我正在尝试以编程方式完全展示我的观点。它有一个底部视图,当搜索查询完成相关信息时,它会动画。我已将底部视图的.bottom nslayoutconstraint设置为可选的nslayoutconstraint,首先在override func viewWillLayoutSubviews()中将其初始化为屏幕。
let bottomView = UIView()
var bottomViewBottomConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(bottomView)
}
override func viewWillLayoutSubviews() {
//Bottom View Constraints
bottomView.translatesAutoresizingMaskIntoConstraints = false
let bottomViewLeftConstraint = NSLayoutConstraint(item: bottomView, attribute: .left, relatedBy: .equal, toItem: view, attribute: .left, multiplier: 1, constant: 0)
let bottomViewRightConstraint = NSLayoutConstraint(item: bottomView, attribute: .right, relatedBy: .equal, toItem: view, attribute: .right, multiplier: 1, constant: 0)
let bottomViewHeightConstraint = NSLayoutConstraint(item: bottomView, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1, constant: 75)
bottomViewBottomConstraint = NSLayoutConstraint(item: self.bottomView, attribute: .bottom, relatedBy: .equal, toItem: view, attribute: .bottom, multiplier: 1, constant: 100)
NSLayoutConstraint.activate([
bottomViewLeftConstraint, bottomViewRightConstraint, bottomViewBottomConstraint, bottomViewHeightConstraint
])
}
搜索查询完成后,视图会显示。
self.view.layoutIfNeeded()
UIView.animate(withDuration: 0.8, delay: 1, usingSpringWithDamping: 1, initialSpringVelocity: 0.1, options: .curveEaseIn, animations: {
self.bottomViewBottomConstraint.constant = -5
self.view.layoutIfNeeded()
}, completion: nil)
然而在此之后,当我尝试关闭视图并更改NsLayoutConstraint的常量时,视图不会移动。
self.view.layoutIfNeeded()
UIView.animate(withDuration: 0.8, animations: {
self.bottomViewBottomConstraint.constant = 100
self.view.layoutIfNeeded()
})
在输出控制台中,我收到此错误,我不确定如何修复它。
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKit/UIView.h> may also be helpful.
2016-10-11 14:50:01.768353 Green Homes Australia[973:232019] [LayoutConstraints] Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x17028d6b0 UIView:0x1049365b0.bottom == UIView:0x100b04e40.bottom - 5 (active)>",
"<NSLayoutConstraint:0x174681cc0 UIView:0x1049365b0.bottom == UIView:0x100b04e40.bottom + 100 (active)>")
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x174681cc0 UIView:0x1049365b0.bottom == UIView:0x100b04e40.bottom + 100 (active)>
答案 0 :(得分:0)
问题在于你的
override func viewWillLayoutSubviews() {
一次又一次地跑。布局发生了很多!因此,这些约束都会一次又一次地被创建和添加,包括之后你完成了动画并改变了底部约束。所以你最终会遇到两个相互冲突的底部约束。 (你实际上有很多的底部约束,但所有其他约束等于其中一个冲突约束,因此运行时不会抱怨。)
我喜欢使用的一个简单的解决方案是放置一个布尔标志,以便我的初始配置只发生一次:
var didConfig = false
override func viewWillLayoutSubviews() {
if !didConfig {
didConfig = true
// create and configure constraints here
}
}