我想使用AWS Cognito Unity SDK通过Facebook登录对用户进行身份验证。
这是我的代码:
void Start()
{
InitCognito ();
}
public void InitCognito()
{
UnityInitializer.AttachToGameObject (this.gameObject);
credentials = new CognitoAWSCredentials (
identity_pool_id, // Identity Pool ID
region // Region
);
Debug.Log ("identity_pool_id = " + identity_pool_id + " region = " + region);
credentials.GetIdentityIdAsync(delegate(AmazonCognitoIdentityResult<string>
result) {
if (result.Exception != null) {
Debug.LogError(result.Exception.ToString());
}
string identityId = result.Response;
Debug.Log("identityId = "+identityId);
FBInit();
});
}
public void FBInit()
{
FB.Init(this.OnInitComplete, this.OnHideUnity);
Debug.Log( "FB.Init() called with " + FB.AppId);
}
public void FBLogin()
{
FB.LogInWithReadPermissions(new List<string>() { "public_profile", "email", "user_friends" }, this.HandleResult);
}
private void OnInitComplete()
{
Debug.Log( "Success - Check log for details");
Debug.Log("Success Response: OnInitComplete Called\n");
Debug.Log( string.Format(
"OnInitCompleteCalled IsLoggedIn='{0}' IsInitialized='{1}'",
FB.IsLoggedIn,
FB.IsInitialized));
if (AccessToken.CurrentAccessToken != null)
{
Debug.Log("Access token = "+AccessToken.CurrentAccessToken.ToString());
}
FBLogin ();
}
private void OnHideUnity(bool isGameShown)
{
Debug.Log( "Success - Check log for details");
Debug.Log(string.Format("Success Response: OnHideUnity Called {0}\n", isGameShown));
Debug.Log("Is game shown: " + isGameShown);
}
protected void HandleResult(IResult result)
{
if (result == null)
{
Debug.Log("Null Response\n");
return;
}
// Some platforms return the empty string instead of null.
if (!string.IsNullOrEmpty(result.Error))
{
Debug.Log( "Error - Check log for details");
Debug.Log( "Error Response:\n" + result.Error);
}
else if (result.Cancelled)
{
Debug.Log ("Cancelled - Check log for details");
Debug.Log( "Cancelled Response:\n" + result.RawResult);
}
else if (!string.IsNullOrEmpty(result.RawResult))
{
Debug.Log ("Success - Check log for details");
Debug.Log ("Success Response:\n" + result.RawResult);
Debug.Log ("Access Token = "+AccessToken.CurrentAccessToken);
Debug.Log ("Access Token = "+AccessToken.CurrentAccessToken.TokenString);
Debug.Log ("Access User Id =" + AccessToken.CurrentAccessToken.UserId);
credentials.AddLogin ("graph.facebook.com", AccessToken.CurrentAccessToken.TokenString);
if (credentials.CurrentLoginProviders.Length > 0) {
Debug.Log (credentials.CurrentLoginProviders[0]);
}
Debug.Log (credentials.GetCachedIdentityId());
}
else
{
Debug.Log ( "Empty Response\n");
}
}
执行InitCognito()
方法时,我会获得一个unAuthorized Identity Id(一旦我在同一设备上重新安装此应用程序,unAuthorized Identity Id就会更改)。然后我就可以成功获得Facebook用户ID和令牌。
根据Cognito开发人员指南,我使用credentials.AddLogin()
添加Facebook登录信息。但是在执行此方法之后,Debug.Log (credentials.GetCachedIdentityId())
显示Identity Id与unAuthorized Identity Id相同,而不是引用Facebook Id的特定id,AWS Cognito控制台显示没有“Linked Login” ”。我是否以错误的方式使用credentials.AddLogin()
?
谢谢!
答案 0 :(得分:0)
设置登录令牌并不一定意味着SDK正在将其发送到服务器。你能尝试运行下面的命令吗?我猜你看到相同的身份的原因是它没有更新服务器的变化。它来自Cognito developer guide。
credentials.GetIdentityIdAsync(delegate(AmazonCognitoIdentityResult<string> result) {
if (result.Exception != null) {
//Exception!
}
string identityId = result.Response;
});