我在我的应用程序&中使用AVPlayer实时流式传输工作正常。
但是当我尝试使用Alamofire.downlaod method
下载某个文件时,流停止工作。
rate
的{{1}}属性自动为零。
我认为线程可能存在一些问题,但我没有得到它。
我的代码如下
AVPlayer
尝试2(默认NSURLSession)
override func viewDidLoad() {
play_Live_Stream()
}
override func viewWillAppear() {
Download_favourite_files()
}
func Download_favourite_files() {
for int i in arr_favourites{
Alamofire.download(urlString, to: destination).response { response in
print(response)
}
}
}
func play_Live_Stream(){
myplayerItem = AVPlayerItem(url: url as! URL)
myPlayer = AVPlayer(playerItem: myplayerItem)
myPlayer.volume = volume_slider.value
PlayerObserving = true
NotificationCenter.default.addObserver(self, selector: #selector(playInstalled(noti:)), name: NSNotification.Name.AVPlayerItemPlaybackStalled, object: myPlayer.currentItem)
NotificationCenter.default.addObserver(self, selector: #selector(playfailed(noti:)), name: NSNotification.Name.AVPlayerItemFailedToPlayToEndTime, object: myPlayer.currentItem)
myPlayer.currentItem?.addObserver(self, forKeyPath: "status", options: NSKeyValueObservingOptions.new, context: nil)
myPlayer.currentItem?.addObserver(self, forKeyPath: "timedMetadata", options: [.new,.old,.initial], context: nil)
myPlayer.currentItem?.addObserver(self, forKeyPath: "playbackLikelyToKeepUp", options: .new, context: nil)
}
override func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if ((object! as AnyObject).isEqual(myPlayer.currentItem) && keyPath=="status"){
if myPlayer.status == AVPlayerStatus.readyToPlay{
print("ReadyToPlay")
myPlayer.play()
}
}
但它没有给我任何关于为什么流停止的信息。 我也观察到Stalled& amp;失败的信息,如果有的话。
答案 0 :(得分:0)
尝试在主线程上播放流。
DispatchQueue.main.async { [unowned self]
self.play_Live_Stream()
}
答案 1 :(得分:0)
尝试在主线程上播放流。
DispatchQueue.main.async {
for int i in arr_favourites{
Alamofire.download(urlString, to: destination).response { response in
print(response)
}
}
}