为什么这只能检测CCSprites中心的触摸?

时间:2010-10-21 04:22:30

标签: iphone cocos2d-iphone collision-detection

我试图让手指用以下代码拖动CCSprite:

-(BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event {
    CGPoint location = [touch locationInView: [touch view]];
    CGPoint convertedCoordinate = [[CCDirector sharedDirector] convertToGL:location];

    CGRect redCircleRect = CGRectMake(redCircle.position.x, redCircle.position.y, redCircle.contentSize.width, redCircle.contentSize.height);
    CGRect redCircle2Rect = CGRectMake(redCircle2.position.x, redCircle2.position.y, redCircle2.contentSize.width, redCircle2.contentSize.height);

    if(CGRectContainsPoint(redCircleRect, convertedCoordinate)) {
        //redCircle.position = ccp(convertedCoordinate.x, convertedCoordinate.y);
        NSLog(@"Touched");
        spriteIndex = 1;
    }
    else if(CGRectContainsPoint(redCircle2Rect, convertedCoordinate)) {
        //redCircle2.position = ccp(convertedCoordinate.x, convertedCoordinate.y);
        NSLog(@"Touched2");
        spriteIndex = 2;
    }
    else {
        spriteIndex = 0;
    }
    return YES;
}
-(void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event {
    CGPoint location = [touch locationInView: [touch view]];
    CGPoint convertedCoordinate = [[CCDirector sharedDirector] convertToGL:location];   

    if (spriteIndex == 1) {
        redCircle.position = ccp(convertedCoordinate.x, convertedCoordinate.y);
    }
    else if (spriteIndex == 2) {
        redCircle2.position = ccp(convertedCoordinate.x, convertedCoordinate.y);
    }

    //CGRect RedCircleRect = CGRectMake(redCircle.position.x, redCircle.position.y, redCircle.contentSize.width, redCircle.contentSize.height);
    //CGRect RedCircle2Rect = CGRectMake(redCircle.position.x, redCircle.position.y, redCircle.contentSize.width, redCircle.contentSize.height);

}

我的逻辑如下:

ccTouchesBegan中,我得到触摸的位置,将其转​​换为正确的坐标,然后制作两个CGRect,它们应该与我声明的两个精灵的尺寸和位置相同。然后,我使用CGRectContainsPoint检查手指是否正在接触这两个矩形中的一个。在那里,我有一个名为spriteIndex的全局int,我根据触摸的圆圈分配一个值。

接下来,在ccTouchesMoved中,我检查spriteIndex是否已经给出了我想要移动的两个精灵之一的“索引”,如果是,请设置精灵的位置,即选择到触摸位置。

问题:

这段代码只是有点工作。它允许我拖动CCSprites,但仅当我单击中心时。精灵是40 x 40像素,所以它绝不是小的。

1 个答案:

答案 0 :(得分:0)

another forum找到答案:

CGRect redCircleRect = CGRectMake(redCircle.position.x, redCircle.position.y, redCircle.contentSize.width, redCircle.contentSize.height);
CGRect redCircle2Rect = CGRectMake(redCircle2.position.x, redCircle2.position.y, redCircle2.contentSize.width, redCircle2.contentSize.height);

应该是:

CGRect redCircleRect = CGRectMake(redCircle.position.x-20.0, redCircle.position.y-20.0, 40.0, 40.0);
CGRect redCircle2Rect = CGRectMake(redCircle2.position.x-20.0, redCircle2.position.y-20.0, 40.0, 40.0);

这是因为,CGRect副本是从中心指针创建的,它应该从左下角开始。