我一直试图让它正常工作;但似乎我无法弄清楚这一点。我试图让游戏板正确初始化,但它一直在说<error reading characters of string>
。
using namespace std;
int main()
{
board show;
show.init();
show.printing();
}
class board {
public:
void init(){
string Board[8][9] = {
{ "C56", "C15", "C21", "C62", "C11", "C62", "C21", "C15", "C56" },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ "C56", "C15", "C21", "C62", "C11", "C62", "C21", "C15", "C56" },
};
}
void printing(){
string character = "*";
int position[2] = { 2, 2 };
// Draw the grid once
for (int i = 0; i < 8; i++){
for (int j = 0; j < 9; j++){
if (i == position[0] && j == position[1])
cout << character;
else
cout << Board[8][9];
cout << " ";
}
cout << endl;
}
}
private:
string Board[8][9];
};
答案 0 :(得分:2)
这很简单:你有半个解决方案: 只需使用for循环来复制值
void A::init()
{
string Board[8][9] = {
{ "C56", "C15", "C21", "C62", "C11", "C62", "C21", "C15", "C56" },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 ", " 0 " },
{ "C56", "C15", "C21", "C62", "C11", "C62", "C21", "C15", "C56" },
};
for(int i(0); i < 8; i++)
{
for(int j(0); j < 9; j++)
this->Board[i][j] = Board[i][j];
}
}
答案 1 :(得分:0)
在init
方法中,您创建了一个新的本地变量。您不是指实例变量,因此在printing
方法中,变量未初始化。
而不是
string Board[8][9] = // ... initialization code
你应该写
this->Board = // ... initialization code
或只是
Board = // ... initialization code
您可以阅读有关变量类型here的更多信息。