDelegateFailure];
        [self closeAudioFile];
        return;
    }

    framesToRead -= loadedPackets;
}

1 个答案:

答案 0 :(得分:5)

Apple不提供MP3编码器 - 仅提供解码器。源文档有点过时,但AFAIK仍然是最新的:http://developer.apple.com/library/ios/#documentation/MusicAudio/Conceptual/CoreAudioOverview/SupportedAudioFormatsMacOSX/SupportedAudioFormatsMacOSX.html%23//apple_ref/doc/uid/TP40003577-CH7-SW1

我认为您最好的选择可能是使用AAC。