朋友们!我是Java NIO的新手,我正在尝试创建一个非阻塞的聊天应用程序。客户端连接到服务器没有问题。客户端将一条消息或几条消息写入服务器,但服务器仅在从客户端代码关闭Socket连接时才开始读取消息,因此必须在客户端代码中为每条消息创建并关闭SocketChannel(或仅Socket) - 这对我来说似乎不对。我已尝试使用简单的Java I / O和NIO Selector进行客户端操作。同样的问题 - 只有当SocketChannel或Socket从客户端关闭时,服务器才会开始读取。有人可以告诉我这种非阻塞连接的正确方法,或者在我的逻辑中向我显示错误......非常感谢你!
这是服务器代码:
public class NIOServer implements Runnable {
@Override
public void run() {
try {
runServer();
} catch (IOException e) {
e.printStackTrace();
}
}
private void runServer() throws IOException {
ServerSocketChannel server = ServerSocketChannel.open();
server.socket().bind(new InetSocketAddress(8080));
server.configureBlocking(false);
Selector selector = Selector.open();
server.register(selector, SelectionKey.OP_ACCEPT);
while(true) {
int readyChannels = selector.selectNow();
if(readyChannels==0){
continue;
}
System.out.println("Ready channels: "+readyChannels);
Set<SelectionKey> selectionKeys = selector.selectedKeys();
Iterator<SelectionKey> keyIterator = selectionKeys.iterator();
while(keyIterator.hasNext()) {
SelectionKey key = keyIterator.next();
keyIterator.remove();
if(key.isAcceptable()){
ServerSocketChannel acceptableServer = (ServerSocketChannel)key.channel();
SocketChannel client = server.accept();
if(client!=null){
System.out.println("Client accepted!");
client.configureBlocking(false);
SelectionKey selectionKey = client.register(selector, SelectionKey.OP_READ|SelectionKey.OP_WRITE);
}
}
if (key.isReadable()) {
read(key);
}
/*if(key.isConnectable()){
System.out.println("connectable");
}
if(key.isWritable()){
//System.out.println("writable");
}*/
}
}
}
public void read(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel)key.channel();
channel.configureBlocking(false);
ByteBuffer buffer = ByteBuffer.allocate(100);
buffer.clear();
int bytesRead = channel.read(buffer);
while(bytesRead>0){
System.out.println("Read bytes: "+ bytesRead);
bytesRead=channel.read(buffer);
if(bytesRead==-1){
channel.close();
key.cancel();
}
buffer.flip();
while(buffer.hasRemaining()){
System.out.print((char)buffer.get());
}
}
//key.cancel();
//channel.close();
}
}
使用NIO选择器的客户端:
public class NIOSelectorClient implements Runnable{
private Selector selector;
@Override
public void run() {
try {
startClient();
} catch (IOException e) {
e.printStackTrace();
}
}
public void startClient() throws IOException {
SocketChannel socketChannel= openConnection();
selector = Selector.open();
socketChannel.register(selector,SelectionKey.OP_CONNECT|SelectionKey.OP_READ|SelectionKey.OP_WRITE);
while(!Thread.interrupted()) {
int readyChannels = selector.selectNow();
if(readyChannels==0) {
continue;
}
Set<SelectionKey> keySet = selector.selectedKeys();
Iterator<SelectionKey> keyIterator = keySet.iterator();
while(keyIterator.hasNext()) {
SelectionKey currentKey = keyIterator.next();
keyIterator.remove();
if(!currentKey.isValid()) {
continue;
}
if(currentKey.isConnectable()) {
System.out.println("I'm connected to the server!");
handleConnectable(currentKey);
}
if(currentKey.isWritable()){
handleWritable(currentKey);
}
}
}
}
private void handleWritable(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel)key.channel();
ByteBuffer buffer = ByteBuffer.allocate(100);
Scanner scanner = new Scanner(System.in);
System.out.println("Enter message to server: ");
String output = scanner.nextLine();
buffer.put(output.getBytes());
buffer.flip();
//while(buffer.hasRemaining()) {
channel.write(buffer);
//}
System.out.println("Message send");
buffer.clear();
channel.close();
key.cancel();
}
private void handleConnectable(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel) key.channel();
if(channel.isConnectionPending()) {
channel.finishConnect();
}
channel.configureBlocking(false);
channel.register(selector, SelectionKey.OP_WRITE|SelectionKey.OP_READ);
}
private static SocketChannel openConnection() throws IOException {
SocketChannel socketChannel = SocketChannel.open();
socketChannel.connect(new InetSocketAddress("127.0.0.1", 8080));
socketChannel.configureBlocking(false);
while(!socketChannel.finishConnect()) {
System.out.println("waiting connection....");
}
return socketChannel;
}
}
这是非NIO的风俗:
public class NIOClient {
public static void main(String[] args) throws IOException {
Socket socket = new Socket("127.0.0.1", 8080);
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
while(socket.isConnected()) {
//synchronized (socket) {
writeMessage(socket,writer);
//readServerMessage(socket);
//}
}
}
public static void writeMessage(Socket socket, BufferedWriter writer) throws IOException {
Scanner scanner = new Scanner(System.in);
System.out.println("Enter message: ");
String output = "Client 1: " + scanner.nextLine();
writer.write(output);
writer.flush();
//writer.close();
}
public static void readServerMessage(Socket socket) throws IOException {
}
}
答案 0 :(得分:1)
你的代码遭受了通常的大量NIO错误:
public class NIOServer implements Runnable {
private void runServer() throws IOException {
ServerSocketChannel server = ServerSocketChannel.open();
server.socket().bind(new InetSocketAddress(8080));
server.configureBlocking(false);
Selector selector = Selector.open();
server.register(selector, SelectionKey.OP_ACCEPT);
while(true) {
int readyChannels = selector.selectNow();
你正在选择不睡觉。如果没有就绪通道,则此循环将吸入CPU。使用超时,即使是短暂的超时。
SelectionKey selectionKey = client.register(selector, SelectionKey.OP_READ|SelectionKey.OP_WRITE);
你不应该注册OP_WRITE,除非你已经写了一些东西并获得了很短的回报值。
public void read(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel)key.channel();
channel.configureBlocking(false);
频道已处于非阻止模式。当你接受它时,你把它放在那里。除非处于非阻塞模式,否则您无法选择它。删除。
ByteBuffer buffer = ByteBuffer.allocate(100);
buffer.clear();
缓冲区已经清晰了。你刚刚创建了它。删除。
int bytesRead = channel.read(buffer);
while(bytesRead>0){
System.out.println("Read bytes: "+ bytesRead);
bytesRead=channel.read(buffer);
if(bytesRead==-1){
channel.close();
key.cancel();
关闭频道取消密钥。你不需要两者。删除取消。
//key.cancel();
//channel.close();
删除。不要留下死代码来混淆未来的读者。
使用NIO选择器的客户端:
public class NIOSelectorClient implements Runnable{
private Selector selector;
public void startClient() throws IOException {
SocketChannel socketChannel= openConnection();
selector = Selector.open();
socketChannel.register(selector,SelectionKey.OP_CONNECT|SelectionKey.OP_READ|SelectionKey.OP_WRITE);
见上文。
while(!Thread.interrupted()) {
int readyChannels = selector.selectNow();
见上文。
if(!currentKey.isValid()) {
continue;
}
非常好但是你需要在下面的每一个之前进行这个测试,例如currentKey.isValid() && currentKey.isReadable()
,因为先前的处理程序可能已关闭频道或取消了密钥。同样适用于服务器代码。
if(currentKey.isConnectable()) {
System.out.println("I'm connected to the server!");
handleConnectable(currentKey);
}
if(currentKey.isWritable()){
handleWritable(currentKey);
}
您永远不会在客户端处理isReadable()
。你不期待任何输入吗?
private void handleWritable(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel)key.channel();
ByteBuffer buffer = ByteBuffer.allocate(100);
Scanner scanner = new Scanner(System.in);
System.out.println("Enter message to server: ");
String output = scanner.nextLine();
这里阻止整个客户端,包括所有SocketChannels
等待用户输入一些输入。这是非常差的设计。
buffer.clear();
你不需要这个。您将要将缓冲区释放为局部变量。你完成了它。
channel.close();
你写完后关闭了频道吗?为什么呢?
key.cancel();
关闭频道取消密钥。你不需要两者。你不需要这个。删除。
private void handleConnectable(SelectionKey key) throws IOException {
SocketChannel channel = (SocketChannel) key.channel();
if(channel.isConnectionPending()) {
channel.finishConnect();
finishConnect()
可以返回false
,在这种情况下,您不应该对此方法做任何进一步的操作。
channel.configureBlocking(false);
频道已处于阻止模式。否则你无法到达这里。删除。
channel.register(selector, SelectionKey.OP_WRITE|SelectionKey.OP_READ);
}
见上文重新OP_WRITE。
private static SocketChannel openConnection() throws IOException {
SocketChannel socketChannel = SocketChannel.open();
socketChannel.connect(new InetSocketAddress("127.0.0.1", 8080));
socketChannel.configureBlocking(false);
while(!socketChannel.finishConnect()) {
System.out.println("waiting connection....");
}
删除此循环。这就是OP_CONNECT的用途。你养狗和吠叫自己。如果在连接完成之前不想离开此处,请在阻止模式下执行此操作。而不只是吸烟CPU。
这是非NIO的风俗:
public class NIOClient {
public static void main(String[] args) throws IOException {
Socket socket = new Socket("127.0.0.1", 8080);
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
while(socket.isConnected()) {
套接字已连接。你构建它时连接它。它保持这种方式。 isConnected()
不是对等断开连接的有效测试。