我想用所有部分粘贴2列并滚动垂直和水平 在我的情况下,我坚持一栏。
let numberOfColumns = 11
var itemAttributes : NSMutableArray!
var itemsSize : NSMutableArray!
var contentSize : CGSize!
override func prepareLayout() {
if self.collectionView?.numberOfSections() == 0 {
return
}
if (self.itemAttributes != nil && self.itemAttributes.count > 0) {
for section in 0..<self.collectionView!.numberOfSections() {
let numberOfItems : Int = self.collectionView!.numberOfItemsInSection(section)
for index in 0..<numberOfItems {
if (section != 0 && index != 0) && (section != 0 && index != 1) {
continue
}
let attributes : UICollectionViewLayoutAttributes = self.layoutAttributesForItemAtIndexPath(NSIndexPath(forItem: index, inSection: section))
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
print ("index : \(index) | section : \(section)")
}
}
return
}
if (self.itemsSize == nil || self.itemsSize.count != numberOfColumns) {
self.calculateItemsSize()
}
var column = 0
var xOffset : CGFloat = 0
var yOffset : CGFloat = 0
var contentWidth : CGFloat = 0
var contentHeight : CGFloat = 0
for section in 0..<self.collectionView!.numberOfSections() {
let sectionAttributes = NSMutableArray()
for index in 0..<numberOfColumns {
let itemSize = self.itemsSize[index].CGSizeValue()
let indexPath = NSIndexPath(forItem: index, inSection: section)
let attributes = UICollectionViewLayoutAttributes(forCellWithIndexPath: indexPath)
attributes.frame = CGRectIntegral(CGRectMake(xOffset, yOffset, itemSize.width, itemSize.height))
if (section == 0 && index == 0) {
attributes.zIndex = 1024;
} else if (section == 0 || index == 0) {
attributes.zIndex = 1023
}
if section == 0 {
var frame = attributes.frame
frame.origin.y = self.collectionView!.contentOffset.y
attributes.frame = frame
}
if index == 0 {
var frame = attributes.frame
frame.origin.x = self.collectionView!.contentOffset.x
attributes.frame = frame
}
print ("index1 : \(index) | section1 : \(section)")
sectionAttributes.addObject(attributes)
xOffset += itemSize.width
column += 1
if column == numberOfColumns {
if xOffset > contentWidth {
contentWidth = xOffset
}
column = 0
xOffset = 0
yOffset += itemSize.height
}
}
if (self.itemAttributes == nil) {
self.itemAttributes = NSMutableArray(capacity: self.collectionView!.numberOfSections())
}
self.itemAttributes .addObject(sectionAttributes)
}
var attributes : UICollectionViewLayoutAttributes = self.itemAttributes.lastObject?.lastObject as! UICollectionViewLayoutAttributes
contentHeight = attributes.frame.origin.y + attributes.frame.size.height
self.contentSize = CGSizeMake(contentWidth, contentHeight)
}
override func collectionViewContentSize() -> CGSize {
return self.contentSize
}
override func layoutAttributesForItemAtIndexPath(indexPath: NSIndexPath) -> UICollectionViewLayoutAttributes! {
return self.itemAttributes[indexPath.section][indexPath.row] as! UICollectionViewLayoutAttributes
}
override func layoutAttributesForElementsInRect(rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
var attributes = [UICollectionViewLayoutAttributes]()
if self.itemAttributes != nil {
for section in self.itemAttributes {
let filteredArray = section.filteredArrayUsingPredicate(
NSPredicate(block: { (evaluatedObject, bindings) -> Bool in
return CGRectIntersectsRect(rect, evaluatedObject!.frame)
})
) as! [UICollectionViewLayoutAttributes]
attributes.appendContentsOf(filteredArray)
}
}
return attributes
}
override func shouldInvalidateLayoutForBoundsChange(newBounds: CGRect) -> Bool {
return true
}
func sizeForItemWithColumnIndex(columnIndex: Int) -> CGSize {
var text : String = ""
switch (columnIndex) {
case 0:
text = "Col 0"
case 1:
text = "Col 1"
case 2:
text = "Col 2"
case 3:
text = "Col 3"
case 4:
text = "Col 4"
case 5:
text = "Col 5"
case 6:
text = "Col 6"
default:
text = "Col 7"
}
let size : CGSize = (text as NSString).sizeWithAttributes([NSFontAttributeName: UIFont.systemFontOfSize(17.0)])
let width : CGFloat = size.width + 40
return CGSizeMake(width, 30)
}
func calculateItemsSize() {
self.itemsSize = NSMutableArray(capacity: numberOfColumns)
for index in 0..<numberOfColumns {
self.itemsSize.addObject(NSValue(CGSize: self.sizeForItemWithColumnIndex(index)))
}
}
在这种情况下,我有一个单元格棒,我想添加另外两个单元格来坚持..我怎么能这样做?