我正在尝试使用python和tkinter制作一个基本的聊天机器人,并遇到了一个问题。为简单起见,我排除了tkinter代码。整个代码在底部可见。
def communicate():
sent.set(HUMAN_ENTRY.get())
bottalk(response)
AI_RESPONSE.set(response.get())
print (response.get())
print(AI_RESPONSE.get())
root.update()
def bottalk(response):
if sent == 'hello':
response = 'hello recieved'
else:
response = 'hello not recieved'
return response
AI_RESPONSE = 'hellgeto'
header.pack()
sent = StringVar()
response = StringVar()
AI_RESPONSE = StringVar()
输入被输入到一个输入框中,并被发送到通信功能,该功能将输入发送到bottalk函数,该函数应该设置对" hello received"的响应。或者"你好没收到",并更新GUI上的标签。但是,当我这样做时,标签不会改变,控制台输出似乎是两个空行。 为什么我的功能没有设置响应"你好收到"或者"你好没收到",如果是,为什么不打印这个或更新GUI?
打印(AI_RESPONSE)导致Py-Var2显示输出2个空白行。我的问题不在于该行。
from tkinter import *
import random
class App:
def __init__(self, master):
def close():
quit()
def communicate():
sent.set(HUMAN_ENTRY.get())
bottalk(response)
AI_RESPONSE.set(response.get())
print (response.get())
print(AI_RESPONSE.get())
print(AI_RESPONSE)
root.update()
def bottalk(response):
if sent == 'hello':
response = 'hello recieved'
else:
response = 'hello not recieved'
return response
AI_RESPONSE = 'hellgeto'
root.title=('GoBot')
frame = Frame(master)
frame.pack()
self.button = Button(frame,text='Send', command=communicate)
self.button.pack(side=LEFT)
self.button2 = Button(frame,text='Quit', command=close)
self.button2.pack(side=RIGHT)
header = Label(frame, text='GoBot', fg= 'blue', font = 'Times')
header.pack()
sent = StringVar()
response = StringVar()
AI_RESPONSE = StringVar()
HUMAN_ENTRY = Entry(master, bd = 5)
HUMAN_ENTRY.pack(side=RIGHT)
responselabel = Label(frame, textvariable=AI_RESPONSE, fg = 'purple', font = 'ComicSans', anchor ='s')
responselabel.pack()
root = Tk()
app = App(root)
root.mainloop()
答案 0 :(得分:3)
由于响应作为值返回,因此无法更新"type":"multi",
"folders": [
"cities/",
"users/"
]
函数内的response
变量。您需要使用函数返回的值更新communicate
:
response
答案 1 :(得分:1)
response
为StringVar
,因此您必须使用.set(text)
代替=
def bottalk(response):
if sent == 'hello':
response.set('hello recieved')
else:
response.set('hello not recieved')
现在您不必返回值,也不需要使用global
。你会在标签和控制台中看到文字。
答案 2 :(得分:0)
从一开始,我认为您的代码中几乎没有错误:
AI_RESPONSE = 'hellgeto'
root.title=('GoBot')
frame = Frame(master)
frame.pack()
self.button = Button(frame,text='Send', command=communicate)
self.button.pack(side=LEFT)
self.button2 = Button(frame,text='Quit', command=close)
self.button2.pack(side=RIGHT)
header = Label(frame, text='GoBot', fg= 'blue', font = 'Times')
header.pack()
sent = StringVar()
response = StringVar()
AI_RESPONSE = StringVar()
HUMAN_ENTRY = Entry(master, bd = 5)
HUMAN_ENTRY.pack(side=RIGHT)
responselabel = Label(frame, textvariable=AI_RESPONSE, fg = 'purple', font = 'ComicSans', anchor ='s')
responselabel.pack()
你在构造函数中没有任何东西,也许你应该把代码放在那里:
def close():
quit()
下一个方法:
def communicate():
sent.set(HUMAN_ENTRY.get())
bottalk(response)
AI_RESPONSE.set(response.get())
print (response.get())
print(AI_RESPONSE.get())
print(AI_RESPONSE)
root.update()
def bottalk(response):
if sent == 'hello':
response = 'hello recieved'
else:
response = 'hello not recieved'
return response
可能你想"清洁"在对象之后,我建议您阅读更多相关内容,例如:How do I correctly clean up a Python object?
另外你的另一种方法:
java.io.Console
我几乎没有建议您首先阅读有关python编程的基础知识,而不是开始使用一些高级模块。我想在此重定向您:https://docs.python.org/3/tutorial/classes.html