我使用gulp和broswersync来观察任何前端变化。但同时我正在使用node.js所以如果我在服务器端更改了任何内容,我需要nodemon重启服务器。不确定我做得对,下面是我的gulpfile.js
var gulp = require('gulp');
var sass = require('gulp-sass');
var browserSync = require('browser-sync').create();
var reload = browserSync.reload;
var nodemon = require('gulp-nodemon');
gulp.task('serve', function() {
browserSync.init({
server: "./public"
});
gulp.watch(['./public/*.html', './public/js/*.js']).on('change', reload);
});
gulp.task('sass', function () {
return gulp.src('./public/sass/**/*.scss')
.pipe(sass().on('error', sass.logError))
.pipe(gulp.dest('./public/css'))
.pipe(reload({stream: true}));
});
gulp.task('sass:watch', function () {
gulp.watch('./public/sass/**/*.scss', ['sass'])
});
// our gulp-nodemon task
gulp.task('nodemon', function (cb) {
var started = false;
return nodemon({
script: './bin/www',
ext: 'js',
ignore: ['public/*'],
env: {
'NODE_ENV': 'development',
'DEBUG': 'appname:*'
}
}).on('start', function () {
if (!started) {
cb();
started = true;
}
})
.on('crash', function() {
console.log('nodemon.crash');
})
.on('restart', function() {
console.log('nodemon.restart');
})
.once('quit', function () {
process.exit();
});
});
gulp.task('default', ['serve','sass','sass:watch','nodemon']);
我运行gulp
,但错误
Error: listen EADDRINUSE :::3000