我正在编写代表牌手的自定义面板。它是一个可以水平堆叠卡片的面板。如果没有足够的空间,每张卡将与其左侧卡片的一部分重叠。最小部分应始终可见。我完成了这个,这是代码:
using System;
using System.Windows;
using System.Windows.Controls;
namespace Hand
{
public class Hand : Panel
{
//TODO Should be dependancy property
private const double MIN_PART = 0.5;
protected override Size MeasureOverride(Size availableSize)
{
Size desiredSize = new Size();
foreach (UIElement element in this.Children)
{
element.Measure(new Size(Double.PositiveInfinity, Double.PositiveInfinity));
desiredSize.Width += element.DesiredSize.Width;
desiredSize.Height = Math.Max(desiredSize.Height, element.DesiredSize.Height);
}
return desiredSize;
}
protected override Size ArrangeOverride(Size finalSize)
{
//percentage of the visible part of the child.
double part = 1;
Double desiredWidth = 0;
//TODO Check how to get desired size because without looping
//this.DesiredSize is minimum of available size and size returned from MeasureOverride
foreach (UIElement element in this.Children)
{
desiredWidth += element.DesiredSize.Width;
}
if (desiredWidth > this.DesiredSize.Width)
{
//Every, but the last child should be overlapped
double lastChildWidth = this.Children[this.Children.Count - 1].DesiredSize.Width;
part = (this.DesiredSize.Width - lastChildWidth) / (desiredWidth - lastChildWidth);
part = Math.Max(part, MIN_PART);
}
double x = 0;
foreach (UIElement element in this.Children)
{
Rect rect = new Rect(x, 0, element.DesiredSize.Width, element.DesiredSize.Height);
element.Arrange(rect);
finalSize.Width = x + element.DesiredSize.Width;
x += element.DesiredSize.Width * part;
}
return finalSize;
}
}
}
我想在达到最小部分时添加滚动条,这样用户仍然可以查看所有卡片。我无法做到这一点。我尝试使用ScrollViewer:
<Window x:Class="TestScrollPanel.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:h="clr-namespace:Hand;assembly=Hand"
Title="MainWindow" Height="350" Width="525">
<Grid>
<ScrollViewer HorizontalScrollBarVisibility="Auto">
<h:Hand>
<Button Width="100">One</Button>
<Button Width="150">Two</Button>
<Button Width="200">Three</Button>
</h:Hand>
</ScrollViewer>
</Grid>
</Window>
但这不起作用,因为一旦水平滚动条可见,Hand面板的MeasureOveride和ArrangeOverride永远不会被调用,即使它被调用,Hand也会得到所需的大小来排列所有孩子而不重叠。
这可以用ScrollViewer完成,如果没有,可以欣赏另一个想法。 谢谢大家的帮助。
尤里察
答案 0 :(得分:2)
首先,将面板的逻辑改为恰恰相反:让MeasureOverride
尽可能紧密地包装卡片,然后让ArrangeOverride
将它们均匀分布在任何宽度上。
其次,使用MinWidth
属性。将其绑定到ScrollViewer.ActualWidth
。
这样,如果卡片的宽度小于ScrollViewer
的宽度,那么您的Hand
将被拉伸到所有可用空间。如果他们不能,那么Hand
的宽度就是你计算它的任何东西。