致命错误:在wp-includes \ functions.wp-scripts.php中找不到类'WP_Scripts'

时间:2016-10-14 04:48:00

标签: wordpress fatal-error

我必须在localhost xammp服务器上开发新的wordpress站点。

向我显示以下致命错误致命错误:第23行的wp-includes \ functions.wp-scripts.php中找不到类'WP_Scripts'。

如何解决这个问题,请帮助我。

2 个答案:

答案 0 :(得分:0)

你必须重新安装wordpress,因为缺少某些文件,这就是显示此错误的原因。

执行以下步骤:

  • 复制下载的wordpress存储库并将其再次粘贴到xamp中 服务器
  • 再次设置wordpress

  • 通过添加db配置

  • 与db连接

然后你的问题得到解决

答案 1 :(得分:0)

将此文件放在wp-includes文件夹

import pygame

# Initialize pygame and create the window!
pygame.init()
screen = pygame.display.set_mode((800,600))

#Creating background Surface and setting the colour.
background = pygame.Surface(screen.get_size())
background.fill((255,255,0))

# Loading a few needed variables.
my_image = pygame.image.load("dogtest.png")

left_side = 50
height = 50

moveLeft = False
moveRight = False
moveUp = False
moveDown = False


# These varibales are standard when making a game of some sort!
total_frames = 0 #How many frames have passed.
clock = pygame.time.Clock() # Use this in the main loop to set game running
                            # at a certain speed!
FPS = 60
running = True #The game condition (whether the loop runs or not!)

while running:

    # This is constantly repeating if the user presses the 'x' to close the
    # program so the program closes safely and efficiently!
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False
            pygame.quit()

        if event.type == pygame.KEYDOWN: # This handles Key Presses!
            if event.key == pygame.K_ESCAPE:
                running = False
                pygame.quit()
                sys.exit()
            if event.key == pygame.K_LEFT or event.key == ord('a'):
                moveRight = False
                moveLeft = True
            if event.key == pygame.K_RIGHT or event.key == ord('d'):
                moveLeft = False
                moveRight = True
            if event.key == pygame.K_UP or event.key == ord('w'):
                moveDown = False
                moveUp = True
            if event.key == pygame.K_DOWN or event.key == ord('s'):
                moveUp = False
                moveDown = True

        if event.type == pygame.KEYUP: # This is checking if the key ISN'T being pressed!            
            if event.key == pygame.K_LEFT or event.key == ord('a'):
                moveLeft = False
            if event.key == pygame.K_RIGHT or event.key == ord('d'):
                moveRight = False
            if event.key == pygame.K_UP or event.key == ord('w'):
                moveUp = False
            if event.key == pygame.K_DOWN or event.key == ord('s'):
                moveDown = False

    # Blitting the Background surface and image!
    screen.blit(background, (0, 0))
    screen.blit(my_image, (left_side, height))


    clock.tick(FPS) # Sets the speed in which the code runs, (and the game!)
    total_frames += 1 # Keeps a variable storing the number of frames have passed
    pygame.display.update() # Constanly updates the screen! You can also use: pygame.display.flip()


quit()

注意:您可以从任何新的wp-setup中找到此文件。