我有以下课程:
public class TestInjection
{
private ILogger logger;
public TestInjection(ILogger logger)
{
this.logger = logger;
}
public void Process()
{
try
{
int zero = 0;
int result = 5 / zero;
}
catch (DivideByZeroException ex)
{
logger.Log(LogLevel.Error, "test message", ex);
Console.WriteLine("logged message from class");
}
}
}
在我的Program.cs
我有代码:
IUnityContainer container = new UnityContainer();
container.RegisterType<TestInjection>();
var myTestClass = container.Resolve<TestInjection>(new ResolverOverride[] { new ParameterOverride("logger", LogManager.GetCurrentClassLogger()) });
myTestClass.Process();
如何使用unity容器解析LogManager.GetCurrentClassLogger()
,如果Logger
类的默认构造函数不可访问?
感谢。
PS:这是我第一次体验DI和Unity。
答案 0 :(得分:4)
以下是我的表现:
IUnityContainer container = new UnityContainer();
container.RegisterType<ILogger>( new InjectionFactory(l => LogManager.GetCurrentClassLogger()));
container.RegisterType<TestInjection>();
var myTestClass = container.Resolve<TestInjection>(new ResolverOverride[] { new ParameterOverride("logger", container.Resolve<ILogger>()) });
myTestClass.Process();