我希望能够使用android sdk在地图集地图上手动绘制复杂的形状。我继承了地图视图类并重写了ondraw事件,但不幸的是,我绘制的任何东西都被地图本身绘制了。
作为一个例子,我需要能够在其他复杂形状中绘制带有菱形边框的多边形。我可以使用自定义磁贴提供程序并覆盖ondraw在GoogleMaps中没有问题。
以下是我目前为mapbox提供的唯一代码:
func prepare(for segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "showImagePicker" {
print("This is the Image Picker")
}
if segue.identifier == "showNamePicker" {
print("This is the Name Picker")
}
}
答案 0 :(得分:11)
你可以通过两种方式做你想做的事:
1)正如您所建议的那样:"继承MapView
类并覆盖onDraw()
事件"。但MapView
extends {{ 1}}这是FrameLayout
,因此您应该覆盖ViewGroup
而不是dispatchDraw()
。
此方法需要自定义视图,该视图扩展onDraw()
并实现:
绘制MapView
;
自定义线条样式("钻石而不是简单的线条");
MapView
的{{1}}坐标的绑定路径。
用于绘制Lat/Lon
您应该覆盖MapView
,例如:
MapView
自定义线条样式您可以使用dispatchDraw()
类的setPathEffect()方法。为此,您应该为"钻石印章"创建路径。 (以像素为单位),这将重复每一次"前进" (也以像素为单位):
@Override
public void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
canvas.save();
drawDiamondsPath(canvas);
canvas.restore();
}
(在这种情况下有2 Paint
- 第一个(顺时针)用于外边框,第二个(逆时针)用于内边框用于"钻石"透明"孔&# 34。)
对于屏幕上的 mPathDiamondStamp = new Path();
mPathDiamondStamp.moveTo(-DIAMOND_WIDTH / 2, 0);
mPathDiamondStamp.lineTo(0, DIAMOND_HEIGHT / 2);
mPathDiamondStamp.lineTo(DIAMOND_WIDTH / 2, 0);
mPathDiamondStamp.lineTo(0, -DIAMOND_HEIGHT / 2);
mPathDiamondStamp.close();
mPathDiamondStamp.moveTo(-DIAMOND_WIDTH / 2 + DIAMOND_BORDER_WIDTH, 0);
mPathDiamondStamp.lineTo(0, -DIAMOND_HEIGHT / 2 + DIAMOND_BORDER_WIDTH / 2);
mPathDiamondStamp.lineTo(DIAMOND_WIDTH / 2 - DIAMOND_BORDER_WIDTH, 0);
mPathDiamondStamp.lineTo(0, DIAMOND_HEIGHT / 2 - DIAMOND_BORDER_WIDTH / 2);
mPathDiamondStamp.close();
mPathDiamondStamp.setFillType(Path.FillType.EVEN_ODD);
mDiamondPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mDiamondPaint.setColor(Color.BLUE);
mDiamondPaint.setStrokeWidth(2);
mDiamondPaint.setStyle(Paint.Style.FILL_AND_STROKE);
mDiamondPaint.setStyle(Paint.Style.STROKE);
mDiamondPaint.setPathEffect(new PathDashPathEffect(mPathDiamondStamp, DIAMOND_ADVANCE, DIAMOND_PHASE, PathDashPathEffect.Style.ROTATE));
坐标Path
的绑定路径您应该Lat/Lon
MapView
对象 - MapboxMap
和MapView
应该被覆盖:
getMapAsync()
比你可以在" lat / lon-to-screen" convertating:
onMapReady()
完整源代码:
自定义DrawMapView.java
@Override
public void getMapAsync(OnMapReadyCallback callback) {
mMapReadyCallback = callback;
super.getMapAsync(this);
}
@Override
public void onMapReady(MapboxMap mapboxMap) {
mMapboxMap = mapboxMap;
if (mMapReadyCallback != null) {
mMapReadyCallback.onMapReady(mapboxMap);
}
}
ActivityMain.java
mBorderPath = new Path();
LatLng firstBorderPoint = mBorderPoints.get(0);
PointF firstScreenPoint = mMapboxMap.getProjection().toScreenLocation(firstBorderPoint);
mBorderPath.moveTo(firstScreenPoint.x, firstScreenPoint.y);
for (int ixPoint = 1; ixPoint < mBorderPoints.size(); ixPoint++) {
PointF currentScreenPoint = mMapboxMap.getProjection().toScreenLocation(mBorderPoints.get(ixPoint));
mBorderPath.lineTo(currentScreenPoint.x, currentScreenPoint.y);
}
activity_main.xml中
public class DrawMapView extends MapView implements OnMapReadyCallback{
private float DIAMOND_WIDTH = 42;
private float DIAMOND_HEIGHT = 18;
private float DIAMOND_ADVANCE = 1.5f * DIAMOND_WIDTH; // spacing between each stamp of shape
private float DIAMOND_PHASE = DIAMOND_WIDTH / 2; // amount to offset before the first shape is stamped
private float DIAMOND_BORDER_WIDTH = 6; // width of diamond border
private Path mBorderPath;
private Path mPathDiamondStamp;
private Paint mDiamondPaint;
private OnMapReadyCallback mMapReadyCallback;
private MapboxMap mMapboxMap = null;
private List<LatLng> mBorderPoints;
public DrawMapView(@NonNull Context context) {
super(context);
init();
}
public DrawMapView(@NonNull Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
init();
}
public DrawMapView(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
public DrawMapView(@NonNull Context context, @Nullable MapboxMapOptions options) {
super(context, options);
init();
}
public void setBorderPoints(List<LatLng> borderPoints) {
mBorderPoints = borderPoints;
}
@Override
public void getMapAsync(OnMapReadyCallback callback) {
mMapReadyCallback = callback;
super.getMapAsync(this);
}
@Override
public void onMapReady(MapboxMap mapboxMap) {
mMapboxMap = mapboxMap;
if (mMapReadyCallback != null) {
mMapReadyCallback.onMapReady(mapboxMap);
}
}
@Override
public void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
canvas.save();
drawDiamondsPath(canvas);
canvas.restore();
}
private void drawDiamondsPath(Canvas canvas) {
if (mBorderPoints == null || mBorderPoints.size() == 0) {
return;
}
mBorderPath = new Path();
LatLng firstBorderPoint = mBorderPoints.get(0);
PointF firstScreenPoint = mMapboxMap.getProjection().toScreenLocation(firstBorderPoint);
mBorderPath.moveTo(firstScreenPoint.x, firstScreenPoint.y);
for (int ixPoint = 1; ixPoint < mBorderPoints.size(); ixPoint++) {
PointF currentScreenPoint = mMapboxMap.getProjection().toScreenLocation(mBorderPoints.get(ixPoint));
mBorderPath.lineTo(currentScreenPoint.x, currentScreenPoint.y);
}
mPathDiamondStamp = new Path();
mPathDiamondStamp.moveTo(-DIAMOND_WIDTH / 2, 0);
mPathDiamondStamp.lineTo(0, DIAMOND_HEIGHT / 2);
mPathDiamondStamp.lineTo(DIAMOND_WIDTH / 2, 0);
mPathDiamondStamp.lineTo(0, -DIAMOND_HEIGHT / 2);
mPathDiamondStamp.close();
mPathDiamondStamp.moveTo(-DIAMOND_WIDTH / 2 + DIAMOND_BORDER_WIDTH, 0);
mPathDiamondStamp.lineTo(0, -DIAMOND_HEIGHT / 2 + DIAMOND_BORDER_WIDTH / 2);
mPathDiamondStamp.lineTo(DIAMOND_WIDTH / 2 - DIAMOND_BORDER_WIDTH, 0);
mPathDiamondStamp.lineTo(0, DIAMOND_HEIGHT / 2 - DIAMOND_BORDER_WIDTH / 2);
mPathDiamondStamp.close();
mPathDiamondStamp.setFillType(Path.FillType.EVEN_ODD);
mDiamondPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mDiamondPaint.setColor(Color.BLUE);
mDiamondPaint.setStrokeWidth(2);
mDiamondPaint.setStyle(Paint.Style.FILL_AND_STROKE);
mDiamondPaint.setStyle(Paint.Style.STROKE);
mDiamondPaint.setPathEffect(new PathDashPathEffect(mPathDiamondStamp, DIAMOND_ADVANCE, DIAMOND_PHASE, PathDashPathEffect.Style.ROTATE));
canvas.drawPath(mBorderPath, mDiamondPaint);
}
private void init() {
mBorderPath = new Path();
mPathDiamondStamp = new Path();
}
}
最后,结果,你应该得到这样的东西:
你应该考虑一些&#34;特殊情况&#34;,例如,如果所有路径都在地图的当前视图之外,那么就没有线,甚至线应该跨越地图的视图,应该可见。
2)(更好的方法)使用您的附加行创建和发布地图,并为他们custom style (特别是看看&#34;带有图片的线条图案&#34;部分)。您可以使用Mapbox Studio。在这种方法中,所有&#34;特殊情况&#34; Mabpox方面解决了性能问题。
答案 1 :(得分:6)
如果我理解正确,你试图在地图上添加钻石形状(用户不是在绘制形状)?如果是这种情况,您可以选择以下几种方法:
使用多边形,只需添加点列表,它就会绘制形状(在本例中为菱形)。这将是最简单的,但我认为你已经尝试过它并不适合你。
List<LatLng> polygon = new ArrayList<>();
polygon.add(<LatLng Point 1>);
polygon.add(<LatLng Point 2>);
...
mapboxMap.addPolygon(new PolygonOptions()
.addAll(polygon)
.fillColor(Color.parseColor("#3bb2d0")));
使用4.2.0中引入的新Style API(仍在测试版中)添加填充图层。这样做首先要求您使用点创建GeoJSON对象,然后将其添加到地图中。我必须做的最接近的例子是this example,可以在演示应用程序中找到。
使用onDraw,只需将画布转换为GeoJSON对象,然后添加为第2步中说明的图层。如果您在运行时让用户绘制形状,则仅推荐使用这种情况下坐标是不确定的。
如果您正在寻找不同的内容,我会编辑此答案。