线程过早退出

时间:2016-09-09 11:29:45

标签: c++ multithreading posix

我有以下代码,用于创建两个线程并无限期地执行它们。但是在运行时,它会在一些迭代后退出。

#include <iostream>
#include "error.h"
#include <cstdlib>
#include <pthread.h>
#include <string>
#include <time.h>
#include <sys/wait.h>
using namespace std;
#define NUM_THREADS 2
#define TIME_OUT 3

void *GoBackN(void* arg) {
   while(true)  cout<<"Thread executing"<<endl;
}
int main()
{
    pthread_t t[NUM_THREADS];
    pthread_create((&t[0]),NULL,&GoBackN,NULL);
    pthread_create((&t[1]),NULL,&GoBackN,NULL);
    wait(NULL);
    return 0;
}

输出 -

线程执行

线程执行

线程执行

线程执行

线程执行

线程执行

线程执行

线程执行

线程执行

线程执行

线程执行

进程返回0;

我正在编译g ++,并运行Linux机器。

2 个答案:

答案 0 :(得分:1)

你有三个线程,你允许主线程退出。

#include <iostream>
#include "error.h"
#include <cstdlib>
#include <pthread.h>
#include <string>
#include <time.h>
#include <sys/wait.h>
using namespace std;
#define NUM_THREADS 2
#define TIME_OUT 3

void* GoBackN(void* arg) {
   while(true)  cout<<"Thread executing"<<endl;
}

int main() // main thread starts here
{
    pthread_t t[NUM_THREADS];
    pthread_create((&t[0]),NULL,&GoBackN,NULL); // second thread starts here
    pthread_create((&t[1]),NULL,&GoBackN,NULL); // third thread starts here
    wait(NULL); // doesn't wait for very long (zero time)
    // ...
    // main thread keeps running here...
    // ...
    return 0; // whoops main thread ends closing program
}

你可以在主线程中放置一个无限循环(或无限等待)来阻止它退出程序。

int main()
{
    pthread_t t[NUM_THREADS];
    pthread_create((&t[0]),NULL,&GoBackN,NULL);
    pthread_create((&t[1]),NULL,&GoBackN,NULL);
    wait(NULL); // doesn't wait for very long (zero time)
    // ...
    // loop in the main thread too
    while(true)  cout<<"Main thread executing"<<endl;
    // ...
    return 0; // now we don't get here
}

或者更通常加入等待退出的线程:

int main() // main thread starts here
{
    pthread_t t[NUM_THREADS];
    pthread_create((&t[0]),NULL,&GoBackN,NULL); // second thread starts here
    pthread_create((&t[1]),NULL,&GoBackN,NULL); // third thread starts here
    wait(NULL); // doesn't wait for very long (zero time)
    // ...
    // join threads here
    pthread_join(t[0], nullptr);
    pthread_join(t[1], nullptr);
    // ...
    return 0; // we get here when other threads end
}

现在主线程被挂起,并且在其他线程运行时不会消耗任何CPU时间。

如果您使用的是具有C++11支持的现代编译器,则可以使用标准库线程,如下所示:

#include <thread>
#include <chrono>
#include <vector>
#include <sstream>
#include <iostream>

const int number_of_threads = 5;

// nasty little MACRO to provide synchronized output (crude but works)
#define SYNC_OUT(m) do{std::ostringstream o; o << m << '\n'; std::cout << o.str();}while(0)

void GoBackN(int id) {
   while(true)
   {
       SYNC_OUT("Thread: " << id << " executing");
       std::this_thread::sleep_for(std::chrono::milliseconds(500));
   }
}

int main() // main thread starts here
{
    std::vector<std::thread> threads;

    for(int i = 0; i < number_of_threads; ++i)
        threads.emplace_back(GoBackN, i); // start new thread

    // ...
    // join threads here
    for(auto&& thread: threads)
        thread.join();
}

答案 1 :(得分:1)

我建议使用<thread><future> s std::async。创建线程后,您应该稍后.join()或者.detach(),而.join()会暂停主程序执行而.detach()则不会。

#include <thread>
#include <iostream>

void foo()
{
    std::cout << "print from thread" << std::endl;
}    

int main()
{
    std::cout << "before the thread starts" << std::endl;
    std::thread t(foo);
    t.join();
    std::cout << "after thread finishes" << std::endl;
}

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