我在垂直模式下使用水车图像轮播。
它工作得很好,但是我希望包含一个允许它滚动但在悬停时滚动鼠标滚轮的功能。
谢谢。
(function ($) {
'use strict';
$.fn.waterwheelCarousel = function (startingOptions) {
// Adds support for intializing multiple carousels from the same selector group
if (this.length > 1) {
this.each(function() {
$(this).waterwheelCarousel(startingOptions);
});
return this; // allow chaining
}
var carousel = this;
var options = {};
var data = {};
function initializeCarouselData() {
data = {
itemsContainer: $(carousel),
totalItems: $(carousel).find('img').length,
containerWidth: $(carousel).width(),
containerHeight: $(carousel).height(),
currentCenterItem: null,
previousCenterItem: null,
items: [],
calculations: [],
carouselRotationsLeft: 0,
currentlyMoving: false,
itemsAnimating: 0,
currentSpeed: options.speed,
intervalTimer: null,
currentDirection: 'forward',
leftItemsCount: 0,
rightItemsCount: 0,
performingSetup: true
};
data.itemsContainer.find('img').removeClass(options.activeClassName);
}
/**
* This function will set the autoplay for the carousel to
* automatically rotate it given the time in the options
* Can clear the autoplay by passing in true
*/
function autoPlay(stop) {
// clear timer
clearTimeout(data.autoPlayTimer);
// as long as no stop command, and autoplay isn't zeroed...
if (!stop && options.autoPlay !== 0) {
// set timer...
data.autoPlayTimer = setTimeout(function () {
// to move the carousl in either direction...
if (options.autoPlay > 0) {
moveOnce('forward');
} else {
moveOnce('backward');
}
}, Math.abs(options.autoPlay));
}
}
/**
* This function will preload all the images in the carousel before
* calling the passed in callback function. This is only used so we can
* properly determine the width and height of the items. This is not needed
* if a user instead manually specifies that information.
*/
function preload(callback) {
if (options.preloadImages === false) {
callback();
return;
}
var $imageElements = data.itemsContainer.find('img'), loadedImages = 0, totalImages = $imageElements.length;
$imageElements.each(function () {
$(this).bind('load', function () {
// Add to number of images loaded and see if they are all done yet
loadedImages += 1;
if (loadedImages === totalImages) {
// All done, perform callback
callback();
return;
}
});
// May need to manually reset the src to get the load event to fire
// http://stackoverflow.com/questions/7137737/ie9-problems-with-jquery-load-event-not-firing
$(this).attr('src', $(this).attr('src'));
// If browser has cached the images, it may not call trigger a load. Detect this and do it ourselves
if (this.complete) {
$(this).trigger('load');
}
});
}
/**
* Makes a record of the original width and height of all the items in the carousel.
* If we re-intialize the carousel, these values can be used to re-establish their
* original dimensions.
*/
function setOriginalItemDimensions() {
data.itemsContainer.find('img').each(function () {
if ($(this).data('original_width') == undefined || options.forcedImageWidth > 0) {
$(this).data('original_width', $(this).width());
}
if ($(this).data('original_height') == undefined || options.forcedImageHeight > 0) {
$(this).data('original_height', $(this).height());
}
});
}
/**
* Users can pass in a specific width and height that should be applied to every image.
* While this option can be used in conjunction with the image preloader, the intended
* use case is for when the preloader is turned off and the images don't have defined
* dimensions in CSS. The carousel needs dimensions one way or another to work properly.
*/
function forceImageDimensionsIfEnabled() {
if (options.forcedImageWidth && options.forcedImageHeight) {
data.itemsContainer.find('img').each(function () {
$(this).width(options.forcedImageWidth);
$(this).height(options.forcedImageHeight);
});
}
}
/**
* For each "visible" item slot (# of flanking items plus the middle),
* we pre-calculate all of the properties that the item should possess while
* occupying that slot. This saves us some time during the actual animation.
*/
function preCalculatePositionProperties() {
// The 0 index is the center item in the carousel
var $firstItem = data.itemsContainer.find('img:first');
data.calculations[0] = {
distance: 0,
offset: 0,
opacity: 1
}
// Then, for each number of flanking items (plus one more, see below), we
// perform the calcations based on our user options
var horizonOffset = options.horizonOffset;
var separation = options.separation;
for (var i = 1; i <= options.flankingItems + 2; i++) {
if (i > 1) {
horizonOffset *= options.horizonOffsetMultiplier;
separation *= options.separationMultiplier;
}
data.calculations[i] = {
distance: data.calculations[i-1].distance + separation,
offset: data.calculations[i-1].offset + horizonOffset,
opacity: data.calculations[i-1].opacity * options.opacityMultiplier
}
}
// We performed 1 extra set of calculations above so that the items that
// are moving out of sight (based on # of flanking items) gracefully animate there
// However, we need them to animate to hidden, so we set the opacity to 0 for
// that last item
if (options.edgeFadeEnabled) {
data.calculations[options.flankingItems+1].opacity = 0;
} else {
data.calculations[options.flankingItems+1] = {
distance: 0,
offset: 0,
opacity: 0
}
}
}
/**
* Here we prep the carousel and its items, like setting default CSS
* attributes. All items start in the middle position by default
* and will "fan out" from there during the first animation
*/
function setupCarousel() {
// Fill in a data array with jQuery objects of all the images
data.items = data.itemsContainer.find('img');
for (var i = 0; i < data.totalItems; i++) {
data.items[i] = $(data.items[i]);
}
// May need to set the horizon if it was set to auto
if (options.horizon === 0) {
if (options.orientation === 'horizontal') {
options.horizon = data.containerHeight / 2;
} else {
options.horizon = data.containerWidth / 2;
}
}
// Default all the items to the center position
data.itemsContainer
.css('position','relative')
.find('img')
.each(function () {
// Figure out where the top and left positions for center should be
var centerPosLeft, centerPosTop;
if (options.orientation === 'horizontal') {
centerPosLeft = (data.containerWidth / 2) - ($(this).data('original_width') / 2);
centerPosTop = options.horizon - ($(this).data('original_height') / 2);
} else {
centerPosLeft = options.horizon - ($(this).data('original_width') / 2);
centerPosTop = (data.containerHeight / 2) - ($(this).data('original_height') / 2);
}
$(this)
// Apply positioning and layering to the images
.css({
'left': centerPosLeft,
'top': centerPosTop,
'visibility': 'visible',
'position': 'absolute',
'z-index': 0,
'opacity': 0
})
// Give each image a data object so it remembers specific data about
// it's original form
.data({
top: centerPosTop,
left: centerPosLeft,
oldPosition: 0,
currentPosition: 0,
depth: 0,
opacity: 0
})
// The image has been setup... Now we can show it
.show();
});
}
/**
* All the items to the left and right of the center item need to be
* animated to their starting positions. This function will
* figure out what items go where and will animate them there
*/
function setupStarterRotation() {
options.startingItem = (options.startingItem === 0) ? Math.round(data.totalItems / 2) : options.startingItem;
data.rightItemsCount = Math.ceil((data.totalItems-1) / 2);
data.leftItemsCount = Math.floor((data.totalItems-1) / 2);
// We are in effect rotating the carousel, so we need to set that
data.carouselRotationsLeft = 1;
// Center item
moveItem(data.items[options.startingItem-1], 0);
data.items[options.startingItem-1].css('opacity', 1);
// All the items to the right of center
var itemIndex = options.startingItem - 1;
for (var pos = 1; pos <= data.rightItemsCount; pos++) {
(itemIndex < data.totalItems - 1) ? itemIndex += 1 : itemIndex = 0;
data.items[itemIndex].css('opacity', 1);
moveItem(data.items[itemIndex], pos);
}
// All items to left of center
var itemIndex = options.startingItem - 1;
for (var pos = -1; pos >= data.leftItemsCount*-1; pos--) {
(itemIndex > 0) ? itemIndex -= 1 : itemIndex = data.totalItems - 1;
data.items[itemIndex].css('opacity', 1);
moveItem(data.items[itemIndex], pos);
}
}
/**
* Given the item and position, this function will calculate the new data
* for the item. One the calculations are done, it will store that data in
* the items data object
*/
function performCalculations($item, newPosition) {
var newDistanceFromCenter = Math.abs(newPosition);
// Distance to the center
if (newDistanceFromCenter < options.flankingItems + 1) {
var calculations = data.calculations[newDistanceFromCenter];
} else {
var calculations = data.calculations[options.flankingItems + 1];
}
var distanceFactor = Math.pow(options.sizeMultiplier, newDistanceFromCenter)
var newWidth = distanceFactor * $item.data('original_width');
var newHeight = distanceFactor * $item.data('original_height');
var widthDifference = Math.abs($item.width() - newWidth);
var heightDifference = Math.abs($item.height() - newHeight);
var newOffset = calculations.offset
var newDistance = calculations.distance;
if (newPosition < 0) {
newDistance *= -1;
}
if (options.orientation == 'horizontal') {
var center = data.containerWidth / 2;
var newLeft = center + newDistance - (newWidth / 2);
var newTop = options.horizon - newOffset - (newHeight / 2);
} else {
var center = data.containerHeight / 2;
var newLeft = options.horizon - newOffset - (newWidth / 2);
var newTop = center + newDistance - (newHeight / 2);
}
var newOpacity;
if (newPosition === 0) {
newOpacity = 1;
} else {
newOpacity = calculations.opacity;
}
// Depth will be reverse distance from center
var newDepth = options.flankingItems + 2 - newDistanceFromCenter;
$item.data('width',newWidth);
$item.data('height',newHeight);
$item.data('top',newTop);
$item.data('left',newLeft);
$item.data('oldPosition',$item.data('currentPosition'));
$item.data('depth',newDepth);
$item.data('opacity',newOpacity);
}
function moveItem($item, newPosition) {
// Only want to physically move the item if it is within the boundaries
// or in the first position just outside either boundary
if (Math.abs(newPosition) <= options.flankingItems + 1) {
performCalculations($item, newPosition);
data.itemsAnimating++;
$item
.css('z-index',$item.data().depth)
// Animate the items to their new position values
.animate({
left: $item.data().left,
width: $item.data().width,
height: $item.data().height,
top: $item.data().top,
opacity: $item.data().opacity
}, data.currentSpeed, options.animationEasing, function () {
// Animation for the item has completed, call method
itemAnimationComplete($item, newPosition);
});
} else {
$item.data('currentPosition', newPosition)
// Move the item to the 'hidden' position if hasn't been moved yet
// This is for the intitial setup
if ($item.data('oldPosition') === 0) {
$item.css({
'left': $item.data().left,
'width': $item.data().width,
'height': $item.data().height,
'top': $item.data().top,
'opacity': $item.data().opacity,
'z-index': $item.data().depth
});
}
}
}
/**
* This function is called once an item has finished animating to its
* given position. Several different statements are executed here, such as
* dealing with the animation queue
*/
function itemAnimationComplete($item, newPosition) {
data.itemsAnimating--;
$item.data('currentPosition', newPosition);
// Keep track of what items came and left the center position,
// so we can fire callbacks when all the rotations are completed
if (newPosition === 0) {
data.currentCenterItem = $item;
}
// all items have finished their rotation, lets clean up
if (data.itemsAnimating === 0) {
data.carouselRotationsLeft -= 1;
data.currentlyMoving = false;
// If there are still rotations left in the queue, rotate the carousel again
// we pass in zero because we don't want to add any additional rotations
if (data.carouselRotationsLeft > 0) {
rotateCarousel(0);
// Otherwise there are no more rotations and...
} else {
// Reset the speed of the carousel to original
data.currentSpeed = options.speed;
data.currentCenterItem.addClass(options.activeClassName);
if (data.performingSetup === false) {
options.movedToCenter(data.currentCenterItem);
options.movedFromCenter(data.previousCenterItem);
}
data.performingSetup = false;
// reset & initate the autoPlay
autoPlay();
}
}
}
/**
* Function called to rotate the carousel the given number of rotations
* in the given direciton. Will check to make sure the carousel should
* be able to move, and then adjust speed and move items
*/
function rotateCarousel(rotations) {
// Check to see that a rotation is allowed
if (data.currentlyMoving === false) {
// Remove active class from the center item while we rotate
data.currentCenterItem.removeClass(options.activeClassName);
data.currentlyMoving = true;
data.itemsAnimating = 0;
data.carouselRotationsLeft += rotations;
if (options.quickerForFurther === true) {
// Figure out how fast the carousel should rotate
if (rotations > 1) {
data.currentSpeed = options.speed / rotations;
}
// Assure the speed is above the minimum to avoid weird results
data.currentSpeed = (data.currentSpeed < 100) ? 100 : data.currentSpeed;
}
// Iterate thru each item and move it
for (var i = 0; i < data.totalItems; i++) {
var $item = $(data.items[i]);
var currentPosition = $item.data('currentPosition');
var newPosition;
if (data.currentDirection == 'forward') {
newPosition = currentPosition - 1;
} else {
newPosition = currentPosition + 1;
}
// We keep both sides as even as possible to allow circular rotation to work.
// We will "wrap" the item arround to the other side by negating its current position
var flankingAllowance = (newPosition > 0) ? data.rightItemsCount : data.leftItemsCount;
if (Math.abs(newPosition) > flankingAllowance) {
newPosition = currentPosition * -1;
// If there's an uneven number of "flanking" items, we need to compenstate for that
// when we have an item switch sides. The right side will always have 1 more in that case
if (data.totalItems % 2 == 0) {
newPosition += 1;
}
}
moveItem($item, newPosition);
}
}
}
/**
* The event handler when an image within the carousel is clicked
* This function will rotate the carousel the correct number of rotations
* to get the clicked item to the center, or will fire the custom event
* the user passed in if the center item is clicked
*/
$(this).find('img').bind("click", function () {
var itemPosition = $(this).data().currentPosition;
if (options.imageNav == false) {
return;
}
// Don't allow hidden items to be clicked
if (Math.abs(itemPosition) >= options.flankingItems + 1) {
return;
}
// Do nothing if the carousel is already moving
if (data.currentlyMoving) {
return;
}
data.previousCenterItem = data.currentCenterItem;
// Remove autoplay
autoPlay(true);
options.autoPlay = 0;
var rotations = Math.abs(itemPosition);
if (itemPosition == 0) {
options.clickedCenter($(this));
} else {
// Fire the 'moving' callbacks
options.movingFromCenter(data.currentCenterItem);
options.movingToCenter($(this));
if (itemPosition < 0) {
data.currentDirection = 'backward';
rotateCarousel(rotations);
} else if (itemPosition > 0) {
data.currentDirection = 'forward';
rotateCarousel(rotations);
}
}
});
/**
* The user may choose to wrap the images is link tags. If they do this, we need to
* make sure that they aren't active for certain situations
*/
$(this).find('a').bind("click", function (event) {
var isCenter = $(this).find('img').data('currentPosition') == 0;
// should we disable the links?
if (options.linkHandling === 1 || // turn off all links
(options.linkHandling === 2 && !isCenter)) // turn off all links except center
{
event.preventDefault();
return false;
}
});
function nextItemFromCenter() {
var $next = data.currentCenterItem.next();
if ($next.length <= 0) {
$next = data.currentCenterItem.parent().children().first();
}
return $next;
}
function prevItemFromCenter() {
var $prev = data.currentCenterItem.prev();
if ($prev.length <= 0) {
$prev = data.currentCenterItem.parent().children().last();
}
return $prev;
}
/**
* Intiate a move of the carousel in either direction. Takes care of firing
* the 'moving' callbacks
*/
function moveOnce(direction) {
if (data.currentlyMoving === false) {
data.previousCenterItem = data.currentCenterItem;
options.movingFromCenter(data.currentCenterItem);
if (direction == 'backward') {
options.movingToCenter(prevItemFromCenter());
data.currentDirection = 'backward';
} else if (direction == 'forward') {
options.movingToCenter(nextItemFromCenter());
data.currentDirection = 'forward';
}
}
rotateCarousel(1);
}
/**
* Navigation with arrow keys
*/
$(document).keydown(function(e) {
if (options.keyboardNav) {
// arrow left or up
if ((e.which === 37 && options.orientation == 'horizontal') || (e.which === 38 && options.orientation == 'vertical')) {
autoPlay(true);
options.autoPlay = 0;
moveOnce('backward');
// arrow right or down
} else if ((e.which === 39 && options.orientation == 'horizontal') || (e.which === 40 && options.orientation == 'vertical')) {
autoPlay(true);
options.autoPlay = 0;
moveOnce('forward');
}
// should we override the normal functionality for the arrow keys?
if (options.keyboardNavOverride && (
(options.orientation == 'horizontal' && (e.which === 37 || e.which === 39)) ||
(options.orientation == 'vertical' && (e.which === 38 || e.which === 40))
)) {
e.preventDefault();
return false;
}
}
});
/**
* Public API methods
*/
this.reload = function (newOptions) {
if (typeof newOptions === "object") {
var combineDefaultWith = newOptions;
} else {
var combineDefaultWith = {};
}
options = $.extend({}, $.fn.waterwheelCarousel.defaults, newOptions);
initializeCarouselData();
data.itemsContainer.find('img').hide();
forceImageDimensionsIfEnabled();
preload(function () {
setOriginalItemDimensions();
preCalculatePositionProperties();
setupCarousel();
setupStarterRotation();
});
}
this.next = function() {
autoPlay(true);
options.autoPlay = 0;
moveOnce('forward');
}
this.prev = function () {
autoPlay(true);
options.autoPlay = 0;
moveOnce('backward');
}
this.reload(startingOptions);
return this;
};
$.fn.waterwheelCarousel.defaults = {
// number tweeks to change apperance
startingItem: 1, // item to place in the center of the carousel. Set to 0 for auto
separation: 75, // distance between items in carousel
separationMultiplier: 0.7, // multipled by separation distance to increase/decrease distance for each additional item
horizonOffset: 0, // offset each item from the "horizon" by this amount (causes arching)
horizonOffsetMultiplier: 1, // multipled by horizon offset to increase/decrease offset for each additional item
sizeMultiplier: 0.6, // determines how drastically the size of each item changes
opacityMultiplier: 0.6, // determines how drastically the opacity of each item changes
horizon: 0, // how "far in" the horizontal/vertical horizon should be set from the container wall. 0 for auto
flankingItems: 2, // the number of items visible on either side of the center
// animation
speed: 250, // speed in milliseconds it will take to rotate from one to the next
animationEasing: 'linear', // the easing effect to use when animating
quickerForFurther: true, // set to true to make animations faster when clicking an item that is far away from the center
edgeFadeEnabled: true, // when true, items fade off into nothingness when reaching the edge. false to have them move behind the center image
// misc
linkHandling: 2, // 1 to disable all (used for facebox), 2 to disable all but center (to link images out)
autoPlay: 0, // indicate the speed in milliseconds to wait before autorotating. 0 to turn off. Can be negative
orientation: 'vertical', // indicate if the carousel should be 'horizontal' or 'vertical'
activeClassName: 'carousel-center', // the name of the class given to the current item in the center
keyboardNav: true, // set to true to move the carousel with the arrow keys
keyboardNavOverride: false, // set to true to override the normal functionality of the arrow keys (prevents scrolling)
imageNav: false, // clicking a non-center image will rotate that image to the center
// preloader
preloadImages: true, // disable/enable the image preloader.
forcedImageWidth: 0, // specify width of all images; otherwise the carousel tries to calculate it
forcedImageHeight: 0, // specify height of all images; otherwise the carousel tries to calculate it
// callback functions
movingToCenter: $.noop, // fired when an item is about to move to the center position
movedToCenter: $.noop, // fired when an item has finished moving to the center
clickedCenter: $.noop, // fired when the center item has been clicked
movingFromCenter: $.noop, // fired when an item is about to leave the center position
movedFromCenter: $.noop // fired when an item has finished moving from the center
};
})(jQuery);