将UITableviewController连接到Swift代码

时间:2016-09-30 19:55:53

标签: ios swift uitableview

我创建了UITableViewController并选择了"静态单元格"选项。

细胞在故事板中完美展示。

之后我创建了名为" UITableViewController11"的swift文件。并在" Custom Class"中选择它。在我原来的UITableViewController中,以便连接它们。

不幸的是,当我运行我的应用程序时,我不会看到我想要看到的内容,如故事板中所示。

我认为我的问题是单元格和swift文件之间的连接,因为我没有看到它们。

UITableViewController11代码:

//  Copyright © 2016 ***. All rights reserved.

import UIKit

class TableViewController1: UITableViewController, UIPickerViewDataSource, UIPickerViewDelegate{

override func viewDidLoad() {
    super.viewDidLoad()

    // Uncomment the following line to preserve selection between presentations
    // self.clearsSelectionOnViewWillAppear = false

    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
    // self.navigationItem.rightBarButtonItem = self.editButtonItem()
}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}

// MARK: - Table view data source

override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
    // #warning Incomplete implementation, return the number of sections
    return 0
}

override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
    // #warning Incomplete implementation, return the number of rows
    return 0
}
func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int
{
    return 1
}

func pickerView(pickerView: UIPickerView, numberOfRowsInComponent component: Int) -> Int{
    return 1
}

/*
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
    let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

    // Configure the cell...

    return cell
}
*/

/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
    // Return false if you do not want the specified item to be editable.
    return true
}
*/

/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
    if editingStyle == .Delete {
        // Delete the row from the data source
        tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
    } else if editingStyle == .Insert {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }    
}
*/

/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

}
*/

/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
    // Return false if you do not want the item to be re-orderable.
    return true
}
*/

/*
// MARK: - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
    // Get the new view controller using segue.destinationViewController.
    // Pass the selected object to the new view controller.
}
*/

}

0 个答案:

没有答案