我有一些滚动的mc中包含的“项目”(mc),可以拖放到其他匹配的mc中。 项目名称列在数组中,我希望也为数组中的每个mc分配适用性和反馈的变量。我认为这被称为关联数组?
在正确引用数组中的项目时遇到一些问题。 为了解释,这是一个带有简单数组和低效解决方法的工作脚本:
var itemArray:Array = new Array("ball","box","hex"); //only a few items in this prototype
scrollitems.ball.ifeedback = "Woo... hoo...";
scrollitems.box.ifeedback = "Great!";
scrollitems.hex.ifeedback = "Oops!";
scrollitems.ball.isuitable = true;
scrollitems.box.isuitable = true;
scrollitems.hex.isuitable = false;
for (var i:int=0; i<itemArray.length; i++)
{
var itemname:String = String(itemArray[i]);
var curritem:MovieClip = MovieClip(scrollitems.getChildByName(itemname));
if (curritem != null)
{
curritem.startX = curritem.x;
curritem.startY = curritem.y;
curritem.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
curritem.addEventListener(MouseEvent.MOUSE_UP, dropIt);
curritem.buttonMode = true;
}
}
这是一个使用关联数组的可能更好的脚本,但它不能按照CAP注释......
工作var itemArray:Array = new Array[{iname:"ball",isuitable:true,ifeedback:"Well done!"},
{iname:"box",isuitable:true,ifeedback:"Great!"},
{iname:"hex",isuitable:false,ifeedback:"Oops!"}];
for (var i:int=0; i<itemArray.length; i++)
{
var itemname:String = String(itemArray[i].iname); // THIS DOESNT WORK - ITEMNAME IS A STRING BUT CANT ASSIGN INAME TO THIS STRING??
var curritem:MovieClip = MovieClip(scrollitems.getChildByName(itemname));
if (curritem != null)
{
curritem.startX = curritem.x;
curritem.startY = curritem.y;
curritem.isuitable= curritem.isuitable; //NOT WORKING - HOW TO ASSIGN THIS??
curritem.ifeedback = curritem.ifeedback; // NOT WORKING - HOW TO ASSIGN THIS??
curritem.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
curritem.addEventListener(MouseEvent.MOUSE_UP, dropIt);
curritem.buttonMode = true;
}
}
对AS3新手的任何建议?
答案 0 :(得分:0)
AS3本身并没有真正的关联数组。它所拥有的是Objects,它是所有东西的基类,你可以像关联数组一样使用它们:
var itemArray:Object = {
property1:"value",
property2:{
subProperty1:"subValue",
subProperty2:{ //more nested objects ad infinitum }
}
};
您可以通过以下几种方式访问这些对象和属性:
trace( itemArray.property1 );
trace( itemArray.property2.subProperty1 );
或
trace( itemArray["property1"] );
答案 1 :(得分:0)
代码无效,因为大括号错误。它应该是new Array
()
,而不是new Array[]
。请参阅Array和Array access。
此外,您获得isuitable
和ifeedback
的价值,就像使用iname
:itemArray[i].isuitable
和itemArray[i].ifeedback
一样。
答案 2 :(得分:0)
var itemArray:Array = [{iname:"ball",isuitable:true,ifeedback:"Well done!"}, {iname:"box",isuitable:true,ifeedback:"Great!"}, {iname:"hex",isuitable:false,ifeedback:"Oops!"}];
for (var i:int=0; i < itemArray.length; i++)
{
var itemname:String = itemArray[i].iname;
var curritem:MovieClip = MovieClip(scrollitems.getChildByName(itemname));
if (curritem != null)
{
curritem.startX = curritem.x;
curritem.startY = curritem.y;
curritem.isuitable= itemArray[i].isuitable;
curritem.ifeedback = itemArray[i].ifeedback;
curritem.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
curritem.addEventListener(MouseEvent.MOUSE_UP, dropIt);
curritem.buttonMode = true;
}
}
答案 3 :(得分:0)
感谢大家的帮助。 在进一步尝试上面提到的一些想法后,这里有一个有效的解决方案,尽管只是在这个阶段:
var itemArray:Object = {
item1:{iname:"ball", isuitable:true, ifeedback:"Great!"},
item2:{iname:"box", isuitable:false, ifeedback:"No, not that one!"}
}
for (var i:int = 1;i < 3;i++) {
var itemname:String = String(itemArray["item"+i].iname);
var curritem:MovieClip = MovieClip(scrollitems.getChildByName(itemname));
if (curritem != null)
{
curritem.isuitable = itemArray["item"+i].isuitable;
curritem.ifeedback = itemArray["item"+i].ifeedback;
curritem.startX = curritem.x;
curritem.startY = curritem.y;
curritem.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
curritem.addEventListener(MouseEvent.MOUSE_UP, dropIt);
curritem.buttonMode = true;
}
}