当我按下TCP客户端的发送按钮时,它会停止TCP服务器并将此错误抛给我。
调用线程无法访问此对象,因为它不同 线程拥有它。
我尝试过调试但无法找到问题。 我怎么能解决这个问题,因为它给我带来了很多麻烦,我不熟悉TCP / IP和线程。 我知道它是如何工作的但是是的。
在listenerThread()方法中,这一行给我带来了这个错误。
lbConnections.Items.Add(handlerSocket.RemoteEndPoint.ToString() + " connected.");
using System;
using System.Collections;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Windows;
using System.Windows.Forms;
using System.Text;
namespace SimpleTCPServer
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
private ArrayList nSockets;
public MainWindow()
{
InitializeComponent();
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
IPHostEntry IPHost = Dns.GetHostByName(Dns.GetHostName());
lblStatus.Content = "My IP address is " + IPHost.AddressList[0].ToString();
nSockets = new ArrayList();
Thread thdListener = new Thread(new ThreadStart(listenerThread));
thdListener.Start();
}
public void listenerThread()
{
TcpListener tcpListener = new TcpListener(8080);
tcpListener.Start();
while (true)
{
Socket handlerSocket = tcpListener.AcceptSocket();
if (handlerSocket.Connected)
{
Control.CheckForIllegalCrossThreadCalls = false;
lbConnections.Items.Add(handlerSocket.RemoteEndPoint.ToString() + " connected.");
lock (this)
{
nSockets.Add(handlerSocket);
}
ThreadStart thdstHandler = new
ThreadStart(handlerThread);
Thread thdHandler = new Thread(thdstHandler);
thdHandler.Start();
}
}
}
public void handlerThread()
{
Socket handlerSocket = (Socket)nSockets[nSockets.Count - 1];
NetworkStream networkStream = new NetworkStream(handlerSocket);
int thisRead = 0;
int blockSize = 1024;
Byte[] dataByte = new Byte[blockSize];
lock (this)
{
// Only one process can access
// the same file at any given time
Stream fileStream = File.OpenWrite("c:\\my documents\\SubmittedFile.txt");
while (true)
{
thisRead = networkStream.Read(dataByte, 0, blockSize);
fileStream.Write(dataByte, 0, thisRead);
if (thisRead == 0) break;
}
fileStream.Close();
}
lbConnections.Items.Add("File Written");
handlerSocket = null;
}
}
}
TCP客户端
using Microsoft.Win32;
using System.IO;
using System.Net.Sockets;
using System.Windows;
using System.Threading;
using System.Net;
using System.Text;
namespace SimpleTCPClient
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void browseButton_Click(object sender, RoutedEventArgs e)
{
OpenFileDialog openFileDialog = new OpenFileDialog();
if (openFileDialog.ShowDialog() == true)
fileTextbox.Text = (openFileDialog.FileName);
}
private void btnSend_Click(object sender, RoutedEventArgs e)
{
Stream fileStream = File.OpenRead(fileTextbox.Text);
// Alocate memory space for the file
byte[] fileBuffer = new byte[fileStream.Length];
fileStream.Read(fileBuffer, 0, (int)fileStream.Length);
// Open a TCP/IP Connection and send the data
TcpClient clientSocket = new TcpClient(ipTextbox.Text, 8080);
NetworkStream networkStream = clientSocket.GetStream();
networkStream.Write(fileBuffer, 0, fileBuffer.GetLength(0));
networkStream.Close();
}
}
}
答案 0 :(得分:1)
如果lbConnections是客户端控件,则无法从后台线程修改它 - 您必须调用将在GUI线程上进行更新的方法。 GUI控件实际上没有线程安全性,并且所有禁用Control.CheckForIllegalCrossThreadCalls的做法都会让你在脚下射击时不那么明显。
一般来说,您还有其他问题。例如,你的处理程序线程总是试图抓住最后一个连接 - 在任何一个处理程序线程尝试获取套接字之前,很可能会发生两个连接(并且都被添加到nSockets) - 这意味着一个套接字永远不会被抓取一个人被抓了两次。另外,看起来你从未实际处理任何套接字对象,甚至不允许它们是GCd,因为我没有看到任何从nSockets中删除的代码。
你真的有两个不错的选择 - 要么将处理程序线程传递给它需要的数据,要么使用类似队列的东西,让处理程序线程将一个套接字出列并对其进行操作(当然所有队列访问都必须同步)。无论哪种方式,你应该处理插座而不是永远保持它们。