我想点击按钮而非文字
btn_start.t1.text = "hello world" // not working
答案 0 :(得分:0)
粗糙的代码......你将不得不继续努力但似乎很容易。 您只需在创建每个状态时为SimpleButton的每个状态设置文本。 这就是全部。 现在您可以嵌入字体,更改TextField的样式......
var btn_start:SimpleButton = new SimpleButton();
addChild(btn_start);
btn_start.upState = drawUpstate(0xcc5500,"upstate");
btn_start.downState = drawDownstate(0x444444,"downstate");
btn_start.hitTestState = drawDownHitTeststate();
btn_start.overState = drawOverState(0x888888,"overtstate");
addChild(btn_start);
placeButton(btn_start,50,50);
function drawUpstate(color:int, btnLabel:String):Sprite {
var btn_color:uint = color;
var mc:Sprite = new Sprite();
var textLabel:Sprite = new Sprite();
var tf : TextField = new TextField();
tf.textColor = 0xffffff;
tf.text = btnLabel;
mc.addChild(tf);
var g:Graphics = mc.graphics;
drawButton(g,btn_color);
return mc;
}
function drawDownstate(color:int, btnLabel:String):Sprite {
var btn_color:uint = color;
var mc:Sprite = new Sprite();
var textLabel:Sprite = new Sprite();
var tf : TextField = new TextField();
tf.textColor = 0xffffff;
tf.text = btnLabel;
mc.addChild(tf);
var g:Graphics = mc.graphics;
drawButton(g,btn_color);
return mc;
};
function drawDownHitTeststate():Sprite {
var btn_color:uint = 0x0000000;
var mc:Sprite = new Sprite();
var g:Graphics = mc.graphics;
drawButton(g,btn_color);
return mc;
};
function drawOverState(color:int, btnLabel:String):Sprite {
var btn_color:uint = color;
var mc:Sprite = new Sprite();
var textLabel:Sprite = new Sprite();
var tf : TextField = new TextField();
tf.textColor = 0xffffff;
tf.text = btnLabel;
mc.addChild(tf);
var g:Graphics = mc.graphics;
drawButton(g,btn_color);
return mc;
};
function drawButton(g:Graphics,color:uint) {
g.beginFill(color,1);
g.drawRect(0,0,100,20);
g.endFill();
};
function placeButton(btn:SimpleButton,x:uint,y:uint):void {
btn.x = x;
btn.y = y;
};
最好的问候。
尼古拉斯