我正在尝试使用C#
在Monitor
中实现生产者/消费者类。
想法是消费者必须阻止,直到生产者有一些消费者的项目,但生产者应继续生产。
我的制作人制作了一些项目,然后等待/再睡一段时间再制作。
问题我看到制作人永远不会从Thread.Sleep(time)
中醒来。
也许某处存在僵局。
请帮助我理解这一点。
就像说明一样,我不想使用BlockingCollection
...
这是我的代码......
public class ProducerConsumerEx
{
private object _objLocker = new object();
private Thread _tProducer;
private Queue<string> _producerQueue;
private bool _keepProducing;
public ProducerConsumerEx()
{
_keepProducing = false;
_producerQueue = new Queue<string>();
_tProducer = new Thread(Produce);
_tProducer.IsBackground = true;
}
private void Produce()
{
while (_keepProducing)
{
Console.WriteLine($"PRODUCER {Thread.CurrentThread.ManagedThreadId} LOOP");
lock (_objLocker)
{
string item = DateTime.Now.ToString("HH:mm:ss");
_producerQueue.Enqueue(item);
Console.WriteLine($"PRODUCER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} Inserted {item}");
Monitor.Pulse(_objLocker);
Console.WriteLine($"PRODUCER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} AF Pulse {item}");
}
Console.WriteLine($"PRODUCER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} BF Sleep");
Thread.Sleep(10000);
Console.WriteLine($"PRODUCER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} AF Sleep");
}
}
public void Start()
{
if (!_keepProducing)
{
_tProducer.Start();
_keepProducing = true;
}
}
public string Consume()
{
string val = default(string);
Console.WriteLine($"CONSUMER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} BF Consume");
lock (_objLocker)
{
Console.WriteLine($"CONSUMER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} BF Consume Inside");
if (_producerQueue.Count > 0)
{
val = _producerQueue.Dequeue();
}
else
{
Console.WriteLine($"CONSUMER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} WAITING");
Monitor.Wait(_objLocker);
//
if (_producerQueue.Count > 0)
{
val = _producerQueue.Dequeue();
}
}
}
return val;
}
}
这个类的使用就像这样
static void Main(string[] args)
{
ProducerConsumerEx pc = new ProducerConsumerEx();
pc.Start();
while (true)
{
string t = pc.Consume();
Console.WriteLine($"Main {t}");
}
}
答案 0 :(得分:1)
为了实现消费者/生产者模式,我建议使用BlockingCollection
:
一个小例子:
private BlockingCollection<string> _producerQueue;
void Consume()
{
foreach (var item in _producerQueue.GetConsumingEnumerable())
{
//do some work there
}
}
void Produce()
{
_producerQueue.Add("a string to consume");
}
public void Start()
{
Task.Factory.StartNew(Consume);
}
来自MSDN:
https://msdn.microsoft.com/en-us/library/dd267312(v=vs.110).aspx
为线程安全提供阻止和绑定功能 实现IProducerConsumerCollection的集合。
你可以在那里找到一些例子:
答案 1 :(得分:-1)
您Monitor.Wait(_objLocker);
在lock (_objLocker)
声明中。这样生产者永远不会添加和发信号通知消费者。您应该将Monitor.Wait(_objLocker);
移到lock (_objLocker)
类似于:(伪)
public string Consume()
{
string val = default(string);
Console.WriteLine($"CONSUMER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} BF Consume");
int count = 0;
lock (_objLocker)
count = _producerQueue.Count;
if (count == 0)
{
Console.WriteLine($"CONSUMER {DateTime.Now.ToString("HH:mm:ss")} Thread {Thread.CurrentThread.ManagedThreadId} WAITING");
Monitor.Wait(_objLocker);
}
lock (_objLocker)
val = _producerQueue.Dequeue();
return val;
}