F#中的自定义路由事件

时间:2016-09-01 16:30:23

标签: wpf f# routedevent

我试图翻译this C# code。到目前为止我的尝试:

type MyButtonSimple() as self =
    inherit Button()

    static let TapEvent =
        EventManager.RegisterRoutedEvent
            ( "Tap", RoutingStrategy.Bubble, 
              typeof<RoutedEventHandler>, typeof<MyButtonSimple>)

    let tapEvent = new Event<RoutedEventHandler, RoutedEventArgs>()
    let raiseTapEvent() =
        let newEventArgs = new RoutedEventArgs(TapEvent)
        tapEvent.Trigger(self, newEventArgs)

    [<CLIEvent>]
    member x.Tap = tapEvent.Publish 

    // For demonstration purposes we raise the event when clicked
    override self.OnClick() =
        raiseTapEvent()

MainWindow.xaml

<Window
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:funk="clr-namespace:funk;assembly=appWPF"
    Title="Routed" Height="300" Width="400">
    <StackPanel Background="LightGray">
        <funk:MyButtonSimple Content="Spin" Background="#808080" Foreground="LightGray">
            <funk:MyButtonSimple.RenderTransform>
                <TransformGroup>
                    <RotateTransform x:Name="rotate"/>
                </TransformGroup>
            </funk:MyButtonSimple.RenderTransform>
            <funk:MyButtonSimple.Triggers>
                <EventTrigger RoutedEvent="funk:MyButtonSimple.Tap">
                    <BeginStoryboard>
                        <Storyboard RepeatBehavior="Forever">
                            <DoubleAnimation 
                                Storyboard.TargetName="rotate"
                                Storyboard.TargetProperty="Angle"
                                From="0" To="90" Duration="0:0:2"/>
                        </Storyboard>
                    </BeginStoryboard>
                </EventTrigger>
            </funk:MyButtonSimple.Triggers>
        </funk:MyButtonSimple>
    </StackPanel>
</Window>

点击按钮不会启动动画。

将代码RoutedEvent="funk:MyButtonSimple.Tap"更改为RoutedEvent="GotFocus"会给出一个工作示例(重写Button.Click)。

任何想法我做错了什么?

1 个答案:

答案 0 :(得分:3)

这很棘手,因为它做了很多F#中没有标准的事情。

C#代码的翻译将是:

type MyButtonSimple() as self =
    inherit Button()

    static let tapEvent = 
       EventManager.RegisterRoutedEvent
            ( "Tap", RoutingStrategy.Bubble, 
              typeof<RoutedEventHandler>, typeof<MyButtonSimple>)

    // Create a custom event so you can override AddHandler/RemoveHandler behavior
    let tapEvent = 
        { new IDelegateEvent<RoutedEventHandler> with
            member this.AddHandler del = self.AddHandler(MyButtonSimple.TapEvent, del)
            member this.RemoveHandler del = self.RemoveHandler(MyButtonSimple.TapEvent, del) }

    // Raise via routed eventing strategy
    let raiseTapEvent() =
        let newEventArgs = new RoutedEventArgs(MyButtonSimple.TapEvent)
        self.RaiseEvent newEventArgs

    // This isn't exactly the same, but public static fields aren't allowed in F#, and
    // this works for WPF
    static member TapEvent with get() = tapEvent  

    [<CLIEvent>]
    member x.Tap = tapEvent

    // For demonstration purposes we raise the event when clicked
    override self.OnClick() =
        raiseTapEvent()

主要&#34;陷阱&#34;这里需要覆盖标准事件行为,这需要自己实现IDelegateEvent而不是使用正常的F#事件管理。此外,您无法在F#中执行公共静态只读字段,因此将事件包装到属性中。虽然WPF不是&#34;标准&#34;但WPF似乎没有问题。实现路由事件的方法。