我正在使用polymer-init-custom-build project中提供的gulpfile.js的示例。
我尝试使用Vulcanize Crisper Babel(https://www.polymer-project.org/1.0/docs/tools/optimize-for-production)来优化我的代码。我将以下代码添加到我的gulpfile.js中以便进行此操作,并且我有以下错误:
以下任务未完成:默认,输出
您是否忘记发出异步完成信号?
function source() {
return project.splitSource()
// Add your own build tasks here!
.pipe(gulpif('src/*.*',crisper()))
.pipe(gulpif('src/*.js',babel()))
.pipe(gulpif('src/*.html', strip()))
.pipe(gulpif('**/*.{png,gif,jpg,svg}', images.minify()))
.pipe(gulpif('src/*.html', minifyInline()))
.pipe(gulpif('src/*.html', htmlmin({collapseWhitespace: true})))
.pipe(project.rejoin()); // Call rejoin when you're finished
}
有没有办法实现这个?
答案 0 :(得分:1)
去除硫化和保鲜效果,因为它们都由图书馆处理。
这是我的最终代码,它的工作原理使硫化更加脆弱和巴贝尔:
* Copyright (c) 2016 The Polymer Project Authors. All rights reserved.
'use strict';
const path = require('path');
const gulp = require('gulp');
const gulpif = require('gulp-if');
// Got problems? Try logging 'em
// const logging = require('plylog');
// logging.setVerbose();
// !!! IMPORTANT !!! //
// Keep the global.config above any of the gulp-tasks that depend on it
global.config = {
polymerJsonPath: path.join(process.cwd(), 'polymer.json'),
build: {
rootDirectory: 'build',
bundledDirectory: 'bundled',
unbundledDirectory: 'unbundled',
// Accepts either 'bundled', 'unbundled', or 'both'
// A bundled version will be vulcanized and sharded. An unbundled version
// will not have its files combined (this is for projects using HTTP/2
// server push). Using the 'both' option will create two output projects,
// one for bundled and one for unbundled
bundleType: 'both'
},
// Path to your service worker, relative to the build root directory
serviceWorkerPath: 'service-worker.js',
// Service Worker precache options based on
// https://github.com/GoogleChrome/sw-precache#options-parameter
swPrecacheConfig: {
navigateFallback: '/index.html'
}
};
const clean = require('./gulp-tasks/clean.js');
const images = require('./gulp-tasks/images.js');
const uglify = require('gulp-uglify');
const htmlmin = require('gulp-htmlmin');
const project = require('./gulp-tasks/project.js');
var minifyInline = require('gulp-minify-inline');
var strip = require('gulp-strip-comments');
const babel = require('gulp-babel');
var crisper = require('gulp-crisper');
// The source task will split all of your source files into one
// big ReadableStream. Source files are those in src/** as well as anything
// added to the sourceGlobs property of polymer.json.
// Because most HTML Imports contain inline CSS and JS, those inline resources
// will be split out into temporary files. You can use gulpif to filter files
// out of the stream and run them through specific tasks. An example is provided
// which filters all images and runs them through imagemin
function source() {
return project.splitSource()
.pipe(gulpif('**/*.js', uglify()))
.pipe(gulpif('src/**/*.js',babel({
presets: ['es2015']
})))
.pipe(gulpif('src/**/*.html', strip()))
.pipe(gulpif('**/*.{png,gif,jpg,svg}', images.minify()))
.pipe(gulpif('src/**/*.html', minifyInline()))
.pipe(gulpif('src/**/*.html', htmlmin({collapseWhitespace: true})))
.pipe(project.rejoin());
// Call rejoin when you're finished
}
// The dependencies task will split all of your bower_components files into one
// big ReadableStream
// You probably don't need to do anything to your dependencies but it's here in
// case you need it :)
function dependencies() {
return project.splitDependencies()
.pipe(gulpif('**/*.js', uglify()))
.pipe(gulpif('**/*.html', strip()))
.pipe(gulpif('**/*.{png,gif,jpg,svg}', images.minify()))
.pipe(gulpif('**/*.html', minifyInline()))
.pipe(gulpif('**/*.html', htmlmin({collapseWhitespace: true})))
.pipe(project.rejoin());
}
// Clean the build directory, split all source and dependency files into streams
// and process them, and output bundled and unbundled versions of the project
// with their own service workers
gulp.task('default', gulp.series([
clean.build,
project.merge(source, dependencies),
project.serviceWorker
]));