到目前为止,我的套接字服务器非常简单:
public static void listen()
{
TcpListener server = null;
IPAddress address = IPAddress.Parse("127.0.0.1");
try
{
server = TcpListener.Create(5683);
server.Start();
}
catch (Exception e)
{
Console.WriteLine(e.StackTrace);
}
while (true)
{
Thread.Sleep(10);
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("Accepted Client");
Thread thread = new Thread (new ParameterizedThreadStart(SwordsServer.ClientHandler));
thread.IsBackground = true;
thread.Start(client);
}
}
public static void ClientHandler(object c)
{
TcpClient client = (TcpClient)c;
NetworkStream netstream = client.GetStream();
bool connected = true;
while (connected)
{
Thread.Sleep(10);
try
{
byte[] bytes = new byte[client.ReceiveBufferSize];
netstream.Read(bytes, 0, bytes.Length);
Console.WriteLine("got data");
netstream.Write(bytes, 0, bytes.Length);
}
catch (Exception e)
{
connected = false;
Console.WriteLine(e);
Console.WriteLine(e.StackTrace);
}
}
}
我的问题是,在概念层面上,您如何密切关注每个唯一client
并将更新从其他线程发送到特定客户端?
例如,如果我有特定客户的数据,我该如何联系该客户端而不是广播它?或者,如果客户不再连接,我该怎么说?
提前感谢您的任何帮助!
答案 0 :(得分:1)
您接受多个连接的实现会创建匿名客户端,这意味着在超过1个连接之后您将无法识别正确的客户端。如果识别是问题,那么你可以做一件事,让客户端向服务器发送一个标识符,如" Client1"。创建一个Dictionary并在你的方法ClientHandler()中,从客户端读取标识符并在字典中添加TCPClient对象。
因此修改后的代码将是这样的:
Dictionary<string, TCPClient> dictionary = new Dictionary<string, TCPClient>();
public static void ClientHandler(object c)
{
TcpClient client = (TcpClient)c;
NetworkStream netstream = client.GetStream();
bool connected = true;
while (connected)
{
Thread.Sleep(10);
try
{
byte[] bytes = new byte[client.ReceiveBufferSize];
//read the identifier from client
netstream.Read(bytes, 0, bytes.Length);
String id = System.Text.Encoding.UTF8.GetString(bytes);
//add the entry in the dictionary
dictionary.Add(id, client);
Console.WriteLine("got data");
netstream.Write(bytes, 0, bytes.Length);
}
catch (Exception e)
{
connected = false;
Console.WriteLine(e);
Console.WriteLine(e.StackTrace);
}
}
}
请注意:您的应用程序应足够智能,以动态决定应将更新发送到哪个客户端。