以下代码显示两个面板,黄色和蓝色,其中蓝色是黄色的子项。
如果我点击蓝色面板的中心,鼠标事件将由两个面板处理。
如何以编程方式模拟相同的行为?
在Fire event
按钮中,我尝试执行此操作,但失败:生成的事件似乎仅由黄色窗格处理。
是否可以发布事件,以便所有孩子都像处理“本机”事件一样处理事件?
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.Event;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.geometry.Point2D;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.*;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class FireMouseEventProgrammatically extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
BorderPane root = new BorderPane();
AnchorPane yellowPane = new AnchorPane();
yellowPane.setBackground(new Background(new BackgroundFill(Color.YELLOW, CornerRadii.EMPTY, Insets.EMPTY)));
yellowPane.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
System.out.print("yellowPane clicked ");
printMouseEvent(event);
System.out.println("");
}
});
root.setCenter(yellowPane);
Pane bluePane = new Pane();
bluePane.setBackground(new Background(new BackgroundFill(Color.BLUE, CornerRadii.EMPTY, Insets.EMPTY)));
bluePane.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
System.out.print("bluePane clicked ");
printMouseEvent(event);
System.out.println("");
}
});
AnchorPane.setLeftAnchor(bluePane, 200.);
AnchorPane.setRightAnchor(bluePane, 200.);
AnchorPane.setTopAnchor(bluePane, 200.);
AnchorPane.setBottomAnchor(bluePane, 200.);
yellowPane.getChildren().add(bluePane);
FlowPane buttonPane = new FlowPane();
buttonPane.setHgap(5);
buttonPane.setPadding(new Insets(5, 5, 5, 5));
root.setBottom(buttonPane);
Button fireEventButton = new Button();
fireEventButton.setText("Fire event");
fireEventButton.setOnAction(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
double blueX = bluePane.getWidth()/2;
double blueY = bluePane.getHeight()/2;
Point2D screenCoords = bluePane.localToScreen(blueX, blueY);
Point2D sceneCoords = bluePane.localToScene(blueX, blueY);
Event.fireEvent(yellowPane, new MouseEvent(MouseEvent.MOUSE_CLICKED,
sceneCoords.getX(), sceneCoords.getY(), screenCoords.getX(), screenCoords.getY(), MouseButton.PRIMARY, 1,
true, true, true, true, true, true, true, true, true, true, null));
}
});
buttonPane.getChildren().add(fireEventButton);
Scene scene = new Scene(root, 800, 600);
primaryStage.setScene(scene);
primaryStage.show();
}
private void printMouseEvent(MouseEvent event) {
System.out.print(String.format("x = %f, y = %f, xScreen = %f, yScreen = %f", event.getX(), event.getY(), event.getScreenX(), event.getScreenY()));
}
public static void main(String[] args) {
FireMouseEventProgrammatically.launch(args);
}
}
更新
我不能明确提到子节点,因为一般情况下它可以是无数个子节点。
我怎么知道要定位哪一个?
我想传递坐标,让系统自动确定目标。
答案 0 :(得分:5)
实际(phisycal)点击和程序点击之间的区别在于,在第一种情况下,原始事件目标是bluePane
(因为它是“最可见的Node
在视觉上”,在后一种情况,目标是yellowPane
。
因此,当路线构造发生时(请参考Event Delivery Process section),在第一种情况下路线将是root
- &gt; yellowPane
- &gt; bluePane
,在第二种情况下,它只是root
- &gt; yellowPane
,因此事件未触及bluePane
。
基于此,您可以定位bluePane
:
Event.fireEvent(bluePane, new MouseEvent(MouseEvent.MOUSE_CLICKED,
sceneCoords.getX(), sceneCoords.getY(), screenCoords.getX(), screenCoords.getY(), MouseButton.PRIMARY, 1,
true, true, true, true, true, true, true, true, true, true, null));
或者您可以使用Robot
来生成点击:
try {
robot = new java.awt.Robot();
robot.mouseMove((int)screenCoords.getX(), (int)screenCoords.getY());
robot.mousePress(16);
robot.mouseRelease(16);
robot.mouseMove((int) originalLocation.getX(), (int)originalLocation.getY());
} catch (AWTException e) {
e.printStackTrace();
}
更新1:
如果您想坚持使用JavaFX方式,现在的问题是如何确定某个职位的“最高”Node
。
这是一件以干净的方式无法实现的事情。关于此问题已经有feature request。
我在fxexperience上的辅助方法上找到了这个方法,可以用来确定某个位置上的Node
:
public static Node pick(Node node, double sceneX, double sceneY) {
Point2D p = node.sceneToLocal(sceneX, sceneY, true /* rootScene */);
// check if the given node has the point inside it, or else we drop out
if (!node.contains(p)) return null;
// at this point we know that _at least_ the given node is a valid
// answer to the given point, so we will return that if we don't find
// a better child option
if (node instanceof Parent) {
// we iterate through all children in reverse order, and stop when we find a match.
// We do this as we know the elements at the end of the list have a higher
// z-order, and are therefore the better match, compared to children that
// might also intersect (but that would be underneath the element).
Node bestMatchingChild = null;
List<Node> children = ((Parent)node).getChildrenUnmodifiable();
for (int i = children.size() - 1; i >= 0; i--) {
Node child = children.get(i);
p = child.sceneToLocal(sceneX, sceneY, true /* rootScene */);
if (child.isVisible() && !child.isMouseTransparent() && child.contains(p)) {
bestMatchingChild = child;
break;
}
}
if (bestMatchingChild != null) {
return pick(bestMatchingChild, sceneX, sceneY);
}
}
return node;
}
您可以使用:
Node pick = pick(root, sceneCoords.getX(), sceneCoords.getY());
Event.fireEvent(pick, new MouseEvent(MouseEvent.MOUSE_CLICKED,
sceneCoords.getX(), sceneCoords.getY(), screenCoords.getX(), screenCoords.getY(), MouseButton.PRIMARY, 1,
true, true, true, true, true, true, true, true, true, true, null));
<强> UPDATE2:强>
您还可以使用已弃用的方法 Node.impl_pickNode(PickRay pickRay, PickResultChooser result)
在场景位置上获取相交的Node
:
PickRay pickRay = new PickRay((int) sceneCoords.getX(), (int) sceneCoords.getY(), 1.0, 1.0, 1.0);
PickResultChooser pickResultChooser = new PickResultChooser();
root.impl_pickNode(pickRay, pickResultChooser);
Node intersectedNode = pickResultChooser.getIntersectedNode();
您也可以同样使用此Node
作为目标。
答案 1 :(得分:2)
MouseEvent的位置在蓝色和黄色窗格内(蓝色内部为黄色)。如果你这样做:
Event.fireEvent(bluePane, new MouseEvent(MouseEvent.MOUSE_CLICKED,
sceneCoords.getX(), sceneCoords.getY(), screenCoords.getX(), screenCoords.getY(), MouseButton.PRIMARY, 1,
true, true, true, true, true, true, true, true, true, true, null));
它将按预期工作。
JavaFX根据鼠标事件的位置无法确定单击了哪个组件。您必须明确传递事件的目标。在那种情况下,它将是bluePane。
您可以在此处找到更多信息: https://docs.oracle.com/javafx/2/events/processing.htm
答案 2 :(得分:0)
如果我理解正确的话,你想得到黄色的孩子,并开始他们的每个事件。
我这样完成了这个
其中ObservableList<Node> nodes
是yellowPane.getChildren()
private void clickOnMe(ObservableList<Node> nodes){
for(Node n : nodes){
n.fireEvent(new MouseEvent(MouseEvent.MOUSE_CLICKED,
n.getLayoutX(), n.getLayoutY(), n.getLayoutX(), n.getLayoutY(), MouseButton.PRIMARY, 1,
true, true, true, true, true, true, true, true, true, true, null));
}
}
这将抓住你所说的可能很多的yellowPane
的每个孩子,并解雇他们的每一个事件。希望这是你想要的。