我想声明以下内容:
var simlBot = new SimlBot();
var botUser = simlBot.CreateUser();
var packageString = File.ReadAllText("SIMLPackage.simlpk");
simlBot.PackageManager.LoadFromString(packageString);
如果我直接在类中声明它:“上下文关键字'var'可能只出现在局部变量声明或脚本代码中”
我无法在if语句中声明它,因为我无法从外部访问它。
if (hasBotBeenCreated == false)
{
var simlBot = new SimlBot();
var botUser = simlBot.CreateUser();
var packageString = File.ReadAllText("SIMLPackage.simlpk");
simlBot.PackageManager.LoadFromString(packageString);
}
我需要在函数中使用以下形式:
var chatRequest = new ChatRequest(textReceived, botUser);
var chatResult = simlBot.Chat(chatRequest);
我该怎么办?问题是最后一段代码无法访问botUser和simlBot。我现在使用它的方法是每次调用函数时重新创建对象,但这需要花费很多时间。
我的完整代码是
public partial class Form1 : Form
{
string textEntered = "";
string response = "";
SpeechSynthesizer synth = new SpeechSynthesizer();
bool hasBotBeenCreated = false;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
textEntered = textBox1.Text;
textBox1.Text = "";
if (textEntered != "")
{
sendToAI(textEntered);
}
}
void sendToAI(string textReceived)
{
listBox1.Items.Add(textEntered);
response = getResponse(textEntered);
listBox1.Items.Add(response);
synth.Speak(response);
}
string getResponse(string textReceived)
{
if (hasBotBeenCreated == false)
{
var simlBot = new SimlBot();
var botUser = simlBot.CreateUser();
var packageString = File.ReadAllText("SIMLPackage.simlpk");
simlBot.PackageManager.LoadFromString(packageString);
}
var chatRequest = new ChatRequest(textReceived, botUser);//These two can't access the objects created above
var chatResult = simlBot.Chat(chatRequest);
if (chatResult.Success)
{
var botMessage = chatResult.BotMessage;
return botMessage;
}
else
{
return "I don't have a response for that";
}
}
}
修订版2:
string getResponse(string textReceived)
{
SimlBot simlBot;
BotUser botUser;
if (hasBotBeenCreated == false)
{
simlBot = new SimlBot();
botUser = simlBot.CreateUser();
var packageString = File.ReadAllText("SIMLPackage.simlpk");
simlBot.PackageManager.LoadFromString(packageString);
}
var chatRequest = new ChatRequest(textReceived, botUser); //These get the error
var chatResult = simlBot.Chat(chatRequest);
if (chatResult.Success)
{
var botMessage = chatResult.BotMessage;
return botMessage;
}
else
{
return "I don't have a response for that";
}
}
答案 0 :(得分:0)
添加成员:
SimlBot simlBot;
WhatEverTypeOfCreateUserIs botUser;
然后初始化它们:
if (hasBotBeenCreated == false)
{
simlBot = new SimlBot();
botUser = simlBot.CreateUser();
....
}
----------完整代码----------
public partial class Form1 : Form
{
string textEntered = "";
string response = "";
SpeechSynthesizer synth = new SpeechSynthesizer();
bool hasBotBeenCreated = false;
SimlBot simlBot;
BotUser botUser;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
textEntered = textBox1.Text;
textBox1.Text = "";
if (textEntered != "")
{
sendToAI(textEntered);
}
}
void sendToAI(string textReceived)
{
listBox1.Items.Add(textEntered);
response = getResponse(textEntered);
listBox1.Items.Add(response);
synth.Speak(response);
}
string getResponse(string textReceived)
{
if (hasBotBeenCreated == false)
{
simlBot = new SimlBot();
botUser = simlBot.CreateUser();
var packageString = File.ReadAllText("SIMLPackage.simlpk");
simlBot.PackageManager.LoadFromString(packageString);
}
var chatRequest = new ChatRequest(textReceived, botUser);//These two can't access the objects created above
var chatResult = simlBot.Chat(chatRequest);
if (chatResult.Success)
{
var botMessage = chatResult.BotMessage;
return botMessage;
}
else
{
return "I don't have a response for that";
}
}
}