动态内存分配不匹配

时间:2016-09-25 22:02:58

标签: c memory malloc structure

我现在已经停留了几个小时的内存分配。基本上,我必须在矢量图形中添加一个新的图形元素,其中VectorGraphic的初始化是必要的。

第一个问题是InitVectorGraphic方法中的内存分配是否已修复? (我认为)现在我遇到的第二个问题是即使内存是从InitVectorGraphic方法分配的,pElementsAddGraphicElement方法中也没有内存。 (即使在用一种方法(InitVectorGraphic方法)初始化之后,改变也不会反映在其他方法中)

这是我的完整代码:

#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<conio.h>
#include<stdlib.h>

enum{ 
    RUNNING = 1 
}; 

struct Point        
{
    int x, y; 
}; 

struct Line        
{ 
    Point start; 
    Point end; 
}; 

struct GraphicElement     
{ 
    enum{ 
        SIZE = 256 
    }; 
    unsigned int numLines;
    Line* pLines; 
    char name[SIZE]; 
}; 

typedef struct         
{ 
    unsigned int numGraphicElements; 
    GraphicElement* pElements; 
}VectorGraphic; 

void InitVectorGraphic(VectorGraphic* image){
    image = (VectorGraphic*)malloc(sizeof(VectorGraphic));
    (*image).pElements = (GraphicElement*)malloc(sizeof(GraphicElement)* 256);
//Problem part 1
    };

void AddGraphicElement(VectorGraphic* image){
    printf("\nADDING A Graphic Element"); //Problem part 2
    int index = (*image).numGraphicElements;

    printf("\nPlease enter the name of the new GraphicElement(<256 characters): ");
    scanf("%s", &(*image).pElements[index].name);
    printf("How many lines are there in the  new GraphicElement? ");
    scanf("%d", &(*image).pElements[index].numLines);
    (*image).pElements[index].pLines = (Line*)malloc(sizeof(Line)* (*image).pElements[index].numLines);
    for (int i = 0; i < (*image).pElements[index].numLines; i++){
        Line line;
        printf("Please enter the x coord of the start point of line index %d: ", i);
        scanf("%d", &line.start.x);
        printf("Please enter the y coord of the start point of line index  %d: ", i);
        scanf("%d", &line.start.y);
        printf("Please enter the x coord of the end point of line index %d: ", i);
        scanf("%d", &line.end.x);
        printf("Please enter the y coord of the end point of line index %d: ", i);
        scanf("%d", &line.end.y);

        (*image).pElements[index].pLines[i] = line;
    }

    (*image).numGraphicElements = (*image).numGraphicElements + 1;
    printf("Added");
    //add graphicElement to Image

};
void ReportVectorGraphic(VectorGraphic* image){
    printf("\nVectorGraphic Report");
    for (int i = 0; i < (*image).numGraphicElements; i++){
        printf("\nReporting Graphic Element #%d", i);
        printf("\nGraphic Element name: %s", (*image).pElements[i].name);
        for (int j = 0; j < (*image).pElements[i].numLines; j++){
            printf("\nLine #%d start x: %d", j, (*image).pElements[i].pLines[j].start.x);
            printf("\nLine #%d start y: %d", j, (*image).pElements[i].pLines[j].start.y);
            printf("\nLine #%d end x: %d", j, (*image).pElements[i].pLines[j].end.x);
            printf("\nLine #%d end y: %d", j, (*image).pElements[i].pLines[j].end.y);
        }       
    }

};

void CleanUpVectorGraphic(VectorGraphic* image){
    free(image);
};

VectorGraphic Image; 


int main()        
{ 
    char response; 
    InitVectorGraphic(&Image); 
    while (RUNNING)               
    { 
        printf("\nPlease select an option:\n");
        printf("1. Add a Graphic Element\n"); 
        printf("2. List the Graphic Elements\n"); 
        printf("q. Quit\n"); printf("CHOICE: ");
        fflush(stdin); 
        scanf("%c", &response); 
        switch (response)                      
        { 
        case '1':AddGraphicElement(&Image); 
            break; 
        case '2':ReportVectorGraphic(&Image);
            break; 
        case 'q':CleanUpVectorGraphic(&Image); 
            return 0;
        default:printf("Please enter a valid option\n"); 
        }
        printf("\n"); 
    } 
}

解决方案是什么?

1 个答案:

答案 0 :(得分:0)

这是非常标准的指针混淆。您需要进行以下更改:

VectorGraphic* Image; //make it a pointer
void InitVectorGraphic(VectorGraphic** image) //expect pointer-to-pointer
{
    *image = (VectorGraphic*)malloc(sizeof(VectorGraphic)); //assign allocated buffer to pointer
    (*image)->pElements = (GraphicElement*)malloc(sizeof(GraphicElement)* 256);
}

InitVectorGraphic(&Image); //call remains the same

在您的旧代码中,您正在泄漏内存,您可以将图像视为本地定义的变量,如下所示:

InitVectorGraphic(VectorGraphic* image)
{
  image = malloc(); //Here you are allocating memory to a local variable not to the address Image
  //no free()'ing of image variable
}

根据您的旧代码执行的步骤只是进行两次分配,第二次分配覆盖原始代码:

VectorGraphic *image = &Image;
image = malloc();