在我们使用jna创建openvr sample之后,我将jogl移植到binding。
几乎在最后(在渲染控制器和跟踪基站之前),我试图将C中的char指针转换为Java中的String。
C ++代码here:
//-----------------------------------------------------------------------------
// Purpose: Helper to get a string from a tracked device property and turn it
// into a std::string
//-----------------------------------------------------------------------------
std::string GetTrackedDeviceString( vr::IVRSystem *pHmd, vr::TrackedDeviceIndex_t unDevice, vr::TrackedDeviceProperty prop, vr::TrackedPropertyError *peError = NULL )
{
uint32_t unRequiredBufferLen = pHmd->GetStringTrackedDeviceProperty( unDevice, prop, NULL, 0, peError );
if( unRequiredBufferLen == 0 )
return "";
char *pchBuffer = new char[ unRequiredBufferLen ];
unRequiredBufferLen = pHmd->GetStringTrackedDeviceProperty( unDevice, prop, pchBuffer, unRequiredBufferLen, peError );
std::string sResult = pchBuffer;
delete [] pchBuffer;
return sResult;
}
GetStringTrackedDeviceProperty
here:
/** Returns a string property. If the device index is not valid or the property is not a string type this function will
* return 0. Otherwise it returns the length of the number of bytes necessary to hold this string including the trailing
* null. Strings will generally fit in buffers of k_unTrackingStringSize characters. */
virtual uint32_t GetStringTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, ETrackedPropertyError *pError = 0L ) = 0;
将VR_OUT_STRING()
定义为here的位置为:
# define VR_CLANG_ATTR(ATTR)
#define VR_OUT_STRING() VR_CLANG_ATTR( "out_string: ;" )
我已经做了类似的事情,我必须调用一个函数,期望指向TrackedDevicePose_t
结构数组的指针:
private TrackedDevicePose_t.ByReference trackedDevicePosesReference = new TrackedDevicePose_t.ByReference();
public TrackedDevicePose_t[] trackedDevicePose
= (TrackedDevicePose_t[]) trackedDevicePosesReference.toArray(VR.k_unMaxTrackedDeviceCount);
我首先创建了引用,然后从中创建了实际的数组。
但here我无法扩展char数组..
private String getTrackedDeviceString(IVRSystem hmd, int device, int prop, IntBuffer propError) {
int requiredBufferLen = hmd.GetStringTrackedDeviceProperty.apply(device, prop, Pointer.NULL, 0, propError);
if(requiredBufferLen == 0) {
return "";
}
CharArray.ByReference charArrayReference = new CharArray.ByReference();
char[] cs = charArrayReference.toArray(requiredBufferLen);
return null;
}
apply
(here)的位置:
public interface GetStringTrackedDeviceProperty_callback extends Callback {
int apply(int unDeviceIndex, int prop, Pointer pchValue, int unBufferSize, IntBuffer pError);
};
CharArray课程,废话尝试here
有什么想法吗?
答案 0 :(得分:1)
我已经完成了将C和C ++代码移植到Java的过程,虽然它可能非常hacky,但我能提出最好的解决指向{{的指针的情况。 1}}原语或函数调用需要int
/ char*
,是创建一个包含单个属性的小包装类,将该对象传递给函数,根据需要更改属性,以及在函数调用后检索新值。如下所示:
String
和public class StringPointer {
public String value = "";
}
StringPointer pchBuffer = new StringPointer();
unRequiredBufferLen = pHmd.GetStringTrackedDeviceProperty( unDevice, prop, pchBuffer, unRequiredBufferLen, peError );
String sResult = pchBuffer.value;
GetStringTrackedDeviceProperty()
在这种情况下,您可以使用...
pchValue.value = "some string";
...
,因为您的代码在函数调用后使用String
执行的操作,但是如果实际上确实需要char*
{1}},您只需创建char[]
并将其传递给函数即可。就像你在C ++中使用char[] pchBuffer = new char[unRequiredBufferLen];
一样,你在数组中做出的任何更改都会在函数结束后显示,你甚至可以char*
。