让T
成为有根的二叉树,这样每个内部节点都只有两个子节点。树的节点将存储在一个数组中,让我们按照预先排序布局调用它TreeArray
。
然后TreeArray
将包含以下节点对象:
7, 3, 1, 0, 2, 6, 12, 9, 8, 11, 13
此树中的节点是此类结构:
struct tree_node{
int id; //id of the node, randomly generated
int numChildren; //number of children, it is 2 but for the leafs it's 0
int pos; //position in TreeArray where the node is stored
int lpos; //position of the left child
int rpos; //position of the right child
tree_node(){
id = -1;
pos = lpos = rpos = -1;
numChildren = 0;
}
};
现在假设我们想要一个函数来返回树中所有id的总和。听起来非常简单,你所要做的就是使用迭代TreeArray
的for循环并累积所有找到的id。但是,我有兴趣了解以下实现的缓存行为:
void testCache1(int cur){
//find the positions of the left and right children
int lpos = TreeArray[cur].lpos;
int rpos = TreeArray[cur].rpos;
//if there are no children we are at a leaf so update r and return
if(TreeArray[cur].numChildren == 0){
r += TreeArray[cur].id;
return;
}
//otherwise we are in an internal node, so update r and recurse
//first to the left subtree and then to the right subtree
r += TreeArray[cur].id;
testCache1(lpos);
testCache1(rpos);
}
为了测试缓存行为,我有以下实验:
r = 0; //r is a global variable
int main(int argc, char* argv[]){
for(int i=0;i<100;i++) {
r = 0;
testCache1(0);
}
cout<<r<<endl;
return 0;
}
对于包含500万个叶子的随机树,perf stat -B -e cache-misses,cache-references,instructions ./run_tests 111.txt
将打印以下内容:
Performance counter stats for './run_tests 111.txt':
469,511,047 cache-misses # 89.379 % of all cache refs
525,301,814 cache-references
20,715,360,185 instructions
11.214075268 seconds time elapsed
一开始我想也许是因为我生成树的方式,我将其排除在我的问题中,但是当我运行sudo perf record -e cache-misses ./run_tests 111.txt
时,我收到了以下输出:
正如我们所看到的,大多数缓存未命中都来自此函数。但是我无法理解为什么会这样。 cur
的值将是连续的,我将首先访问0
的位置TreeArray
,然后定位1
,2
,3
等。
为了增加对我对正在发生的事情的理解的疑问,我有以下函数找到相同的求和:
void testCache4(int index){
if(index == TreeArray.size) return;
r += TreeArray[index].id;
testCache4(index+1);
}
testCache4
以相同的方式访问TreeArray
的元素,但缓存行为要好得多。
来自perf stat -B -e cache-misses,cache-references,instructions ./run_tests 11.txt
的输出:
Performance counter stats for './run_tests 111.txt':
396,941,872 cache-misses # 54.293 % of all cache refs
731,109,661 cache-references
11,547,097,924 instructions
4.306576556 seconds time elapsed
在sudo perf record -e cache-misses ./run_tests 111.txt
的输出中,该函数甚至不存在:
我为长篇大论道歉,但我感到完全迷失了。先感谢您。
修改
这是整个测试文件,以及解析器和所需的一切。假设树在作为参数给出的文本文件中可用。通过键入g++ -O3 -std=c++11 file.cpp
进行编译,然后键入./executable tree.txt
来运行。我正在使用的树here(不要打开,点击保存我们)。
#include <iostream>
#include <fstream>
#define BILLION 1000000000LL
using namespace std;
/*
*
* Timing functions
*
*/
timespec startT, endT;
void startTimer(){
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &startT);
}
double endTimer(){
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &endT);
return endT.tv_sec * BILLION + endT.tv_nsec - (startT.tv_sec * BILLION + startT.tv_nsec);
}
/*
*
* tree node
*
*/
//this struct is used for creating the first tree after reading it from the external file, for this we need left and child pointers
struct tree_node_temp{
int id; //id of the node, randomly generated
int numChildren; //number of children, it is 2 but for the leafs it's 0
int size; //size of the subtree rooted at the current node
tree_node_temp *leftChild;
tree_node_temp *rightChild;
tree_node_temp(){
id = -1;
size = 1;
leftChild = nullptr;
rightChild = nullptr;
numChildren = 0;
}
};
struct tree_node{
int id; //id of the node, randomly generated
int numChildren; //number of children, it is 2 but for the leafs it's 0
int size; //size of the subtree rooted at the current node
int pos; //position in TreeArray where the node is stored
int lpos; //position of the left child
int rpos; //position of the right child
tree_node(){
id = -1;
pos = lpos = rpos = -1;
numChildren = 0;
}
};
/*
*
* Tree parser. The input is a file containing the tree in the newick format.
*
*/
string treeNewickStr; //string storing the newick format of a tree that we read from a file
int treeCurSTRindex; //index to the current position we are in while reading the newick string
int treeNumLeafs; //number of leafs in current tree
tree_node ** treeArrayReferences; //stack of references to free node objects
tree_node *treeArray; //array of node objects
int treeStackReferencesTop; //the top index to the references stack
int curpos; //used to find pos,lpos and rpos when creating the pre order layout tree
//helper function for readNewick
tree_node_temp* readNewickHelper() {
int i;
if(treeCurSTRindex == treeNewickStr.size())
return nullptr;
tree_node_temp * leftChild;
tree_node_temp * rightChild;
if(treeNewickStr[treeCurSTRindex] == '('){
//create a left child
treeCurSTRindex++;
leftChild = readNewickHelper();
}
if(treeNewickStr[treeCurSTRindex] == ','){
//create a right child
treeCurSTRindex++;
rightChild = readNewickHelper();
}
if(treeNewickStr[treeCurSTRindex] == ')' || treeNewickStr[treeCurSTRindex] == ';'){
treeCurSTRindex++;
tree_node_temp * cur = new tree_node_temp();
cur->numChildren = 2;
cur->leftChild = leftChild;
cur->rightChild = rightChild;
cur->size = 1 + leftChild->size + rightChild->size;
return cur;
}
//we are about to read a label, keep reading until we read a "," ")" or "(" (we assume that the newick string has the right format)
i = 0;
char treeLabel[20]; //buffer used for the label
while(treeNewickStr[treeCurSTRindex]!=',' && treeNewickStr[treeCurSTRindex]!='(' && treeNewickStr[treeCurSTRindex]!=')'){
treeLabel[i] = treeNewickStr[treeCurSTRindex];
treeCurSTRindex++;
i++;
}
treeLabel[i] = '\0';
tree_node_temp * cur = new tree_node_temp();
cur->numChildren = 0;
cur->id = atoi(treeLabel)-1;
treeNumLeafs++;
return cur;
}
//create the pre order tree, curRoot in the first call points to the root of the first tree that was given to us by the parser
void treeInit(tree_node_temp * curRoot){
tree_node * curFinalRoot = treeArrayReferences[curpos];
curFinalRoot->pos = curpos;
if(curRoot->numChildren == 0) {
curFinalRoot->id = curRoot->id;
return;
}
//add left child
tree_node * cnode = treeArrayReferences[treeStackReferencesTop];
curFinalRoot->lpos = curpos + 1;
curpos = curpos + 1;
treeStackReferencesTop++;
cnode->id = curRoot->leftChild->id;
treeInit(curRoot->leftChild);
//add right child
curFinalRoot->rpos = curpos + 1;
curpos = curpos + 1;
cnode = treeArrayReferences[treeStackReferencesTop];
treeStackReferencesTop++;
cnode->id = curRoot->rightChild->id;
treeInit(curRoot->rightChild);
curFinalRoot->id = curRoot->id;
curFinalRoot->numChildren = 2;
curFinalRoot->size = curRoot->size;
}
//the ids of the leafs are deteremined by the newick file, for the internal nodes we just incrementally give the id determined by the dfs traversal
void updateInternalNodeIDs(int cur){
tree_node* curNode = treeArrayReferences[cur];
if(curNode->numChildren == 0){
return;
}
curNode->id = treeNumLeafs++;
updateInternalNodeIDs(curNode->lpos);
updateInternalNodeIDs(curNode->rpos);
}
//frees the memory of the first tree generated by the parser
void treeFreeMemory(tree_node_temp* cur){
if(cur->numChildren == 0){
delete cur;
return;
}
treeFreeMemory(cur->leftChild);
treeFreeMemory(cur->rightChild);
delete cur;
}
//reads the tree stored in "file" under the newick format and creates it in the main memory. The output (what the function returns) is a pointer to the root of the tree.
//this tree is scattered anywhere in the memory.
tree_node* readNewick(string& file){
treeCurSTRindex = -1;
treeNewickStr = "";
treeNumLeafs = 0;
ifstream treeFin;
treeFin.open(file, ios_base::in);
//read the newick format of the tree and store it in a string
treeFin>>treeNewickStr;
//initialize index for reading the string
treeCurSTRindex = 0;
//create the tree in main memory
tree_node_temp* root = readNewickHelper();
//store the tree in an array following the pre order layout
treeArray = new tree_node[root->size];
treeArrayReferences = new tree_node*[root->size];
int i;
for(i=0;i<root->size;i++)
treeArrayReferences[i] = &treeArray[i];
treeStackReferencesTop = 0;
tree_node* finalRoot = treeArrayReferences[treeStackReferencesTop];
curpos = treeStackReferencesTop;
treeStackReferencesTop++;
finalRoot->id = root->id;
treeInit(root);
//update the internal node ids (the leaf ids are defined by the ids stored in the newick string)
updateInternalNodeIDs(0);
//close the file
treeFin.close();
//free the memory of initial tree
treeFreeMemory(root);
//return the pre order tree
return finalRoot;
}
/*
* experiments
*
*/
int r;
tree_node* T;
void testCache1(int cur){
int lpos = treeArray[cur].lpos;
int rpos = treeArray[cur].rpos;
if(treeArray[cur].numChildren == 0){
r += treeArray[cur].id;
return;
}
r += treeArray[cur].id;
testCache1(lpos);
testCache1(rpos);
}
void testCache4(int index){
if(index == T->size) return;
r += treeArray[index].id;
testCache4(index+1);
}
int main(int argc, char* argv[]){
string Tnewick = argv[1];
T = readNewick(Tnewick);
double tt;
startTimer();
for(int i=0;i<100;i++) {
r = 0;
testCache4(0);
}
tt = endTimer();
cout<<r<<endl;
cout<<tt/BILLION<<endl;
startTimer();
for(int i=0;i<100;i++) {
r = 0;
testCache1(0);
}
tt = endTimer();
cout<<r<<endl;
cout<<tt/BILLION<<endl;
delete[] treeArray;
delete[] treeArrayReferences;
return 0;
}
EDIT2:
我用valgrind运行一些分析测试。这些说明实际上可能是开销,但我不明白为什么。例如,即使在上面的perf实验中,一个版本提供大约200亿条指令,另外一条提供110亿条指令。这是一个90亿的差异。
启用-O3
后,我会收到以下信息:
所以testCache1
中的函数调用费用很高,而testCache4
中的任何费用都没有?两种情况下的函数调用量应该相同......
答案 0 :(得分:3)
我猜这个问题是对缓存引用实际数量的误解。
正如this answer中所解释的,Intel CPU上的缓存引用实际上是对最后一级缓存的引用数。因此,不计算由L1高速缓存提供服务的内存引用。 然而,计算从L1预取程序加载的Intel 64 and IA-32 Architectures Developer's Manual个状态。
如果您实际比较了缓存未命中的绝对数量,您将看到它们对于两个函数大致相等。我使用了一个完全平衡的树进行测试,删除了pos
以获得16的大小很好地适应缓存行并得到以下数字:
testCache4
:
843.628.131 L1-dcache-loads (56,83%)
193.006.858 L1-dcache-load-misses # 22,73% of all L1-dcache hits (57,31%)
326.698.621 cache-references (57,07%)
188.435.203 cache-misses # 57,679 % of all cache refs (56,76%)
testCache1
:
3.519.968.253 L1-dcache-loads (57,17%)
193.664.806 L1-dcache-load-misses # 5,50% of all L1-dcache hits (57,24%)
256.638.490 cache-references (57,12%)
188.007.927 cache-misses # 73,258 % of all cache refs (57,23%)
如果我手动禁用所有硬件预取程序:
testCache4
:
846.124.474 L1-dcache-loads (57,22%)
192.495.450 L1-dcache-load-misses # 22,75% of all L1-dcache hits (57,31%)
193.699.811 cache-references (57,03%)
185.445.753 cache-misses # 95,739 % of all cache refs (57,17%)
testCache1
:
3.534.308.118 L1-dcache-loads (57,16%)
193.595.962 L1-dcache-load-misses # 5,48% of all L1-dcache hits (57,18%)
193.639.498 cache-references (57,12%)
185.120.733 cache-misses # 95,601 % of all cache refs (57,15%)
正如您所看到的,差异现在消失了。由于预取器和实际引用被计数两次,因此只有额外的缓存引用事件。
实际上,如果算上所有内存引用testCache1
的总缓存未命中率较低,因为每个tree_node
被引用4次而不是1,但tree_node
的每个数据成员都在在同一个缓存行上,因此只有四个未命中。
对于testCache4
,您可以看到L1d负载未命中率实际上接近25%,如果sizeof(tree_node) == 16
和高速缓存行为64字节,则可以预期。
此外,编译器(至少带有-O2的gcc)对两个函数应用尾递归优化,消除testCache4
的递归,同时使testCache1
单向递归。因此testCache1
对testCache4
没有的堆栈帧有许多额外的缓存引用。
你也可以使用valgrind来获得没有prefetcher的结果,valgrind在输出中可能也更可靠。它不会模拟CPU缓存的所有属性。
关于你的编辑:正如我提到的gcc aplies尾递归优化,所以testCache4
中没有剩下的调用,当然递归和testCache1
中的额外内存加载与简单相比具有显着的指令开销在testCache4
中加载/添加循环。