尝试在Unity游戏上实现Android图像共享,我已经汇总了几个来源,这是我目前的代码.-
public static void shareImage(string subject, string title, string message, string imagePath) {
#if UNITY_ANDROID
AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");
intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
intentObject.Call<AndroidJavaObject>("setType", "image/png");
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), subject);
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TITLE"), title);
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), message);
AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
AndroidJavaClass fileClass = new AndroidJavaClass("java.io.File");
AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("parse", "file://" + imagePath);
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_STREAM"), uriObject);
AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
currentActivity.Call("startActivity", intentObject);
#endif
}
它对我来说没问题,share with...
对话框被打开,但图像没有出现,我在Android控制台上看到错误.-
java.lang.ClassCastException: android.net.Uri$StringUri cannot be cast to java.util.ArrayList
at android.os.Bundle.getParcelableArrayList(Bundle.java:805)
at android.content.Intent.getParcelableArrayListExtra(Intent.java:5823)
at com.whatsapp.ContactPicker.b(ContactPicker.java:93)
at com.whatsapp.ContactPicker.onCreate(ContactPicker.java:551)
at android.app.Activity.performCreate(Activity.java:6500)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1120)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3072)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3218)
at android.app.ActivityThread.access$1000(ActivityThread.java:198)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1676)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:145)
at android.app.ActivityThread.main(ActivityThread.java:6837)
at java.lang.reflect.Method.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:372)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1404)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1199)
我猜测android期待EXTRA_STREAM
成为ArrayList
,但据我所知,只有在使用ACTION_SEND_MULTIPLE
时才会这样。我可能会遗漏一些明显的东西吗?
答案 0 :(得分:0)
最后,这个问题与例外无关,外部应用程序对附加文件没有可见性,因为我将它们保存在内部应用程序存储中。
在Unity WriteAccess->External (SDCard)
上启用Player settings
解决了这个问题。