XCode构建失败“架构x86_64的未定义符号”

时间:2016-09-21 15:19:28

标签: c++ xcode opencv build

已解决:对于OPENCV解决方案寻求Jvinniec的快速答案,快速解决方案

我查了几个类似的问题,但还没找到我的代码的解决方案。我得到的错误如下:

Undefined symbols for architecture x86_64:
"fast9_score(unsigned char const*, int, xy*, int, int)", referenced from:
  detectCornersFast(unsigned char const*, int, int, int, int, int*) in main.o
"fast9_detect(unsigned char const*, int, int, int, int, int*)", referenced from:
  detectCornersFast(unsigned char const*, int, int, int, int, int*) in main.o
"nonmax_suppression(xy const*, int const*, int, int*)", referenced from:
  detectCornersFast(unsigned char const*, int, int, int, int, int*) in main.o
"cv::namedWindow(cv::String const&, int)", referenced from:
  _main in main.o
"cv::GaussianBlur(cv::_InputArray const&, cv::_OutputArray const&, cv::Size_<int>, double, double, int)", referenced from:
  _main in main.o
"cv::Mat::deallocate()", referenced from:
  cv::Mat::release() in main.o
"cv::Mat::copySize(cv::Mat const&)", referenced from:
  cv::Mat::operator=(cv::Mat const&) in main.o
  cv::Mat::Mat(cv::Mat const&) in main.o
"cv::String::deallocate()", referenced from:
  cv::String::~String() in main.o
"cv::String::allocate(unsigned long)", referenced from:
  cv::String::String(char const*) in main.o
  cv::String::String(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in main.o
"cv::imread(cv::String const&, int)", referenced from:
  _main in main.o
"cv::imshow(cv::String const&, cv::_InputArray const&)", referenced from:
  _main in main.o
"cv::resize(cv::_InputArray const&, cv::_OutputArray const&, cv::Size_<int>, double, double, int)", referenced from:
  _main in main.o
"cv::waitKey(int)", referenced from:
  _main in main.o
"cv::fastFree(void*)", referenced from:
  cv::Mat::~Mat() in main.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

我在XCode中使用的架构是Universal。我构建并添加了openCV的搜索路径,fast9方法在fast.h头文件中。我试图删除项目的派生数据,但没有任何帮助。这是我的main.cpp代码:

#include <vector>
#include <iostream>
#include <cmath>
#include <string>
#include "opencv2/opencv.hpp"
#include "fast.h"

using namespace std;
using namespace cv;

typedef unsigned char byte;

Mat src; Mat dst; Mat tmp;
int rows; int cols;
byte* image;
xy* nonmax;

byte * matToBytes(Mat image){

int size = image.total() * image.elemSize();
byte * bytes = new byte[size];
std::memcpy(bytes, image.data, size * sizeof(byte));

return bytes;

}

xy* detectCornersFast(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners){

xy* corners;
int num_corners; 
int* scores;    
xy* nonmax;

corners = fast9_detect(im, xsize, ysize, stride, b, &num_corners); 
scores = fast9_score(im, stride, corners, num_corners, b);    
nonmax = nonmax_suppression(corners, scores, num_corners, ret_num_corners);

free(corners);   
free(scores);

return nonmax;

}

int main(int argc, const char * argv[]) {

// insert code here...

vector<Mat> img; 
vector<int> num_corners;
vector<xy*> nms;

src = imread(argv[1],1);

img.push_back(src);
double factor = sqrt(2);

for(int i = 0; i < 5; i++){  

    int ret_num_corners;
    rows = src.rows/factor;
    cols = src.cols/factor;

    resize(src, tmp, Size(rows,cols),0,0, INTER_NEAREST);

    GaussianBlur(tmp, dst, Size(5,5),0,0);

    image = matToBytes(dst);

    nonmax = detectCornersFast(image, tmp.rows, tmp.cols, tmp.rows, 20, &ret_num_corners);

    img.push_back(dst);
    nms.push_back(nonmax);
    num_corners.push_back(ret_num_corners);

    src = dst;

}

for(int i = 0; i <img.size(); i++){

    string name = "Display Window " + std::to_string(i);
    cout << "Number of Corners" << num_corners[i] << endl;
    cout << "Nonmax Supression" << nms[i] << endl;
    namedWindow(name, WINDOW_AUTOSIZE); 
    imshow(name, img[i]);  
}

waitKey();
return 0; 
}

修改 对于OpenCV帮助添加了本教程中的链接器标志:OpenCV 快速的方法位于我的项目文件夹中的.c文件中。还有.h文件。我只是在这里发布.h文件,因为.c文件太长了,因为它是机械生成的。

解: 快速的方法是我的错误。我完全忘了在Extern "C" {}的main.cpp中添加#include "fast.h",因为它调用C文件而不是C ++文件。

fast.h

#ifndef FAST_H
#define FAST_H

typedef struct { int x, y; } xy; 
typedef unsigned char byte;

int fast9_corner_score(const byte* p, const int pixel[], int bstart);

xy* fast9_detect(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners);

int* fast9_score(const byte* i, int stride, xy* corners, int num_corners, int b);

xy* fast9_detect_nonmax(const byte* im, int xsize, int ysize, int stride, int b, int* ret_num_corners);

xy* nonmax_suppression(const xy* corners, const int* scores, int num_corners, int* ret_num_nonmax);

#endif

1 个答案:

答案 0 :(得分:2)

听起来好像您只在项目下添加了这些依赖项的标题搜索路径&#34; Build Settings&#34; - &GT; &#34;搜索路径&#34; - &GT; &#34;用户标题搜索路径&#34;领域。这将使xcode在您开发时知道这些类存在,但不会使您的项目能够构建。您还应该确保您的项目知道在哪里找到您正在使用的openCV和fast9符号的库(即.so文件用于这两个依赖项的位置)。您可以通过在&#34; Build Settings&#34;下添加适当的链接器标志来实现此目的。 - &GT; &#34;链接&#34; - &GT; &#34;其他链接标志&#34;。还要确保为您要编译的TARGET设置了这些字段,而不仅仅是PROJECT。

如果你不确定链接器标志是什么,这是一个简短的例子。我想链接以下库:

/path/to/some/project/lib/libfoo.so

我会将以下内容添加到&#34;其他链接标记&#34;字段:

-L/path/to/some/project/lib -lfoo

基本上-L位于目录之前,而-l位于图书馆名称之前,没有&#39; lib&#39;和&#39; .so&#39;。

注意:每当我在xcode项目中包含外部依赖项时,我也会设置&#34; Build Settings&#34; - &GT; &#34;搜索路径&#34; - &GT; &#34;始终搜索用户路径&#34;到&#34;是&#34;以防任何依赖项包含带尖括号的标题,如#include <header.h>