我一直试图让多个客户端聊天应用程序几天,我已阅读下面的文档,并在网上找到一些建议,我想出了下面的代码。 https://docs.oracle.com/javase/tutorial/networking/sockets/clientServer.html#later
我在想的是创建一个应用程序并启动服务器,并通过方法发送消息 " startserver的();"和 " sendFromServer(可序列化数据)&#34 ;;
~~~~~问题是我启动startServer()方法将应用程序冻结,所以我知道我这样做的方式不对。~~~~~~~~
有人可以给我一些关于如何正确创建多个客户端 - 服务器应用程序的提示吗?
public class Server {
private ServerSocket server;
private Socket socket;
private int port;
private Consumer<Serializable> consume;
private ConnectionThread thread;
private List<ConnectionThread> threads =
new ArrayList<ConnectionThread>();
public Server(int port, Consumer<Serializable> consume){
this.port= port;
this.consume = consume;
try {
server = new ServerSocket(port);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public void startServer() {
if(server == null) {
System.out.println("no server");
}
while(true) {
try {
socket = server.accept();
} catch (IOException e) {
e.printStackTrace();
}
ConnectionThread thread =new ConnectionThread(socket);
threads.add(thread);
thread.start();
}
}
public void sendFromServer(Serializable data) throws IOException {
thread.out.writeObject(data);
}
private class ConnectionThread extends Thread {
private Socket socket;
private ObjectOutputStream out;
private ConnectionThread(Socket socket){
this.socket = socket;
}
@Override
public void run(){
try {
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
this.out = out;
while(true){
Serializable data = (Serializable)in.readObject();
consume.accept(data);
}
}catch (IOException e){
e.printStackTrace();
} catch (ClassNotFoundException e) {
e.printStackTrace();
}
}
}
客户端:(我正试图让一个窗格暂时保持两个聊天,使用两个按钮来调用&#34; startServer();&#34;和&#34; startClient();&# 34;分别)
public class Client {
private int port;
private String ip;
private Consumer<Serializable> consume;
private ConnectionThread thread = new ConnectionThread();
public Client(int port, String ip, Consumer<Serializable> consume){
this.port = port;
this.ip = ip;
this.consume = consume;
}
public void startClient(){
thread.start();
}
public void sendFromClient(Serializable data) throws IOException{
thread.out.writeObject(data);
}
private class ConnectionThread extends Thread{
private Socket socket;
private ObjectOutputStream out;
@Override
public void run(){
try(
Socket socket = new Socket(ip, port);
ObjectOutputStream out = new ObjectOutputStream(socket.getOutputStream());
ObjectInputStream in = new ObjectInputStream(socket.getInputStream());
) {
this.out = out;
while(true){
Serializable data = (Serializable)in.readObject();
consume.accept(data);
}
} catch (Exception e) {
e.printStackTrace();;
}
}
}
}
FXML控制器类
public class chatController{
@FXML private TextArea SerBoard, CliBoard;
@FXML private TextField SerTxt,CliTxt;
@FXML private Button SerConnect, CliConnect;
private Server server = createSer();
private Client client = createCli();
private int port= 5555;
private String ip = "localhost";
private boolean connected =
(server==null && client==null)? false: true;
@FXML
public void setOnSerConnect(ActionEvent event) {
server.startServer();
}
@FXML
public void setOnCliConnect(ActionEvent event) {
client.startClient();
}
private Client createCli() {
Client client = new Client(port, ip, data->{
Platform.runLater(() -> {
CliBoard.appendText(data.toString());
});
});
System.out.println("Client connect");
return client;
}
private Server createSer() {
Server server = new Server(port, data->{
Platform.runLater(()->{
SerBoard.appendText(data.toString());
});
});
System.out.println("Server connect");
return server;
}
@FXML
public void setOnSerText(ActionEvent event) {
if(connected) {
String input = SerTxt.getText();
String mes = "Server: "+ input + "\n";
SerTxt.clear();
SerBoard.appendText(mes);
try {
server.sendFromServer(mes);
} catch (IOException e) {
e.printStackTrace();
}
}
}
@FXML
public void setOnCliText(ActionEvent event) {
if(connected) {
String input = SerTxt.getText();
String mes = "Client: "+ input + "\n";
SerTxt.clear();
SerBoard.appendText(mes);
try {
client.sendFromClient(mes);
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
答案 0 :(得分:0)
应该是
public void startServer() {
if(server == null) {
System.out.println("no server");
}
while(true) {
try {
socket = server.accept();
ConnectionThread thread =new ConnectionThread(socket);
threads.add(thread);
thread.start();
} catch (IOException e) {
e.printStackTrace();
}
}
这样你就可以加入所有客户端连接。
同样必须使用startServer
调用Platform.runLater
。