我编写了一个色度键过滤器,用于使 MPEG 电影的背景透明,这样您就可以使用电影文件来制作更长的动画而无需冗长的 PNG序列 (对于某些类型的iOS动画通常会这样做。)
我正在使用AVPlayer
,AVVideoComposition
和自定义CIFilter
来在背景图片上呈现视频。背景图片可以
由用户与应用程序交互动态更改。
在iOS 10问世之前,这种情况一直很好,现在已经坏了。
现在发生的是视频播放,但没有发生色度键控,Xcode反复发出以下错误:
need a swizzler so that YCC420v can be written.
这是CIFilter
应该产生的图像:
而这就是它产生的东西(自iOS 10起):
以下是我的代码中创建EAGLContext
并应用自定义CIFilter
的部分:
let myEAGLContext = EAGLContext.init(API: EAGLRenderingAPI.OpenGLES2)
//let cicontext = CIContext.init(EAGLContext: myEAGLContext, options: [kCIContextWorkingColorSpace: NSNull()])
let cicontext = CIContext.init(EAGLContext: myEAGLContext)
let filter = ChromaKeyFilter()
filter.activeColor = CIColor.init(red: 0, green:1.0, blue: 0.0)
filter.threshold = self.threshold
//most of below comes from the "WWDC15 What's New In Core Image" slides
let vidComp = AVVideoComposition(asset: videoAsset!,
applyingCIFiltersWithHandler:
{
request in
let input = request.sourceImage.imageByClampingToExtent()
filter.inputImage = input
let output = filter.outputImage!.imageByClampingToExtent()
request.finishWithImage(output, context: cicontext)
self.reloadInputViews()
})
let playerItem = AVPlayerItem(asset: videoAsset!)
playerItem.videoComposition = vidComp
self.player = AVPlayer(playerItem: playerItem)
self.playerInitialized = true
let layer = AVPlayerLayer(player: player)
self.subviews.forEach { subview in
subview.removeFromSuperview()
}
layer.frame = CGRect(x: 0.0, y: 0.0, width: self.frame.size.width, height: self.frame.size.height)
self.layer.addSublayer(layer)
这是自定义CIFilter
的代码:
private class ChromaKeyFilter : CIFilter {
private var kernel: CIColorKernel!
var inputImage: CIImage?
var activeColor = CIColor(red: 0.0, green: 1.0, blue: 0.0)
var threshold: Float = 0.05
override init() {
super.init()
kernel = createKernel()
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)!
kernel = createKernel()
}
override var outputImage: CIImage? {
if let inputImage = inputImage {
let dod = inputImage.extent
let args = [inputImage as AnyObject, activeColor as AnyObject, threshold as AnyObject]
return kernel.applyWithExtent(dod, arguments: args)
}
return nil
}
private func createKernel() -> CIColorKernel {
let kernelString =
"kernel vec4 chromaKey( __sample s, __color c, float threshold ) { \n" +
//below kernel was adapted from the GPUImage custom chromakeyfilter:
//https://github.com/BradLarson/GPUImage/blob/master/framework/Source/GPUImageChromaKeyFilter.m#L30
" float maskY = 0.2989 * c.r + 0.5866 * c.g + 0.1145 * c.b;\n" +
" float maskCr = 0.7132 * (c.r - maskY);\n" +
" float maskCb = 0.5647 * (c.b - maskY);\n" +
" float Y = 0.2989 * s.rgb.r + 0.5866 * s.rgb.g + 0.1145 * s.rgb.b;\n" +
" float Cr = 0.7132 * (s.rgb.r - Y);\n" +
" float Cb = 0.5647 * (s.rgba.b - Y);\n" +
" float blendValue = smoothstep(threshold, threshold + 0.5, distance(vec2(Cr, Cb), vec2(maskCr, maskCb)));\n" +
" return blendValue * vec4( s.rgb, 1.0 ); \n" +
"}"
let kernel = CIColorKernel(string: kernelString)
return kernel!
}
}
任何人都有一些想法,为什么这只是现在才打破? 有趣的是,它只能通过电话打破。它仍然可以在模拟器上运行,虽然比在 iOS 10 出现之前慢得多。
答案 0 :(得分:4)
看起来iOS10(设备)管道的某个部分(播放器层?)已切换到YUV。
将AVPlayerLayer
pixelBufferAttributes
设置为BGRA可修复缺少alpha并使记录的错误静音的问题:
layer.pixelBufferAttributes = [kCVPixelBufferPixelFormatTypeKey as String: NSNumber(value: kCVPixelFormatType_32BGRA)]