为了能够在集合视图中移动/平移单元格,应该实现UIGestureRecognizer。这在单节集合视图中工作正常。但是,在多节集合视图中,当单元格被平移/移动到另一个节的最后一个单元格之外时会发生错误。 虽然“panForItemAtIndexPath”被正确触发以在平移期间显示“新”单元格,但是在平移超出最后一个可用单元格之后不应该触发它(即在那种情况下indexPath.row == numberOfItemsInSection并导致错误(参见下面的代码))
在表格视图中,(默认)移动/平移实现不会发生此问题。
这可能是Swift中的一个错误吗?是否有人建议在平移超出节中最后一个单元格的过程中避免触发“cellForItemAtIndexPath”?
以下是Swift 2.3中的一个工作代码示例来说明问题。
class CustomViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate, UICollectionViewDelegateFlowLayout {
private var list = ["one", "two", "three","four","five","six","seven","eight"]
private var itemsList: [[String]]!
private var collectionView : UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
itemsList = [list, list, list] // Create three sections
collectionView = UICollectionView(frame: CGRectZero, collectionViewLayout: UICollectionViewFlowLayout())
self.collectionView.dataSource = self
self.collectionView.delegate = self
self.collectionView.translatesAutoresizingMaskIntoConstraints = false
self.collectionView.registerClass(CustomCell.self, forCellWithReuseIdentifier: "cell")
let panGesture = UIPanGestureRecognizer(target: self, action: #selector(CustomViewController.handleGesture(_:)))
self.collectionView.addGestureRecognizer(panGesture)
self.view.addSubview(self.collectionView)
}
override func viewWillLayoutSubviews() {
let margins = view.layoutMarginsGuide
self.collectionView.leadingAnchor.constraintEqualToAnchor(margins.leadingAnchor, constant: 0).active = true
self.collectionView.trailingAnchor.constraintEqualToAnchor(margins.trailingAnchor, constant: 0).active = true
self.collectionView.bottomAnchor.constraintEqualToAnchor(view.bottomAnchor, constant: 0).active = true
self.collectionView.topAnchor.constraintEqualToAnchor(view.topAnchor, constant: 0).active = true
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
}
func numberOfSectionsInCollectionView(collectionView: UICollectionView) -> Int {
return itemsList.count
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return itemsList[section].count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCellWithReuseIdentifier("cell", forIndexPath: indexPath) as! CustomCell
let items = itemsList[indexPath.section]
cell.label.text = items[indexPath.row] // The error occurs here, after panning beyond the last cell of another section stating: "fatal error: Index out of range"
return cell
}
func collectionView(collectionView: UICollectionView, canMoveItemAtIndexPath indexPath: NSIndexPath) -> Bool {
return true
}
func collectionView(collectionView: UICollectionView, moveItemAtIndexPath sourceIndexPath: NSIndexPath, toIndexPath destinationIndexPath: NSIndexPath) {
let itemToMove = itemsList[sourceIndexPath.section][sourceIndexPath.row]
itemsList[sourceIndexPath.section].removeAtIndex(sourceIndexPath.row)
itemsList[destinationIndexPath.section].insert(itemToMove, atIndex: destinationIndexPath.row)
}
func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, referenceSizeForHeaderInSection section: Int) -> CGSize {
return CGSizeMake(collectionView.bounds.size.width, 50)
}
func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAtIndexPath indexPath: NSIndexPath) -> CGSize {
return CGSizeMake(collectionView.bounds.size.width, 40)
}
func handleGesture(gesture: UIPanGestureRecognizer) {
switch(gesture.state) {
case UIGestureRecognizerState.Began:
guard let selectedIndexPath = self.collectionView.indexPathForItemAtPoint(gesture.locationInView(self.collectionView)) else {
break }
collectionView.beginInteractiveMovementForItemAtIndexPath(selectedIndexPath)
case UIGestureRecognizerState.Changed:
collectionView.updateInteractiveMovementTargetPosition(gesture.locationInView(gesture.view!))
case UIGestureRecognizerState.Ended:
collectionView.endInteractiveMovement()
default:
collectionView.cancelInteractiveMovement()
}
}
}
class CustomCell: UICollectionViewCell {
var label: UILabel!
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)!
}
override init(frame: CGRect) {
super.init(frame: frame)
self.backgroundColor = UIColor.whiteColor()
self.label = UILabel()
self.label.translatesAutoresizingMaskIntoConstraints = false
self.contentView.addSubview(self.label)
}
override func layoutSubviews() {
super.layoutSubviews()
let margins = self.contentView.layoutMarginsGuide
self.label.leadingAnchor.constraintEqualToAnchor(margins.leadingAnchor).active = true
self.label.trailingAnchor.constraintEqualToAnchor(margins.trailingAnchor).active = true
self.label.centerYAnchor.constraintEqualToAnchor(self.contentView.centerYAnchor).active = true
}
}
答案 0 :(得分:2)
根据Apple的说法,我的问题中描述的问题是iOS中的一个错误,并且似乎在当前版本的iOS 10 beta(xcode 8 GM)中得到了解决。
不幸的是,集合视图的其他问题尚未解决,例如将项目移动到空白部分的基本支持。