我正在尝试绘制一个有多个孔的多边形。我尝试了以下代码,但它无法正常工作。请指教。
PointF[] mypoly = new PointF[6 + 5 + 5];
mypoly[0] = new PointF(0, 0);
mypoly[1] = new PointF(100, 0);
mypoly[2] = new PointF(100, 100);
mypoly[3] = new PointF(0, 100);
mypoly[4] = new PointF(10, 80);
mypoly[5] = new PointF(0, 0);
mypoly[6] = new PointF(10, 10);
mypoly[7] = new PointF(10, 20);
mypoly[8] = new PointF(20, 20);
mypoly[9] = new PointF(20, 10);
mypoly[10] = new PointF(10, 10);
mypoly[11] = new PointF(40, 10);
mypoly[12] = new PointF(40, 20);
mypoly[13] = new PointF(60, 20);
mypoly[14] = new PointF(60, 10);
mypoly[15] = new PointF(40, 10);
g.FillPolygon(new SolidBrush(Color.Red), mypoly, FillMode.Winding);
第一部分是外部多边形。第二和第三部分是多边形内的两个孔。
答案 0 :(得分:10)
请改用GraphicsPath
。您可以使用Graphics.FillPath
绘制它,如下所示:
using System.Drawing.Drawing2D;
...
using (var gp = new GraphicsPath()) {
PointF[] outer = new PointF[] { new PointF(0, 0), new PointF(100, 0),
new PointF(100, 100), new PointF(0, 100), new PointF(10, 80),new PointF(0, 0) };
gp.AddPolygon(outer);
PointF[] inner1 = new PointF[] { new PointF(10, 10), new PointF(10, 20),
new PointF(20, 20), new PointF(20, 10), new PointF(10, 10) };
gp.AddPolygon(inner1);
PointF[] inner2 = new PointF[] { new PointF(40, 10), new PointF(40, 20),
new PointF(60, 20), new PointF(60, 10), new PointF(40, 10) };
gp.AddPolygon(inner2);
e.Graphics.FillPath(Brushes.Black, gp);
}