好的,这就是我想要实现的目标,(截至目前)我有用户选择图像,图像被调整大小并上传到服务器。我想要做的是选择图像并调整大小后停止脚本。然后我想创建一个功能,以便在我选择时上传已调整大小的图像。原因是我要在我的表单中添加更多输入文本,并且用户已经完成了我然后想要上传带有文件的图像。注意:我还没有添加文本输入,只是希望能够分离上传功能。我不知道如何分离FormData帖子部分
JAVASCRIPT
<script>
function ResizeMe(){
var dataurl = null;
var uniq = 'id' + (new Date()).getTime();
var filesToUpload = document.getElementById('input').files;
var file = filesToUpload[0];
// Create an image
var img = document.createElement("img");
// Create a file reader
var reader = new FileReader();
// Set the image once loaded into file reader
reader.onload = function(e)
{
img.src = e.target.result;
img.onload = function () {
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
var MAX_WIDTH = 200;
var MAX_HEIGHT = 400;
var width = img.width;
var height = img.height;
if (width > height) {
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
} else {
if (height > MAX_HEIGHT) {
width *= MAX_HEIGHT / height;
height = MAX_HEIGHT;
}
}
canvas.width = width;
canvas.height = height;
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0, width, height);
dataurl = canvas.toDataURL("image/jpeg",.2);
var blobBin = atob(dataurl.split(',')[1]);
var array = [];
for(var i = 0; i < blobBin.length; i++) {
array.push(blobBin.charCodeAt(i));
}
var files = new Blob([new Uint8Array(array)], {type: 'image/jpg', name: "ddd"});
// Post the data
var fd = new FormData();
fd.append("image", files, uniq);
$.ajax({
url: 'http:///www.***/upload.php',
data: fd,
cache: false,
contentType: false,
processData: false,
type: 'POST',
success: function(data){
$('#form_input')[0].reset();
location.reload();
}
});
} // img.onload
}
// Load files into file reader
reader.readAsDataURL(file);
}
</script>
答案 0 :(得分:1)
发送formdata的代码是
$.ajax({
url: 'http:///www.***/upload.php',
data: fd,
cache: false,
contentType: false,
processData: false,
type: 'POST',
success: function(data){
$('#form_input')[0].reset();
location.reload();
}
});
该代码是您希望放在单独函数中的代码。要将其移动到其他位置,您必须确保它仍然可以访问所有要发送的变量,即fd
。 fd
与几个变量相关联,所有变量都返回canvas
。你说一次只有一个画布,所以我们可以使canvas
成为一个全局变量,然后从任何地方获取fd
都很容易。
<script>
//Moved to global so that sendFormStuff will see it
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
function ResizeMe(){
var dataurl = null;
var uniq = 'id' + (new Date()).getTime();
var filesToUpload = document.getElementById('input').files;
var file = filesToUpload[0];
// Create an image
var img = document.createElement("img");
// Create a file reader
var reader = new FileReader();
// Set the image once loaded into file reader
reader.onload = function(e)
{
img.src = e.target.result;
img.onload = function () {
ctx.drawImage(img, 0, 0);
var MAX_WIDTH = 200;
var MAX_HEIGHT = 400;
var width = img.width;
var height = img.height;
if (width > height) {
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
} else {
if (height > MAX_HEIGHT) {
width *= MAX_HEIGHT / height;
height = MAX_HEIGHT;
}
}
canvas.width = width;
canvas.height = height;
ctx.drawImage(img, 0, 0, width, height);
} // img.onload
}
function sendFormStuff() {
var dataurl = canvas.toDataURL("image/jpeg",.2);
var blobBin = atob(dataurl.split(',')[1]);
var array = [];
for(var i = 0; i < blobBin.length; i++) {
array.push(blobBin.charCodeAt(i));
}
var files = new Blob([new Uint8Array(array)], {type: 'image/jpg', name: "ddd"});
// Post the data
var fd = new FormData();
fd.append("image", files, uniq);
$.ajax({
url: 'http:///www.***/upload.php',
data: fd,
cache: false,
contentType: false,
processData: false,
type: 'POST',
success: function(data){
$('#form_input')[0].reset();
location.reload();
}
});
}
// Load files into file reader
reader.readAsDataURL(file);
}
</script>
所以我们在这里所做的就是将请求代码移动到一个单独的函数中,并使该函数可以访问canvas
和ctx
(您声明两次,顺便说一句)。