发布到Android时Unity 5.4.1p2错误(com / android / dx / command / Main:不支持的major.minor版本52.0)

时间:2016-10-08 11:35:03

标签: java android unity3d unity5

Unity版本 - 5.4.1 p2

在Unity Build设置中,我将Android 4.0.3冰淇淋三明治作为最低api级别,

JDK version = 1.7

我能够使用Unity 5.3.x进行构建,升级到Unity 5.4.x后,我无法发布Android版本。得到以下错误。

CommandInvokationFailure: Unable to convert classes into dex format.
C:\Program Files\Java\jdk1.7.0_40\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir
="E:/adt-bundle-windows-x86_64/adt-bundle-windows-x86_64-20140702/sdk\tools" -Dfile.encoding=UTF8 -jar 
"C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -

stderr[
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/android/dx/command/Main : Unsupported major.minor version 52.0
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:792)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:449)
    at java.net.URLClassLoader.access$100(URLClassLoader.java:71)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:361)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:270)
    at SDKMain.main(SDKMain.java:127)
]
stdout[

]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

更新1:

将Google Play服务和andrid sdk工具升级到24.x.  现在我收到以下错误。

 CommandInvokationFailure: Unable to convert classes into dex format.
C:/Program Files/Java/jdk1.8.0_101\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="E:/adt-bundle-windows-x86_64/adt-bundle-windows-x86_64-20140702/sdk\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -

stderr[
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/google/android/gms/internal/zzbn;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/google/firebase/FirebaseApiNotAvailableException;
Uncaught translation error: java.lang.IllegalArgumentException: already added: Lcom/google/firebase/FirebaseException;
3 errors; aborting
]
  

这3个图书馆已经是其他图书馆的一部分......现在我   必须找到冲突并删除它们

0 个答案:

没有答案