所以在我的tkinter python程序中,我在单击按钮时调用命令。当发生这种情况时,它会运行一个函数,但在函数中我会在第一次单击按钮时为其设置标签,之后它应该只更新所述标签。基本上在尝试之后它将尝试更改为1以确保if语句将看到并且不允许它通过。然而,它一直在重置,我不知道如何阻止它。当您单击按钮时,无论是第一个还是第三个按钮,按钮都会重置,并且由于h被打印,因此会出现相应的证据。它好像功能重新开始但不应该是因为它是GUI的循环。
def fight(): #Sees which one is stronger if user is stronger he gets win if no he gets loss also displays enemy stats and removes used characters after round is finished
try:
attempt=0
namel = ""
namer=""
left = lbox.curselection()[0]
right = rbox.curselection()[0]
totalleft = 0
totalright = 0
if left == 0:
namel = "Rash"
totalleft = Rash.total
elif left==1:
namel = "Untss"
totalleft = Untss.total
elif left==2:
namel = "Illora"
totalleft = 60+35+80
if right == 0:
namer = "Zys"
totalright = Zys.total
elif right==1:
namer = "Eentha"
totalright = Eentha.total
elif right==2:
namer = "Dant"
totalright = Dant.total
lbox.delete(lbox.curselection()[0])
rbox.delete(rbox.curselection()[0])
print(namel)
print(namer)
if attempt == 0:
wins.set("Wins")
loss.set("Loss")
print("h")
attempt=1
if (totalleft>totalright):
wins.set(wins.get()+"\n"+namel)
loss.set(loss.get()+"\n"+namer)
else:
wins.set(wins.get()+"\n"+namer)
loss.set(loss.get()+"\n"+namel)
except IndexError:
pass
对于那些看过我上一个问题的人,我仍然需要帮助,我也想修复这个bug。
答案 0 :(得分:1)
在功能fight
开始时设置attempt = 0
,然后重置它。
此外attempt
是局部变量。它在您执行函数fight
时创建,并在您离开函数fight
时被删除。您必须使用全局变量(或全局IntVar
)
attempt = 0
def fight():
global attempt
BTW:您只使用0
中的值1
/ attempt
,然后您可以使用True
/ False
。
attempt = False
def fight():
global attempt
...
if not attempt:
attempt = True