我发现这个项目上传名为loadSWFsPlaySequence dot zip ... 但不幸的是我遇到了一个大问题: 问题: 因为我想一个接一个地加载巨大的和多个swfs我应该知道加载swfs的内存,所以我尝试在加载新的swf时卸载最后的swf,但每次我失败... 请有人告诉我,我是愚蠢的,还是很难...... 你能帮我吗 ? 非常感谢 ... 链接到该文件:
在这个项目中我们有4个名为part1.swf的swf文件和part2.swf以及... part4.swf。它使用LoaderMax加载4个swf文件并按顺序播放它们。当swf到达它的最后一帧时,它会告诉下一个swf进行播放。它工作正常,但是当新的swf加载最后一个只是停止并且没有卸载。我想在新的swf加载时卸载最后加载的swf ... 这是代码(链接到主fla文件在这里点击下载:http://greensock.com/forums/index.php?app=core&module=attach§ion=attach&attach_id=2074)
这是代码
import com.greensock.*;
import com.greensock.loading.*;
import com.greensock.events.LoaderEvent;
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.MouseEvent;
progress_mc.scaleX = 0;
var loaderIndex:Number = -1;
var currentLoader:SWFLoader;
var swfs:LoaderMax = new LoaderMax({onComplete:completeHandler,onProgress:progressHandler,onChildComplete:childCompleteHandler});
swfs.append(new SWFLoader("part1.swf", {container:container_mc, autoPlay:false}));
swfs.append(new SWFLoader("part2.swf", {container:container_mc, autoPlay:false}));
swfs.append(new SWFLoader("part3.swf", {container:container_mc, autoPlay:false}));
swfs.append(new SWFLoader("part4.swf", {container:container_mc, autoPlay:false}));
function progressHandler(e:LoaderEvent):void {
progress_mc.scaleX = e.target.progress;
}
function childCompleteHandler(e:LoaderEvent):void {
trace(e.target + " loaded");
e.target.content.visible = false;
}
function completeHandler(e:LoaderEvent):void {
trace("all swfs loaded");
progress_mc.visible = false;
initCurrentLoader();
addEventListener(Event.ENTER_FRAME, trackSWFPlayback);
}
function initCurrentLoader() {
loaderIndex++;
if (loaderIndex == swfs.numChildren) {
//reset back to 0 if the last swf has already played
loaderIndex = 0;
}
//dynamically reference current loader based on value of loaderIndex
currentLoader = swfs.getChildAt(loaderIndex);
//make the content of the current loader visible
currentLoader.content.visible = true;
//tell the current loader's swf to to play
currentLoader.rawContent.gotoAndPlay(1);
}
function trackSWFPlayback(e:Event):void {
//trace(currentLoader.rawContent.currentFrame);
//detect if the loaded swf is on the last frame
if (currentLoader.rawContent.currentFrame == currentLoader.rawContent.totalFrames) {
trace("swf done");
//hide and stop current swf
currentLoader.content.visible = false;
currentLoader.rawContent.stop();
//set up and play the next swf
initCurrentLoader();
}
}
load_btn.addEventListener(MouseEvent.CLICK, loadSWFs)
function loadSWFs(e:MouseEvent):void{
load_btn.visible = false;
swfs.load();
}